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NPC Generator

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Advanced [show]


Naal Meliamne, Male Elf [Permalink]

Personal [hide]

Description: This man stands a little under 5'2" and is a bit bulky. He is very muscular particularly in the legs. He wears a tight fitting green shirt and pants. His blonde hair is long and unkept. His hazel eyes lackadaisically let the world flow into them.

Personality: Naal speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is an amazing painter.

History: Naal hails from a village terrorized by goblins. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Many goblins want him driven away.

Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Enemies, Rich. Occupation: Farmer

Voice: Pirate accent

Attributes [hide]

Naal Meliamne, Male Elf Expert 3
Medium (5'2") Elf, Lawful Good (CR 3)
Armor Class 11
Hit Points 5 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 6 (-2)12 (+1) 12 (+1)11 (+0)
Skills Deception +2, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp. 1 Masterwork Common Melee.


Social Check DCs


Nordak Steelfist, Male Dwarf [Permalink]

Personal [hide]

Description: He is a husky man, who wears tight fitting clothing which further accentuates his frame. He sports a long auburn beard, and similarly colored long hair. He wears round tiny glasses practically rammed into his face.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born to loving parents in a slum to the south. When money was particularly tight he was walking through alleys when he overheard a Ruler hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He tends to his Ruler job now, and dutifully fulfills any obligations he has.

Motivation: Someone believes him a fraud; and sabotage a competitor

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Poor, Job, Enemies. Occupation: Ruler

Voice: Sounds elderly

Attributes [hide]

Nordak Steelfist, Male Dwarf Warlock 2
Medium (3'11") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)16 (+3) 14 (+2)9 (-1)
Skills Intimidation +1, Religion +5
Senses Passive Perception 12
Languages Common, Dwarven, Celestial, Terran, Auran
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132200000

Possessions: 120 gp.


Social Check DCs


Roge Littlefoot, Male Halfling [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a tight fitting violet shirt and pants. He wears his blonde hair up in a very large beehive style do. His skin is flawless and his green eyes scan people very quickly.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Roge abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He's repulsed by the PC; and obtaining odd cultural halfling artifacts is his passion

Flaws: Cynical, Impulsive, Antagonistic. Bonds: Attractive, Adventurer. Occupation: Interpreter

Voice: Sleepy voice

Attributes [hide]

Roge Littlefoot, Male Halfling Druid 6
Small (3'3") Halfling, Lawful Evil (CR 6)
Armor Class 13
Hit Points 37 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)16 (+3) 15 (+2)15 (+2)
Skills Acrobatics +5, Survival +5
Senses Passive Perception 12
Languages Common, Halfling, Gnome, Dwarven, Infernal
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13533200

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Three Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: He is in excellent shape and wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a crossbow, but if one is not available he will default to his shortbow. His feathered hat is riddled with cuts and holes. His green eyes are slightly larger than normal.

Personality: He dislikes all the random violence that takes place in the east. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Three was raised in a hard working conservative environment. A gypsy cursed him at a young age, leading to his ugly appearance. He's also a talented Bowyer, but doesn't like to broadcast it.

Motivation: Sabotage a competitor; and he is unsatisfied with his job

Ideals: Athletic, Pacifist. Flaws: Ugly. Bonds: Job. Occupation: Barrister

Voice: Can't modulate volume

Attributes [hide]

Three Grass, Male Tabaxi Rogue 2
Medium (6'0") Tabaxi, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 14 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)12 (+1) 17 (+3)12 (+1)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 80 gp.


Social Check DCs


Ishmoz Blakely, Male Half-Orc [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he is renowned for his bright yellow suits and hats. His red hair is greying along the sides and has receded to reveal a widow's peak. His fair skin shows little sign of his aristocratic breeding.

Personality: He can speak with the recently deceased. He enjoys reading and quiet.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Laborer arts, while his father instructed him in etiquette, music and courtly manner. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now owns his own business.

Motivation: He is greedy; and money/treasure

Ideals: Gifted, Logical. Bonds: Attractive, Rich, Job. Occupation: Laborer

Voice: Speaks with lips pursed

Attributes [hide]

Ishmoz Blakely, Male Half-Orc Commoner 2
Medium (6'8") Half-Orc, Lawful Good (CR 2)
Armor Class 13
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 16 (+3)9 (-1) 13 (+1)9 (-1)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3

Possessions: 120 gp.


Social Check DCs

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