Nalral Deepdelver, Male Dwarf [Permalink]
Personal [hide]
Description: 4'0" and lanky with angular features, he is an attractive figure. He is wearing colorful clothing, dressed as a Architect. His white hair is still thick. His skin is flawless and his hazel eyes scan people very quickly.
Personality: Overbrimming with self-confidence, Nalral isn't afraid of most anything. He has a strong dislike to people who do not believe in Dwarven unity. As long as the job gets done he does not care how it got done.
History: Nalral hails from a village terrorized by illithids. In his 12th year, his parents were killed by a illithids raid, leaving Nalral alone in the world. After a stint in an orphanage, he was adopted. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Impeccable, Professionalism, Persistence. Bonds: Attractive, Enemies, Criminal record. Occupation: Architect
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 12 (+1) | 12 (+1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Aquan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 50 gp. 4 Thunderstones.
Duergath Broodfist, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a grey tunic with black highlights, and long pastel pants that bunch up around his shoes. His head has been shaved. He has a tattooed face.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He believes the world needs to unite to get rid of illithids once and for all.
History: Duergath hails from a village terrorized by illithids. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He moves from town to town, unable to find a place to settle.
Motivation: Wants to have a good time and be beloved; and his name or reputation has been wronged in the past by illithids, and he desires to right it
Ideals: Justice, Optimist. Flaws: Ugly. Bonds: Enemies, Rich, Immigrant. Occupation: Herbalist
Voice: Soft and mumbly
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 14 (+2) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Celestial
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 120 gp. Hematite (6 gp).
Hunter Blakeley, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears tight fighting clothing, which leaves very little to the imagination. He is an epitome of beauty. His brown hair is thinning but still full. His eyes are likewise gray. His teeth are white and perfect.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. When he's not drinking or sleeping the drinks off, he's doing writing.
History: He was born to loving parents in a slum to the south. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has never given up on his writing dream.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Impeccable, Artistic. Bonds: Attractive, Poor. Occupation: Layabout
Voice: Dark and ominous
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 11)
Armor Class 11
Hit Points 49 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 12 (+1) | 9 (-1) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 3 | 2 | 0 | 0 |
Possessions: 2100 gp. Solid gold idol (1200 gp). An abacus with copper, silver and gold markers (60 gp).
Mozikth Pyraxtallinost, Male Dragonborn [Permalink]
Personal [hide]
Description: He stands about 6'1" and wears just a yellow suit. His left leg appears badly burned and disfigured. His white crest is smooth and relatively long. He wears large thick round spectacles.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is a ruthless business man, a trait he acquired from his mother.
History: He was born a particularly ugly child, much to the horror of his parents. Through the years after Mozikth was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Mozikth's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and he is currently in port desperately looking for someone to get him out
Ideals: Entrepeneur. Flaws: Antagonistic, Ugly. Bonds: Slave. Occupation: Bowyer
Voice: Gruff and masculine
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Evil (CR 5)
Armor Class 10
Hit Points 32 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 14 (+2) | 10 (+0) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.
Thamior Amastacia, Male Elf [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He very much looks the part of a Bounty Hunter. His head has been shaved. He tend to wears goggles to shield his eyes.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He inherited the family business which he has now maintained for 6 years.
Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg
Ideals: Gifted. Flaws: Ugly, Forgetful. Bonds: Job, Nature. Occupation: Bounty Hunter
Voice: Breathy voice
Attributes [hide]
Medium (5'3") Elf, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 23 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 13 (+1) | 12 (+1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Celestial
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
Possessions: 400 gp.
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