Sindri Munggen, Male Gnome [Permalink]
Personal [hide]
Description: He wears dull grey sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed quarterstaff, just in case, and he perpetually has his quarterstaff ready. His silver hair is cut jaggedly and amateurishly. He has several tiny amber earrings on each ear.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Gifted from a young age, Sindri studied abroad. He has chosen to use the inheritance that was left to him frivolously. He has set out to sabotage the competition.
Motivation: He feels the way he acts is they only way to get by in the world; and expand his business
Ideals: Fighting, Impeccable, Gifted. Bonds: Rich, Job. Occupation: Performer
Voice: Slurs words
Attributes [hide]
Small (3'4") Gnome, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 16 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 15 (+2) | 10 (+0) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 150 gp.
Mozikth Norixius, Male Dragonborn [Permalink]
Personal [hide]
Description: Standing 6'4", this man wears a brown collared shirt and white pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. His crest is silver, silky, and of moderate length. He has red eyes and a brown hat with a white feather.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Mozikth was born with his father's beautiful face. When Mozikth reached his early adolescence his Dragonborn father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Days after completing his studies, news broke out that his hometown was attacked by illithids. Mozikth was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.
Motivation: He wants revenge against illithids; and his name or reputation has been wronged in the past by illithids, and he desires to right it
Ideals: Justice. Flaws: Selfish. Bonds: Attractive, Military, Enemies. Occupation: Junk Dealer
Voice: Strong lisp
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Good (CR 11)
Armor Class 12
Hit Points 46 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 15 (+2) | 12 (+1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 |
Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.
Sark Lindsey, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a white collared shirt and yellow pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'0" when asserting himself. He has dyed his greying white hair a little too much giving a sharp white color. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.
Personality: He is calm most of the time but flees social interaction. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He was born at the edge of vast island. His father was a mechanic, and taught him how to fix just about anything. He bought a sai and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He feels kind of lost in life; and he loathes his own lifestyle
Ideals: Persistence. Flaws: Ugly, Shy, Depressed. Bonds: Nature. Occupation: Courier
Voice: Scandinavian accent
Attributes [hide]
Medium (5'0") Half-Orc, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 38 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 13 (+1) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Orc, Giant, Gnoll
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +5
Possessions: Jasper (40 gp). Azurite (6 gp). 1 Tanglefoot bags. 1 Tanglefoot bags.
Lorm England, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Half-Orcs. His skin is light but he possesses many violet ritualistic tattoos. He wears just a blue suit. His hair is brown and curly. He is baby faced.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is able to fit into much smaller and tighter spaces than normal.
History: Born to a poor family in the city he treasured whatever gifts he got. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Wants his loneliness to end; and meet up once more with his childhood friend
Ideals: Joker, Gifted. Bonds: Poor, Adventurer, Has a crush. Occupation: Detective
Voice: Stutters
Attributes [hide]
Medium (5'6") Half-Orc, Neutral Good (CR 7)
Armor Class 11
Hit Points 25 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 11 (+0) | 9 (-1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
Possessions: 1200 gp. Carnelian (20 gp). 1 Minor magic item. 1 Minor magic item.
Nithther Jharthraxyn, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a fine chain shirt which he covers with white colored cloaks and clothing. His red crest is slicked back into a classic pompadour. He wears an eyepatch.
Personality: He does not believe in betrayal or weakness as things to be tolerated. Nithther enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Gifted from a young age, Nithther studied abroad. A few years later when the west was not economically sound they moved to his current location. He left for the east, certain he would find work there.
Motivation: Sabotage a competitor; and obtaining odd cultural dragonborn artifacts is his passion
Ideals: Justice, Gifted. Flaws: Ugly, Hedonist. Bonds: Immigrant. Occupation: Cartwright
Voice: Excited and jittery
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Neutral (CR 8)
Armor Class 11
Hit Points 53 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 14 (+2) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Draconic
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: A necklace of small pink pearls (2000 gp). A small bag of saffron. (90 gp). Gold music box (3000 gp). Old masterpiece painting (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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