Thradal Glanhig, Male Dwarf [Permalink]
Personal [hide]
Description: This exceptionally lanky man is dressed in earthy colors with a brown and grey handkerchief worn on his right side. His auburn hair, when down, is lengthy. He is baby faced.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He has a minor phobia of water and hates getting wet.
History: Thradal was raised in a hard working conservative environment. Thradal liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He's also a talented Tanner, but doesn't like to broadcast it.
Motivation: Balancing his hectic life and new Masseuse responsibilities is difficult.
Flaws: Terse, Fearful. Bonds: Job, Nature. Occupation: Masseuse
Voice: High pitched, excited
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 15 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 11 (+0) | 18 (+4) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Goblin, Celestial, Gnoll, Halfling
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4
Possessions: 360 gp. 1 Climber’s kit.
Purban Bigheart, Male Halfling [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears black trousers with brown and blue striped suspenders. He wears various colorful collared shirts. His chestnut hair is lengthy. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Purban is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He believes the world needs to unite to get rid of goblins once and for all.
History: He comes from a rich southern family. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He's since become an addict/alcoholic.
Motivation: He has money and likes to spend it; and he is greedy
Ideals: Extrovert. Flaws: Addict. Bonds: Attractive, Enemies, Rich. Occupation: Miner
Voice: Speaks in third person
Attributes [hide]
Small (3'4") Halfling, Chaotic Good (CR 5)
Armor Class 13
Hit Points 32 (5d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 12 (+1) | 17 (+3) | 18 (+4) | 15 (+2) |
Senses Passive Perception 17
Languages Common, Halfling, Terran, Goblin, Aquan
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. Coral (140 gp). Hematite (8 gp). Rhodochrosite (8 gp). Golden yellow topaz (300 gp).
Clerebold Hybrid, Male Half-Elf [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears light armors faded through time and improper care. His hair is short and chestnut. His eyes are likewise gray. His teeth are yellowed and unaligned.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: Clerebold was born the youngest of three triplets. He moved out north to avoid the crime he committed. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: A rival would like him out of the picture.
Flaws: Ugly. Bonds: Criminal record, Family. Occupation: Barber
Voice: Whispers
Attributes [hide]
Medium (5'4") Half-Elf, True Neutral (CR 8)
Armor Class 11
Hit Points 49 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 16 (+3) | 9 (-1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
Possessions: 50000 cp. Chalcedony (80 gp). Amethyst (130 gp). Blue star sapphire (1200 gp). Azurite (12 gp). Golden pearl (130 gp). 1 Minor magic item.
Kildrak Helcral, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a grey cloak and cross-gartered black stockings. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His silver hair is kept up in a ponytail inside a top hat. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: He was born the only child of a wealthy merchant. Before the accident, he was one of the most outspoken anti-Dwarven activists. He was mortally wounded, saved by a kind and fast-acting Dwarven doctor. He used his abilities to trick people and travel the world for free.
Motivation: Wants to work out more often; and retire the richest man in the south
Ideals: Persistence, Entrepeneur, Athletic. Flaws: Racist. Bonds: Criminal record. Occupation: Stylist
Voice: Loud with bravado
Attributes [hide]
Medium (4'2") Dwarf, True Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 15 (+2) | 12 (+1) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven, Druidic
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
Possessions: 140 gp. 1 Holy water.
Smoking In the Morning, Male Tabaxi [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. His gray fur is kept up in a ponytail inside a deerstalker hat. He has blue eyes.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: A powerful brothel owner made him what he is. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to work out more often; and balancing his hectic life and new server responsibilities is difficult
Ideals: Athletic, Joker, Philantrophist. Flaws: Ugly. Bonds: Mentor. Occupation: Server
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'11") Tabaxi, Neutral Good (CR 7)
Armor Class 13
Hit Points 43 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 8 (-1) | 14 (+2) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Infernal, Gnome
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 800 gp. Deep blue spinel (800 gp). White pearl (160 gp). Jasper (70 gp).
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Their contribution stands as a beacon of hope for all adventurers!