Sun Grass, Male Tabaxi [Permalink]
Personal [hide]
Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He is portly but not overly obese. He wears a feathered hat to cover his moderate length gray fur. His thin eyebrows rest above his beady amber eyes.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. While he appears to be a normal Tabaxi, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He struck the Sellsword job and began his own company from there.
Motivation: He has money and likes to spend it.
Ideals: Professionalism. Flaws: Ugly, Insane. Bonds: Rich, Job. Occupation: Sellsword
Voice: Soothing and warm
Attributes [hide]
Medium (6'7") Tabaxi, Neutral Good (CR 10)
Armor Class 13
Hit Points 38 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 13 (+1) | 13 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3
Possessions: 1900 gp. Black velvet mask with numerous citrines (120 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp).
Lance Willoughby, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man is dressed in an above average manner. His white hair is cut short. His eyes are green and he is always smoking a pipe.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. His family was turned out during the war. He and his family wandered west to less war torn lands. He has never given up on his singing dream.
Motivation: Money/treasure.
Ideals: Justice, Artistic. Flaws: PTSD. Bonds: Attractive, Rich. Occupation: Laborer
Voice: Scratchy, weak
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 12 (+1) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +3
Possessions: 70 gp.
Tûkâ Asheton, Male Half-Orc [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he dresses in collared shirts and wears a proper scarf over his head. His hair is short and white. His otherwise smooth face is marked with small tiny scars.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Bounty Hunter arts, while his father instructed him in etiquette, music and courtly manner. Tûkâ was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Tûkâ decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He then took over the family business and is one of the better Bounty Hunter for hire.
Motivation: He wants to get laid; and he would like to get married and retire
Ideals: Persistence. Bonds: Rich, Criminal record, Job, Has a crush. Occupation: Bounty Hunter
Voice: Creaky witch voice
Attributes [hide]
Medium (5'0") Half-Orc, Chaotic Neutral (CR 13)
Armor Class 11
Hit Points 90 (13d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 13 (+1) | 10 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 4d4+2, Ranged +5 / 4d4+1, Grapple +2
Possessions: 2000 gp. Golden yellow topaz (700 gp). Pink pearl (130 gp). Black opal (1000 gp). Chalcedony (80 gp). 1 Medium magic item.
Harbek Balderk, Male Dwarf [Permalink]
Personal [hide]
Description: This malnourished man dresses well, typically a more casual-formal manner. He keeps his brown hair in a pixie cut. His half smiles and brown eyes are beguiling and draw you in.
Personality: Prone to second guessing himself, he comes off as nervous. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He wants to meet his childhood hero; and meet up once more with his childhood friend
Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Poor, Adventurer. Occupation: Glassblower
Voice: Excited and jittery
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 12)
Armor Class 12
Hit Points 82 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 14 (+2) | 9 (-1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +8 / 3d10+4, Ranged +6 / 3d10+2, Grapple +4
Possessions: 5000 sp. Chrysoberyl (110 gp). Black pearl (200 gp). Zircon (60 gp). 1 Minor magic item. 1 Minor magic item.
Nordak Gorunn, Male Dwarf [Permalink]
Personal [hide]
Description: He wears an entirely white suit with green socks and a vest with buckled shoes. His black hair is styled in orderly dreadlocks. His eyes are brown and he is always smoking a pipe.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is a ruthless business man, a trait he acquired from his father.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: He is compelled to act according to his religious beliefs; and he's repulsed by the pc
Ideals: Entrepeneur. Flaws: Shy, Antagonistic. Bonds: Guardian, Religious. Occupation: Locksmith
Voice: Scandinavian accent
Attributes [hide]
Medium (4'2") Dwarf, Neutral Good (CR 2)
Armor Class 13
Hit Points 15 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 15 (+2) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Gnome
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 390 gp. 1 Antitoxin.
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