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NPC Generator

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Advanced [show]


Gormogord Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. His skin is fair and his fingers are delicate and long. His wide-brimmed hat is riddled with cuts and holes. His fierce hazel eyes like to dwell on things.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. A gypsy cursed him at a young age, leading to his ugly appearance. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To clean up the streets; and to protect his home

Flaws: Ugly, Impulsive, Mundane. Bonds: Guardian. Occupation: Fisher

Voice: Jittery and nervous

Attributes [hide]

Gormogord Sunmeadow, Male Halfling Expert 6
Small (3'2") Halfling, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 23 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)9 (-1) 16 (+3)14 (+2)
Skills Deception +5, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 8000 sp.


Social Check DCs


Dynamic Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has dyed his greying white fur a little too much giving a sharp white color. His ears are large.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: Gifted from a young age, Dynamic studied abroad. A gifted student he started as a Shipwright, but he got bored and became a Tanner. He was granted necromantic powers by his dying sister.

Motivation: He loathes his own lifestyle; and marry his sister to traveling adventurers

Ideals: Gifted. Flaws: Ugly, Depressed. Bonds: Job, Family. Occupation: Tanner

Voice: Thin and wheezing

Attributes [hide]

Dynamic Of Clay, Male Tabaxi Commoner 3
Medium (6'4") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 9 (-1)15 (+2) 16 (+3)9 (-1)
Skills Animal Handling +5, Investigation +4
Senses Passive Perception 13
Languages Common, Abyssal, Goblin
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4

Possessions: 400 gp.


Social Check DCs


Valafar Fluke, Male Tiefling [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he is wearing a tight tan one piece outfit complete with pants, hood, and a cape. His brown hair is smooth and relatively long. His white eyes dart around the room hyper actively observing anyone and anything.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. As long as the job gets done he does not care how it got done.

History: Valafar was born in the south. At a young age he loved to build and create. Cursed with vampirism at a very young age, Valafar has worked very hard to control his curse. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is terrified, and will act out of fear.

Ideals: Passionate, Professionalism, Persistence. Flaws: Disease. Occupation: Banker

Voice: Shortens vowels

Attributes [hide]

Valafar Fluke, Male Tiefling Bard 3
Medium (6'1") Tiefling, Neutral Good (CR 3)
Armor Class 12
Hit Points 25 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)14 (+2) 10 (+0)11 (+0)
Skills Acrobatics +4, Medicine +2
Senses Passive Perception 10
Languages Common, Goblin, Ignan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 100 gp. 4 Antitoxin. 3 Smokesticks.


Social Check DCs


Frouse Loofollue, Male Gnome [Permalink]

Personal [hide]

Description: He wears a brown armored body suit, with a simple grey line shooting up and back down. He carries with him a set of lances on his belt, each one with a aquamarine on the hilt. His blonde hair has been sun bleached extensively. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Frouse hails from a village terrorized by gnolls. His parents were killed by gnolls in a raid when he was still a young child. The gnolls captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Frouse was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.

Motivation: Revenge; and a deep hatred of gnolls

Ideals: Fighting. Flaws: Ugly, Forgetful. Bonds: Enemies. Occupation: Knight

Voice: Scandinavian accent

Attributes [hide]

Frouse Loofollue, Male Gnome Barbarian 4
Small (3'4") Gnome, Neutral Evil (CR 4)
Armor Class 13
Hit Points 43 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 16 (+3)17 (+3) 16 (+3)13 (+1)
Skills Arcana +5, Persuasion +3
Senses Passive Perception 13
Languages Common, Gnome, Aquan, Undercommon, Orc
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Hupe Littlefoot, Male Halfling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he tends to wear a large violet jacket. His auburn hair is slicked back into a classic pompadour. He is very pretty but has cold, dead eyes.

Personality: He acts crazy and hedonistic. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He was an adventurer many years ago and he formed a blood bond with his Halfling companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Artistic. Flaws: Hedonist, Insane. Bonds: Attractive, Criminal record, Adventurer. Occupation: Jeweler

Voice: Scandinavian accent

Attributes [hide]

Hupe Littlefoot, Male Halfling Aristocrat 15
Small (3'4") Halfling, Chaotic Evil (CR 15)
Armor Class 12
Hit Points 96 (15d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 12 (+1)15 (+2) 13 (+1)17 (+3)
Skills Deception +8, Medicine +6
Senses Passive Perception 11
Languages Common, Halfling, Ignan, Elven
Attacks Melee +4 / 4d8-1, Ranged +6 / 4d8+1, Grapple +1

Possessions: Azurite (12 gp). Moonstone (30 gp). Lapis lazuli (12 gp). Sardonyx (30 gp). Black pearl (400 gp). Rhodochrosite (12 gp). Freshwater pearl (12 gp). Aquamarine (400 gp). Rich purple corundum (1400 gp). Moonstone (30 gp). Citrine (30 gp). Obsidian (12 gp). Hematite (12 gp). Red-brown spinel (120 gp). Jasper (30 gp). Red-brown spinel (120 gp). Moonstone (30 gp). Zircon (30 gp). Sardonyx (30 gp). 1 Medium magic item.


Social Check DCs

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