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NPC Generator

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Advanced [show]


Ivellios Hanali, Male Elf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears red trousers with tan and yellow striped suspenders. He wears various colorful collared shirts. He has a brown handlebar mustache and slicked back brown hair. He has amber eyes and a red hat with a tan feather.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. Flattery will make him almost putty in your hands.

History: His father raised him in a mountain cabin. Over the years he perfected his riding and shooting skills. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor

Flaws: Secretive, Selfish. Bonds: Nature, Enemies, Job. Occupation: Scribe

Voice: Sounds elderly

Attributes [hide]

Ivellios Hanali, Male Elf Warrior 3
Medium (5'4") Elf, Chaotic Good (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 7 (-2)12 (+1) 12 (+1)10 (+0)
Skills Sleight of Hand +2, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 2900 sp. Silver comb with moonstones (100 gp). Gold and topaz bottle stopper cork (800 gp).


Social Check DCs


Mozû Vance, Male Half-Orc [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears dull blue sweaters, loose yellow pants, and alligator leather shoes. Beneath his sweater he keeps a concealed whip, just in case. His black hair is kept up in a ponytail inside a Stetson hat. He has hazel eyes and a blue hat with a yellow feather.

Personality: A skeptical and narcissistic man, Mozû's first love is himself. His second love is also himself. He is able to fit into much smaller and tighter spaces than normal.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was granted martial powers by his dying sister.

Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Gifted. Flaws: Disease. Bonds: Immigrant, Attractive. Occupation: Soapmaker

Voice: Creaky witch voice

Attributes [hide]

Mozû Vance, Male Half-Orc Aristocrat 14
Medium (5'3") Half-Orc, True Neutral (CR 14)
Armor Class 13
Hit Points 109 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)15 (+2) 12 (+1)10 (+0)
Skills History +7, Investigation +7
Senses Passive Perception 11
Languages Common, Orc, Aquan, Draconic
Attacks Melee +5 / 4d6+0, Ranged +8 / 4d6+3, Grapple +3

Possessions: 6000 gp. White pearl (70 gp). Golden yellow topaz (500 gp). Tiger eye turquoise (8 gp). Alexandrite (500 gp). Jasper (60 gp). Banded agate (8 gp). Jade (70 gp). Red-brown spinel (70 gp). Banded agate (8 gp). Rhodochrosite (8 gp). Alexandrite (500 gp). Freshwater pearl (8 gp). Violet garnet (500 gp). White pearl (70 gp). Red-brown spinel (70 gp). Deep blue spinel (500 gp).


Social Check DCs


Dimble Gimlen, Male Gnome [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears many layers of old clothing at all times. His auburn hair is greying along the sides and has receded to reveal a widow's peak. His eyes are blue.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: His parents moved while he was still in utero so he is the first generation to be born here. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Dimble took refuge in the old dungeon and found the beat up crossbow and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is wracked by social anxiety.

Flaws: Ugly, Secretive, Fearful. Bonds: Poor, Immigrant, Nature. Occupation: Marshal

Voice: Speaks like tongue is numb

Attributes [hide]

Dimble Gimlen, Male Gnome Monk 14
Small (3'8") Gnome, Lawful Neutral (CR 14)
Armor Class 15
Hit Points 95 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 14 (+2)14 (+2) 17 (+3)17 (+3)
Skills Deception +8
Senses Passive Perception 13
Languages Common, Gnome, Aquan, Dwarven
Attacks Melee +4 / 4d6-1, Ranged +9 / 4d6+4, Grapple +4

Possessions: 5000 gp. Large well-done wool tapestry (200 gp). Gold and topaz bottle stopper cork (1200 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (50 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Halimath Plemens, Male Half-Elf [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he is dressed in earthy colors with a white and yellow handkerchief worn on his left side. His hair is always cut to a buzz. His half smiles and gray eyes are beguiling and draw you in.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He got into the Painter business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Painter. He is searching for what he claims is his rightful reward.

Motivation: Wants a kiss; and he's looking for his big break

Ideals: Fighting, Philantrophist. Bonds: Attractive, Job, Adventurer, Has a crush. Occupation: Painter

Voice: Low range voice

Attributes [hide]

Halimath Plemens, Male Half-Elf Cleric 5
Medium (5'5") Half-Elf, Neutral Evil (CR 5)
Armor Class 9
Hit Points 44 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 18 (+4)11 (+0) 14 (+2)10 (+0)
Skills Intimidation +3, Performance +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +7 / 2d4+4, Ranged +2 / 2d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hoshû Tyndall, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. He is physically well-built. His silver hair is lengthy and is close to two feet long. His otherwise smooth face is marked with small tiny scars.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is lazy and tries to find solutions quickly.

History: Hoshû was born the youngest of three triplets. His druidic abilities were realized during a raid on his village. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Further expansion of business.

Ideals: Gifted. Flaws: Ugly, Lazy. Bonds: Poor, Job, Family. Occupation: Brewer

Voice: growls and snarls, animalistic

Attributes [hide]

Hoshû Tyndall, Male Half-Orc Commoner 7
Medium (5'3") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 26 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 13 (+1)12 (+1) 12 (+1)14 (+2)
Skills Animal Handling +4, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Orc, Gnome
Attacks Melee +7 / 2d8+4, Ranged +5 / 2d8+2, Grapple +4

Possessions: 200 gp.


Social Check DCs

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