Percival Branson, Male Human [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a shortspear, but if one is not available he will default to his halberd. His whole body is exceptionally muscular. His hair is brown and very short. His gray eyes are slightly larger than normal.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: His parents moved while he was still in utero so he is the first generation to be born here. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He moves from town to town, unable to find a place to settle.
Motivation: Marry his brother to traveling adventurers; and to reunite with his absent father
Ideals: Joker. Bonds: Immigrant, Rich, Family. Occupation: Marshal
Voice: Nasally tone
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 8)
Armor Class 11
Hit Points 33 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 13 (+1) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 4 | 3 | 3 |
Possessions: 1200 gp. Red spinel (70 gp). Jet (70 gp). Tiger eye turquoise (4 gp). Sardonyx (40 gp). Moss agate (4 gp). 1 Minor magic item. 1 Minor magic item.
Great Of Spirit, Male Tabaxi [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is renowned for his bright blue suits and hats. His small hat is riddled with cuts and holes. His otherwise smooth face is marked with small tiny scars.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Great was born in the north. At a young age he loved to build and create. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He's also a talented Stableman, but doesn't like to broadcast it.
Motivation: He is wracked by social anxiety; and he'd like to take his coworkers down a peg
Ideals: Logical, Persistence. Flaws: Ugly, Fearful. Bonds: Job, Family. Occupation: Sage
Voice: Sensual and smooth
Attributes [hide]
Medium (6'5") Tabaxi, Chaotic Good (CR 11)
Armor Class 11
Hit Points 90 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 16 (+3) | 10 (+0) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1
Possessions: 1500 gp. Amber (40 gp). Black pearl (200 gp). Red spinel (40 gp). Violet garnet (200 gp). Freshwater pearl (9 gp). Chrysoberyl (40 gp). Freshwater pearl (9 gp). Azurite (9 gp). Alexandrite (200 gp). 1 Minor magic item. 1 Minor magic item.
Koth Marston, Male Half-Orc [Permalink]
Personal [hide]
Description: This light-skinned male prefers to wear brown pants and tee shirts. He is tall, broad shouldered and powerfully built. His silver hair is singed and shortened. His eyes are a pleasant amber.
Personality: He snorts whenever he laughs or is feeling confident. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He served in the navy to pay for his family's outstanding loans. His childhood dream was to be a Healer, but he was a colossal failure. He struck the Spy job and began his own company from there.
Motivation: He is unsatisfied with his job; and he desires power and/or immortality
Ideals: Logical. Flaws: Ugly. Bonds: Military, Job, Adventurer. Occupation: Spy
Voice: Farmer accent
Attributes [hide]
Medium (5'0") Half-Orc, Neutral Good (CR 6)
Armor Class 12
Hit Points 25 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 13 (+1) | 15 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Orc, Goblin, Abyssal
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 1 | 0 | 0 |
Possessions: 50000 cp. Carnelian (30 gp). Eye agate (15 gp). Silver pearl (90 gp).
Gilbert Hampton, Male Human [Permalink]
Personal [hide]
Description: 5'9" and muscular, this eastern man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has done his best to style his black hair to look like a famous performer. His eyes are hazel.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is a ruthless business man, a trait he acquired from his father.
History: Gilbert lived on a farm with his father, near the main road leading to a nearby town. He found a children's book about a Human Cleric who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: He wants to meet his childhood hero; and regain custody of his son
Ideals: Athletic, Entrepeneur. Bonds: Rich, Adventurer, Family. Occupation: Shoemaker
Voice: Shortens vowels
Attributes [hide]
Medium (5'9") Human, Lawful Evil (CR 1)
Armor Class 9
Hit Points 12 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 18 (+4) | 16 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnoll, Ignan, Celestial
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 80 gp. Brass mug with jade inlays (200 gp). 1 Silk rope.
Goroth Kinsley, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears light armors faded through time and improper care. He has a moderate pudge and is not very fit. He has a white handlebar mustache and slicked back white hair. He has amber eyes and a white hat with a tan feather.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Goroth was born the youngest of three triplets. He dropped out of school before completing his studies. He used his abilities to travel the world and help people.
Motivation: His spouse's relatives view him with great suspicion.
Ideals: Logical, Philantrophist. Flaws: Shy. Bonds: Family. Occupation: Beggar
Voice: Scandinavian accent
Attributes [hide]
Medium (5'11") Half-Orc, Chaotic Evil (CR 6)
Armor Class 10
Hit Points 50 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 14 (+2) | 13 (+1) | 18 (+4) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Orc, Sylvan
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
Possessions: Just what you see.
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