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Advanced [show]


Ishmoz Wallace, Male Half-Orc [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Half-Orc, and stands approximately 6'5". He dresses in black turtlenecks beneath a white coat with green slacks, and his gloved hand is found clutching a halberd. He sports a flattop hair cut. His hazel eyes peer out from beneath his wide-brimmed black hat.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Ishmoz hails from a village terrorized by illithids. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He used his abilities to travel the world and help people.

Motivation: Further expansion of business; and he wants revenge against illithids

Ideals: Athletic, Philantrophist. Bonds: Enemies, Criminal record, Job. Occupation: Stylist

Voice: Spits words with contempt

Attributes [hide]

Ishmoz Wallace, Male Half-Orc Druid 7
Medium (6'5") Half-Orc, True Neutral (CR 7)
Armor Class 10
Hit Points 34 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 14 (+2)9 (-1) 14 (+2)13 (+1)
Skills Animal Handling +5, Deception +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +3 / 2d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364321

Possessions: 70000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Randal Westcott, Male Human [Permalink]

Personal [hide]

Description: He wears a red costume with the symbols of his god on his torso. He is portly but not overly obese. He sports a flattop hair cut. He has a tattooed face.

Personality: He can speak with the recently deceased. He would rather hide behind his crafts than deal with other people.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. In his 15th year, his parents were killed by a goblins raid, leaving Randal alone in the world. After a stint in an orphanage, he was adopted. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and many goblins want him driven away

Ideals: Gifted, Artistic. Flaws: Shy, Antagonistic. Bonds: Enemies. Occupation: Map Maker

Voice: Cold and demanding tone

Attributes [hide]

Randal Westcott, Male Human Cleric 1
Medium (5'5") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 11 (+0)12 (+1) 14 (+2)10 (+0)
Skills Animal Handling +4, Investigation +3
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 200 sp.


Social Check DCs


Gargax Delmirev, Male Dragonborn [Permalink]

Personal [hide]

Description: 6'3" and muscular, this southern man wears professional attire. His crest is cut close to his head. His red eyes dart from person to person to random spaces in the air.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: A powerful wizard made him what he is. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to work out more often; and he is content

Ideals: Athletic, Fighting. Flaws: Shy. Bonds: Attractive, Mentor. Occupation: Cook

Voice: Uses sign language

Attributes [hide]

Gargax Delmirev, Male Dragonborn Adept 9
Medium (6'3") Dragonborn, Neutral Evil (CR 9)
Armor Class 14
Hit Points 61 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 16 (+3)16 (+3) 13 (+1)10 (+0)
Skills Investigation +6
Senses Passive Perception 11
Languages Common, Draconic, Celestial, Abyssal
Attacks Melee +5 / 3d4+2, Ranged +7 / 3d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123321

Possessions: Iolite (50 gp). Moss agate (10 gp). Red-brown spinel (120 gp).


Social Check DCs


Greethen Dhyrktelonis, Male Dragonborn [Permalink]

Personal [hide]

Description: This man stands a little under 6'4" and is a bit bulky. He is very muscular particularly in the legs. He wears a tan coat over a blue low-cut shirt, and a Stetson hat upon his head. His crest is cut close to his head. He wears round tiny glasses practically rammed into his face.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is lazy, self-centered, vain, and jealous.

History: Born in the north to a Servant, Greethen learned a great deal about his mother's area of expertise. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He inherited the family business which he has now maintained for 6 years.

Motivation: Marry his sister to traveling adventurers; and balancing his hectic life and new servant responsibilities is difficult

Ideals: Impeccable. Flaws: Selfish. Bonds: Job, Rich, Family. Occupation: Servant

Voice: Posh accent

Attributes [hide]

Greethen Dhyrktelonis, Male Dragonborn Warrior 4
Medium (6'4") Dragonborn, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 17 (+3)12 (+1) 14 (+2)13 (+1)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 20 pp.


Social Check DCs


Nicholas Ansley, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'0" and is a bit bulky. He is very muscular particularly in the legs. He wears long strands of jet and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His black hair is greying along the sides and has receded to reveal a widow's peak. His eyes are brown and he is always smoking a pipe.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born in the west, but his parents moved at a very young age to the south. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. Recently he has begun working with bootleggers and crooks.

Motivation: He wants to meet his childhood hero.

Flaws: Shy. Bonds: Rich, Adventurer, Immigrant, Criminal record. Occupation: Miner

Voice: Pronounces O like U

Attributes [hide]

Nicholas Ansley, Male Human Warrior 11
Medium (5'0") Human, True Neutral (CR 11)
Armor Class 11
Hit Points 58 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 10 (+0)14 (+2) 14 (+2)11 (+0)
Skills History +6, Insight +6
Senses Passive Perception 12
Languages Common, Terran, Ignan
Attacks Melee +3 / 3d8-1, Ranged +5 / 3d8+1, Grapple +1

Possessions: 1300 gp.


Social Check DCs

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