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Advanced [show]


Kellen Garrick, Male Gnome [Permalink]

Personal [hide]

Description: Standing 3'3", this man wears clothing that is held on in multiple layers but all of it is in poor condition. He sports a long black beard, and similarly colored long hair. His blue unseeing eyes seem to look past you.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Kellen hails from a village terrorized by brigands. A freak accident while working with his Glassblower father left him crippled. Days after completing his studies, news broke out that his hometown was attacked by brigands. Kellen was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.

Motivation: Revenge.

Flaws: Disease, Shy, Hedonist. Bonds: Poor, Enemies. Occupation: Fortune-teller

Voice: Eastern European accent

Attributes [hide]

Kellen Garrick, Male Gnome Wizard 1
Small (3'3") Gnome, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 15 (+2)12 (+1) 18 (+4)13 (+1)
Skills Arcana +3, Athletics +2
Senses Passive Perception 14
Languages Common, Gnome, Ignan
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 40 gp.


Social Check DCs


Hork Mori, Male Half-Orc [Permalink]

Personal [hide]

Description: A 5'11" southern man, he likes to wear darkened spectacles and heavy clothing, no matter the weather. His brown hair is matted, messy, and big. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He has a minor phobia of water and hates getting wet.

History: His parents moved while he was still in utero so he is the first generation to be born here. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is wracked by social anxiety; and he's repulsed by the pc

Flaws: Ugly, Addict, Antagonistic, Fearful. Bonds: Immigrant. Occupation: Architect

Voice: Loud with bravado

Attributes [hide]

Hork Mori, Male Half-Orc Barbarian 10
Medium (5'11") Half-Orc, Lawful Neutral (CR 10)
Armor Class 10
Hit Points 66 (10d12)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)11 (+0) 10 (+0)14 (+2) 16 (+3)10 (+0)
Skills Arcana +6, Stealth +4
Senses Passive Perception 13
Languages Common, Orc, Terran, Druidic
Attacks Melee +8 / 3d6+4, Ranged +4 / 3d6+0, Grapple +4

Possessions: 1300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bucklal Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: He is lean but muscular and wears brown painted combat armor at almost all times. He has done his best to style his white hair to look like a famous performer. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is overprotective of those who hire his services. He invites people to come help in his community garden.

History: Sold as a small child to a wizard, Bucklal was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He has chosen to use the inheritance that was left to him frivolously. He used his abilities to travel the world and help people.

Motivation: To clean up the streets.

Ideals: Philantrophist. Flaws: Insomniac. Bonds: Guardian, Mentor. Occupation: Apothecary

Voice: High pitched and raspy

Attributes [hide]

Bucklal Brightmoon, Male Halfling Expert 10
Small (2'11") Halfling, Lawful Neutral (CR 10)
Armor Class 16
Hit Points 42 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)20 (+5) 12 (+1)11 (+0) 16 (+3)10 (+0)
Skills Medicine +7, Religion +4
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 3d6+0, Ranged +9 / 3d6+5, Grapple +5

Possessions: 190 pp.


Social Check DCs


Pallabar Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: He wears tattered old clothes. He has relatively light skin and is very physically imposing due to his abundance of muscles. His hair is long and auburn with streaks of silver, and is pulled back with small black clips. His beard is silver, braided, and well cared for. He has brown eyes and a black hat with a yellow feather.

Personality: Pallabar wants to be seen as a stoic, levelheaded, noble Barbarian, so he tries to act the part. He does a good job, for the most part... He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born a particularly ugly child, much to the horror of his parents. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now spends his time doing works of charity.

Motivation: Money/treasure; and he is greedy

Ideals: Disciplined, Philantrophist. Flaws: Ugly. Bonds: Rich, Mentor. Occupation: Roofer

Voice: Indian accent

Attributes [hide]

Pallabar Ironhide, Male Gnome Barbarian 8
Small (3'3") Gnome, Neutral Good (CR 8)
Armor Class 14
Hit Points 42 (8d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 11 (+0)9 (-1) 18 (+4)11 (+0)
Skills Medicine +7, Survival +7
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Shivering In the Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: This man stands a little under 6'2" and is a bit bulky. He is very muscular particularly in the legs. He wears a blue vest and prefers yellow and green shirts. His boots appear to have been at one point steel toed but are quite worn down. He keeps his long lavender fur kept up in a rat tail. His green unseeing eyes seem to look past you.

Personality: Abrasive and pushy, he has a hard time making friends. He has a small toy that he constantly fidgets with.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Through the years after Shivering was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Shivering's father didn't care for him much, and the feeling was mutual. He now mingles about in high society.

Motivation: He's repulsed by the PC; and he is greedy

Flaws: Ugly, Disease, Antagonistic, Addict. Bonds: Rich. Occupation: Mortician

Voice: Indian accent

Attributes [hide]

Shivering In the Storm, Male Tabaxi Monk 6
Medium (6'2") Tabaxi, Chaotic Good (CR 6)
Armor Class 11
Hit Points 28 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)14 (+2) 12 (+1)15 (+2)
Skills Sleight of Hand +4, Survival +4
Senses Passive Perception 11
Languages Common, Celestial, Undercommon
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: Just what you see.


Social Check DCs

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