Miles Tewksbury, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who wears a weathered and beat up set of banded mail beneath an oversized black coat. His moppish silver hair is in a traditional bowl cut. His otherwise smooth face is marked with small tiny scars.
Personality: He never swears and excessively uses polite adverbs when speaking. Miles is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: He was born a particularly ugly child, much to the horror of his parents. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has since lost track of the people in his past.
Motivation: Find a way to reverse the transformation of his sister; and his relatives are trying to arrange a marriage
Ideals: Optimist. Flaws: Ugly. Bonds: Family, Military. Occupation: Tanner
Voice: Soft and melodious
Attributes [hide]
Medium (5'0") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 10 (+0) | 16 (+3) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Ignan, Goblin, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: Just what you see.
Fonkin Daergel, Male Gnome [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears very tight pants and wife beaters, though occasionally he sports a yellow coat. With bright white hair and a scraggly beard. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Gnome in existence. He always tries to repair and not replace. It was this mentality that drove him into the Layabout business.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. From his teen years he was always beautiful and desirable, so people have always doted on him. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions
Ideals: Justice, Persistence. Bonds: Attractive, Religious. Occupation: Layabout
Voice: Spanish accent
Attributes [hide]
Small (3'7") Gnome, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 42 (5d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 8 (-1) | 16 (+3) | 15 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Elven, Draconic
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 |
Possessions: 600 gp. Smoky quartz (30 gp).
Thamior Goltorah, Male Elf [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a white Stetson hat and white clothes. His long black hair reaches down to his waist. His thin eyebrows rest above his beady violet eyes.
Personality: Confrontational and typically high on some drug or another. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Thamior hails from a village terrorized by orcs. He was taken from his home at a very young age. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Many orcs want him driven away; and expand his business
Flaws: Ugly, Addict. Bonds: Poor, Job, Enemies, Slave. Occupation: Bounty Hunter
Voice: Aggressive tone
Attributes [hide]
Medium (4'11") Elf, Neutral Evil (CR 3)
Armor Class 14
Hit Points 24 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 8 (-1) | 13 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Terran
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
Possessions: 2700 sp. Silver-plated steel longsword with jet jewel in hilt (100 gp).
Merihim Remorse, Male Tiefling [Permalink]
Personal [hide]
Description: He wears tan trousers with red and blue striped suspenders. He wears various colorful collared shirts. He sports a flattop hair cut. His eyes are silver and he is always smoking a pipe.
Personality: He is extraordinarily eccentric. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He was born into a rich family. Merihim abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Revenge; and he is not mentally stable, and does not behave rationally
Ideals: Logical. Flaws: Insane. Bonds: Rich, Adventurer, Enemies. Occupation: Stableman
Voice: Posh accent
Attributes [hide]
Medium (6'6") Tiefling, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 17 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 9 (-1) | 10 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: 300 gp.
Bertram Wiseacre, Male Halfling [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking western young adult. He wears a tight fitting violet shirt and pants. Beneath his clothing is a huge mess of scar tissue. He has a white handlebar mustache and slicked back white hair. His green eyes lackadaisically let the world flow into them.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He pushes his goals aggressively. He is also a coward if confronted.
History: His parents moved while he was still in utero so he is the first generation to be born here. He dropped out of school before completing his studies. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: To reunite with his absent father; and an old rival family wants him found
Ideals: Logical. Flaws: Fearful. Bonds: Slave, Family, Immigrant. Occupation: Mayor
Voice: Middle-eastern accent
Attributes [hide]
Small (2'11") Halfling, Chaotic Good (CR 12)
Armor Class 13
Hit Points 45 (12d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 10 (+0) | 17 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Giant, Gnoll, Gnome
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +5
Possessions: 400 pp. Tiger eye turquoise (4 gp). Onyx (80 gp). Tourmaline (150 gp). Citrine (80 gp). Banded agate (4 gp). Tourmaline (150 gp). Banded agate (4 gp). Black pearl (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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