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Advanced [show]


Cockaby Dunben, Male Gnome [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears bulky grey painted plate armor. His hair is greying and his face has many wrinkles. He has brown eyes.

Personality: Cockaby wants to be seen as a stoic, levelheaded, noble Druid, so he tries to act the part. He does a good job, for the most part... He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Cockaby was raised in a hard working conservative environment. His childhood dream was to be a Mason, but he was a colossal failure. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: A deep hatred of illithids; and to be a mason again

Ideals: Disciplined, Optimist. Flaws: Secretive. Bonds: Job, Enemies. Occupation: Merchant

Voice: Speaks with a cold

Attributes [hide]

Cockaby Dunben, Male Gnome Druid 2
Small (3'7") Gnome, Lawful Good (CR 2)
Armor Class 11
Hit Points 11 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)15 (+2) 14 (+2)12 (+1)
Skills Persuasion +3, Religion +4
Senses Passive Perception 12
Languages Common, Gnome, Druidic, Halfling
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 1700 sp.


Social Check DCs


Bertram Erenaeth, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a tight fitting blue shirt and pants. He wears his white hair up in a very large beehive style do. His amber eyes are passionate and lively.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: The child of a Slave Trader, who enjoyed hunting, Bertram was taken on many hunting expeditions. Like his father and his sister before him, after school he went straight into learning to become a Engraver. He has set out to sabotage the competition.

Motivation: He's in love; and balancing his hectic life and new engraver responsibilities is difficult

Ideals: Persistence, Extrovert. Bonds: Nature, Job, Has a crush. Occupation: Engraver

Voice: Stutters

Attributes [hide]

Bertram Erenaeth, Male Half-Elf Paladin 13
Medium (5'8") Half-Elf, Lawful Evil (CR 13)
Armor Class 13
Hit Points 76 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)17 (+3) 11 (+0)8 (-1)
Skills Investigation +7, Survival +4
Senses Passive Perception 10
Languages Common, Elven, Sylvan, Ignan, Halfling
Attacks Melee +6 / 4d4+2, Ranged +7 / 4d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1201

Possessions: 1000 gp. 1 Minor magic item.


Social Check DCs


Skamos Sly, Male Tiefling [Permalink]

Personal [hide]

Description: He is scrawny and has patchy white stubble. He wears a weathered and beat up set of banded mail beneath an oversized brown coat. He has a hunchback. His white hair is braided into rings. His silver eyes dart from person to person to random spaces in the air.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He wants to meet his childhood hero; and he's looking for his big break

Flaws: Ugly, Antagonistic. Bonds: Adventurer, Military. Occupation: Actor

Voice: Sensual and smooth

Attributes [hide]

Skamos Sly, Male Tiefling Monk 7
Medium (5'0") Tiefling, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 30 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 9 (-1)19 (+4) 14 (+2)17 (+3)
Skills Deception +6, Survival +5
Senses Passive Perception 12
Languages Common, Orc, Terran, Infernal, Giant
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 30 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Fallond Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears a pastel feathered hat and pastel clothes. He wears his blonde hair down. He is very pretty but has cold, dead eyes.

Personality: Eccentric and domineering, Fallond will drive conversation. Animals are drawn to him, and he is able to talk to them.

History: Born to a pair of adventurers, Fallond grew up listening to his mother's many stories. From there he went from mercenary job to mercenary job. After a long history of fighting, Fallond and his spouse have recently divorced.

Motivation: To reunite with his old friends.

Ideals: Athletic, Extrovert, Gifted. Flaws: Antagonistic. Bonds: Attractive, Adventurer. Occupation: Soapmaker

Voice: Spits words with contempt

Attributes [hide]

Fallond Trueblood, Male Dwarf Adept 2
Medium (4'3") Dwarf, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 7 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 10 (+0)16 (+3) 13 (+1)12 (+1)
Skills Athletics +3, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Orc, Terran, Gnome
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 1700 sp.


Social Check DCs


Koeth Iranapha, Male Elf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a custom-built plate barding that's adorned with violet lining and desert motifs. He is bald on top and has large red tufts of hair around his ears. He wears a mask on his face.

Personality: Koeth is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: The child of northern immigrants he idolized his mother. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Koeth took refuge in the ruined castle and found the beat up bastard sword and armor he uses now. He moves from town to town, unable to find a place to settle.

Motivation: Wishes to resurrect an old love; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Extrovert, Joker. Flaws: Ugly. Bonds: Immigrant, Nature. Occupation: Fortune-teller

Voice: Thin and wheezing

Attributes [hide]

Koeth Iranapha, Male Elf Rogue 3
Medium (5'4") Elf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 9 (-1)13 (+1) 14 (+2)14 (+2)
Skills Animal Handling +4, Nature +3
Senses Passive Perception 12
Languages Common, Elven, Orc
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs

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