Senteq Folkor, Male Gnome [Permalink]
Personal [hide]
Description: He is wearing a tight white one piece outfit complete with pants, hood, and a cape. He has moderate length golden hair. His half smiles and gray eyes are beguiling and draw you in.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: His mother raised him in a mountain cabin. After coming to the age of reason, Senteq took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He bought a longbow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To get a good night's sleep; and further expansion of business
Ideals: Gifted. Flaws: Insomniac. Bonds: Attractive, Nature. Occupation: Actor
Voice: Prounounces S like Z
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 3)
Armor Class 11
Hit Points 21 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 17 (+3) | 11 (+0) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 200 gp. 1 Masterwork Common Ranged Weapon.
Ribbles Nackle, Male Gnome [Permalink]
Personal [hide]
Description: He wears professional attire. He carries a battered ceremonial dagger and tarnished shortspear as well. His hair is black and very short. His half smiles and brown eyes are beguiling and draw you in.
Personality: He will rave to anyone who will listen. He is able to fit into much smaller and tighter spaces than normal.
History: Ribbles was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. From his teen years he was always beautiful and desirable, so people have always doted on him. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Fighting, Gifted. Flaws: Insane. Bonds: Attractive, Poor. Occupation: Painter
Voice: Old Prospector
Attributes [hide]
Small (3'7") Gnome, Lawful Evil (CR 4)
Armor Class 14
Hit Points 33 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 19 (+4) | 8 (-1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 2 |
Possessions: 600 gp.
Morthos Still, Male Tiefling [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He very much looks the part of a Animal Trainer. He has red hair. His eyes are silver and beady.
Personality: He is business-like. He takes instructions and follows them to the letter. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was an athlete and attended two major summer competitions. He never won. He became a Animal Trainer soon after.
Motivation: Balancing his hectic life and new Animal Trainer responsibilities is difficult; and he's repulsed by the pc
Ideals: Athletic, Professionalism. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Animal Trainer
Voice: Pronounces O like U
Attributes [hide]
Medium (6'5") Tiefling, True Neutral (CR 12)
Armor Class 11
Hit Points 127 (12d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 17 (+3) | 18 (+4) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Orc, Abyssal, Gnome, Elven
Attacks Melee +4 / 3d10+0, Ranged +5 / 3d10+1, Grapple +1
Possessions: 4000 gp. A small bag of saffron. (10 gp). Gold dragon comb with red garnet eye (1500 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). Eyepatch with mock eye of sapphire and moonstone (800 gp). Fire opal pendant on a fine gold chain (800 gp). Solid gold idol (900 gp).
Whurbin Hammerstone, Male Dwarf [Permalink]
Personal [hide]
Description: This exceptionally lanky man very much looks the part of a Weaver. He sports a flattop hair cut. His eyes are gray and catlike.
Personality: He has a massive crush on the younger sibling of the Weaver who has hired him part-time. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He was born in the south, but his parents moved at a very young age to the west. A few years later when the west was not economically sound they moved to his current location. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Further expansion of business; and balancing his hectic life and new weaver responsibilities is difficult
Ideals: Optimist. Flaws: Ugly. Bonds: Job, Has a crush, Immigrant. Occupation: Weaver
Voice: Dutch accent
Attributes [hide]
Medium (4'3") Dwarf, Neutral Evil (CR 2)
Armor Class 9
Hit Points 13 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 17 (+3) | 16 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Abyssal, Undercommon, Celestial
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 380 gp.
Leaf In the Morning, Male Tabaxi [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He prefers to wear white clothing when he does not wear armor. His gray fur is drawn into a tight pony tail with a card scrunchie. His eyes are hazel and he is always smoking a pipe.
Personality: Cocky and sure of himself, he believes he is the best Doctor born in the past three hundred years. He is frequently practicing swordplay.
History: The child of a Spy, who enjoyed hunting, Leaf was taken on many hunting expeditions. Leaf was born on a far eastern forest where he grew up under the tutelage of his father, an expert Doctor. He tends to his Doctor job now, and dutifully fulfills any obligations he has.
Motivation: Sabotage a competitor.
Bonds: Attractive, Job, Military, Nature, Immigrant. Occupation: Doctor
Voice: Excited and jittery
Attributes [hide]
Medium (5'11") Tabaxi, Neutral Evil (CR 2)
Armor Class 14
Hit Points 20 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 19 (+4) | 14 (+2) | 15 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 15
Languages Common, Aquan, Giant
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
Possessions: 200 gp. Golden pearl (130 gp). Red spinel (130 gp). Silver pearl (130 gp). 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!
