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Advanced [show]


Einkil Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he dresses in pastel turtlenecks beneath a grey coat with black slacks. His head has been shaved. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He was an adventurer many years ago and he formed a blood bond with his Dwarven companion (his 'brother'). He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He wants to meet his childhood hero; and he desires power and/or immortality

Ideals: Passionate. Flaws: Ugly. Bonds: Poor, Adventurer, Religious. Occupation: Courier

Voice: Speaks with squeezed throat

Attributes [hide]

Einkil Torevir, Male Dwarf Wizard 2
Medium (4'3") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)17 (+3) 13 (+1)13 (+1)
Skills Animal Handling +3, Intimidation +3
Senses Passive Perception 11
Languages Common, Dwarven, Giant, Terran, Goblin
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342000000

Possessions: Just what you see.


Social Check DCs


Thorpe Glenfellow, Male Halfling [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears tight fitting clothing which further accentuates his frame. His hair is always cut to a buzz. His eyes are brown.

Personality: He is very quiet and rarely speaks above a whisper. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: When he was but 5 years old his parents immigrated from the west. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He got money to start a business from the gang present in town. He is greatly indebted to them.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he is a bit of a kleptomaniac

Flaws: Shy, Insane. Bonds: Attractive, Criminal record, Immigrant, Debt. Occupation: Miller

Voice: Indian accent

Attributes [hide]

Thorpe Glenfellow, Male Halfling Barbarian 11
Small (3'1") Halfling, Lawful Evil (CR 11)
Armor Class 15
Hit Points 118 (11d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 14 (+2)11 (+0) 16 (+3)17 (+3)
Skills Acrobatics +8, Athletics +4
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 3d8+0, Ranged +8 / 3d8+4, Grapple +4

Possessions: 170 pp. Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Large well-done wool tapestry (600 gp). Jeweled electrum ring (2000 gp). Brass mug with jade inlays (600 gp). Brass mug with jade inlays (600 gp).


Social Check DCs


Emerald Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears tight fighting clothing, which leaves very little to the imagination. His cinnamon fur is singed and shortened. His amber eyes dart from person to person to random spaces in the air.

Personality: His tongue was cut out and he uses sign language. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born in the north his family was never financially stable. A freak accident while working with his Butcher father left him crippled. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Emerald fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has passion for adventuring and risk.

Ideals: Fighting, Joker. Flaws: Ugly, Disease. Bonds: Poor. Occupation: Adventurer

Voice: Slow speaker

Attributes [hide]

Emerald Wind, Male Tabaxi Wizard 2
Medium (5'6") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)12 (+1) 13 (+1)16 (+3)
Skills Acrobatics +4, Religion +3
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 1000 cp.


Social Check DCs


Don Ethanasath, Male Half-Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears dull grey sweaters, loose pastel pants, and alligator leather shoes. Beneath his sweater he keeps a concealed falchion, just in case. He has styled his blonde hair well, parting it to the left. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: His tongue was cut out and he uses sign language. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He got into the Scribe business at a young age. When Don reached his early adolescence his Half-Elf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He tends to his Scribe job now, and dutifully fulfills any obligations he has.

Motivation: He is a bit of a kleptomaniac; and he feels that his past leaves him morally obligated to help

Flaws: Disease, Insane. Bonds: Criminal record, Job, Military. Occupation: Scribe

Voice: Forgets to breathe while speaking

Attributes [hide]

Don Ethanasath, Male Half-Elf Barbarian 1
Medium (5'0") Half-Elf, Lawful Evil (CR 1)
Armor Class 13
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 11 (+0)13 (+1) 11 (+0)18 (+4)
Skills Investigation +3, Performance +6
Senses Passive Perception 10
Languages Common, Elven, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 600 sp.


Social Check DCs


Efferil Tiltathana, Male Elf [Permalink]

Personal [hide]

Description: He wears a blue collared shirt and red pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. He is physically well-built. His brown hair is kept up in a ponytail inside a top hat. His eyes are a pleasant gray.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Efferil was born with his father's beautiful face. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He struck the Banker job and began his own company from there.

Motivation: To unite with his brother; and sabotage a competitor

Ideals: Justice. Flaws: Antagonistic. Bonds: Attractive, Job, Family. Occupation: Banker

Voice: Squeaky

Attributes [hide]

Efferil Tiltathana, Male Elf Fighter 12
Medium (4'9") Elf, Lawful Neutral (CR 12)
Armor Class 14
Hit Points 108 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)18 (+4) 16 (+3)13 (+1) 11 (+0)16 (+3)
Skills Nature +5, Survival +4
Senses Passive Perception 10
Languages Common, Elven, Orc
Attacks Melee +8 / 3d10+4, Ranged +8 / 3d10+4, Grapple +4

Possessions: 200 pp. Fire opal pendant on a fine gold chain (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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