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NPC Generator

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Advanced [show]


Modean Dignity, Male Tiefling [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Scribe. He carries a battered hammer and tarnished kukri as well. He wears a wide-brimmed hat to hide his balding. His red eyes dart from person to person to random spaces in the air.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born into a rich family. He helped his mother out around the business and became quite the natural. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he'd like to take his coworkers down a peg

Ideals: Fighting, Passionate, Justice. Bonds: Rich, Job, Criminal record. Occupation: Scribe

Voice: Indian accent

Attributes [hide]

Modean Dignity, Male Tiefling Wizard 8
Medium (6'7") Tiefling, True Neutral (CR 8)
Armor Class 11
Hit Points 41 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)14 (+2) 16 (+3)18 (+4)
Skills Deception +7, Insight +6
Senses Passive Perception 13
Languages Common, Draconic, Abyssal
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1344332

Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Zook Garrick, Male Gnome [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears dark leathers with embroidery. He wears a colorful flower in his red hair. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Zook was raised in a hard working conservative environment. He was an apprentice working in his father's forge. He inherited the family business which he has now maintained for 4 years.

Motivation: Expand his business.

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Mentor, Job. Occupation: Barrister

Voice: Squeaky

Attributes [hide]

Zook Garrick, Male Gnome Aristocrat 1
Small (3'8") Gnome, Neutral Evil (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 17 (+3)14 (+2) 11 (+0)16 (+3)
Skills History +4, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Gnome, Gnoll, Undercommon
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0

Possessions: 300 sp.


Social Check DCs


Borun Greenbottle, Male Halfling [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. His golden hair is cut short. He is baby faced.

Personality: He never swears and excessively uses polite adverbs when speaking. He is obsessed with a lost civilization.

History: Sold as a small child to a necromancer, Borun was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. In his 16th year, his parents were killed by a dire rats raid, leaving Borun alone in the world. After a stint in an orphanage, he was adopted. He has dedicated himself to building a better village for his children.

Motivation: He desires power and/or immortality; and a need for knowledge about a nearby landmark

Ideals: Optimist. Bonds: Poor, Adventurer, Mentor, Enemies. Occupation: Weaver

Voice: Breathy voice

Attributes [hide]

Borun Greenbottle, Male Halfling Rogue 4
Small (2'11") Halfling, Neutral Evil (CR 4)
Armor Class 11
Hit Points 20 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 13 (+1)14 (+2) 14 (+2)13 (+1)
Skills Arcana +4, Survival +4
Senses Passive Perception 12
Languages Common, Halfling, Terran, Draconic
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 22000 cp.


Social Check DCs


Lone Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears a white collared shirt and brown pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt. His fur is greying and his face has many wrinkles. He has green eyes and a white hat with a brown feather.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He always tries to repair and not replace. It was this mentality that drove him into the Knight business.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Knight arts, while his mother instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. He was granted arcane powers by his dying brother.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Ideals: Persistence, Gifted. Flaws: Emotional. Bonds: Rich, Religious. Occupation: Knight

Voice: Draws out vowels

Attributes [hide]

Lone Shore, Male Tabaxi Wizard 2
Medium (6'4") Tabaxi, Lawful Good (CR 2)
Armor Class 11
Hit Points 14 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 16 (+3)10 (+0) 14 (+2)17 (+3)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 1 Masterwork studded leather.


Social Check DCs


Kilvar Thrahak, Male Dwarf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He prefers to wear white pants and tee shirts. He wears his auburn hair down. He wears an eyepatch.

Personality: He will rave to anyone who will listen. He has a small toy that he constantly fidgets with.

History: He is a Doppelganger in disguise. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has dedicated himself to building a better kind of golem.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable. Flaws: Ugly, Insane, Addict. Bonds: Adventurer. Occupation: Fortune-teller

Voice: Italian accent

Attributes [hide]

Kilvar Thrahak, Male Dwarf Fighter 2
Medium (4'4") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 20 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)13 (+1) 15 (+2)11 (+0)
Skills Medicine +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Dwarven, Celestial
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 260 gp. 1 Darkwood Buckler.


Social Check DCs

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