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Advanced [show]


Ulfgar Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears dark leathers with embroidery. His black hair is heavily combed to the left. He has gleaming, smiling violet eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He also is a firm believer in the manly ideal.

History: Ulfgar was born the youngest of three triplets. He took every job he could get his hands on, but the opportunities for Dwarves in the east were limited. He has been saving his money to try and buy his brother's freedom.

Motivation: He would like to get married and retire; and to prove his worth to the world

Flaws: Antagonistic, Impulsive. Bonds: Family, Immigrant, Has a crush. Occupation: Barkeep

Voice: Old Prospector

Attributes [hide]

Ulfgar Torevir, Male Dwarf Bard 2
Medium (4'2") Dwarf, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 13 (+1)12 (+1) 11 (+0)9 (-1)
Skills Arcana +3, Insight +2
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11300

Possessions: 160 pp.


Social Check DCs


Aramil Arnuanna, Male Elf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is generally shirtless and showing off his tattooed chest. His golden hair is slicked back into a classic pompadour. This brown eyed northerner is not easily forgotten.

Personality: Confrontational and typically high on some drug or another. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He's since become an addict/alcoholic.

Motivation: He wants nothing more than to rejoin the army; and he's repulsed by the pc

Flaws: Addict, Antagonistic. Bonds: Immigrant, Mentor, Military, Attractive. Occupation: Tanner

Voice: Irish accent

Attributes [hide]

Aramil Arnuanna, Male Elf Bard 11
Medium (5'2") Elf, Chaotic Neutral (CR 11)
Armor Class 12
Hit Points 27 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 8 (-1)16 (+3) 14 (+2)15 (+2)
Skills History +7, Performance +6
Senses Passive Perception 12
Languages Common, Elven, Gnome, Gnoll, Undercommon
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day153333100

Possessions: 220 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Torinn Pfaphnyrennish, Male Dragonborn [Permalink]

Personal [hide]

Description: He is lean but muscular and is well dressed, but even with his fine clothing he looks run-down. His white crest is lengthy. His gold unseeing eyes seem to look past you.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He also has developed a complete distrust of the Hunter profession.

History: He is the product a well kept family trust fund and as such has never really known need. He was taken as a slave by a traveling circus and forced to perform He tends to his Mercenary job now, and dutifully fulfills any obligations he has.

Motivation: Sabotage a competitor.

Ideals: Persistence. Flaws: Disease. Bonds: Job, Rich, Slave. Occupation: Mercenary

Voice: Speaks through clenched teeth

Attributes [hide]

Torinn Pfaphnyrennish, Male Dragonborn Expert 4
Medium (6'7") Dragonborn, Chaotic Good (CR 4)
Armor Class 11
Hit Points 19 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)12 (+1) 13 (+1)13 (+1) 11 (+0)14 (+2)
Skills Athletics +6, Nature +3
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +3

Possessions: 300 gp. Freshwater pearl (11 gp). Zircon (60 gp). Lapis lazuli (11 gp). 1 Minor magic item.


Social Check DCs


Sammal Charisma, Male Tiefling [Permalink]

Personal [hide]

Description: He is wearing a long, tan, dusty cloak. He is physically well-built. He wears a wide-brimmed hat to cover his moderate length purple hair. His fierce gold eyes like to dwell on things.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Server arts, while his mother instructed him in etiquette, music and courtly manner. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He moves from town to town, unable to find a place to settle.

Motivation: He's repulsed by the PC; and wishes to resurrect an old love

Flaws: Antagonistic. Bonds: Immigrant, Rich, In love. Occupation: Server

Voice: Scandinavian accent

Attributes [hide]

Sammal Charisma, Male Tiefling Barbarian 4
Medium (5'11") Tiefling, Neutral Good (CR 4)
Armor Class 12
Hit Points 49 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)13 (+1) 17 (+3)12 (+1)
Skills Acrobatics +4, Survival +5
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +5

Possessions: 100 gp. 1 Silver holy symbol. 1 Masterwork Musical instrument. 1 Small steel mirror.


Social Check DCs


Kyle Blythe, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair is brown and very short. His green unseeing eyes seem to look past you.

Personality: While he acts the brute, he is far gentler than he would appear. He feeds upon the attention of others.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Mayor father left him crippled. During his travels, Kyle and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Kyle discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Kyle fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: To reunite with his old friends; and he has passion for adventuring and risk

Ideals: Fighting. Flaws: Disease. Bonds: Adventurer, Attractive. Occupation: Engraver

Voice: American accent

Attributes [hide]

Kyle Blythe, Male Human Cleric 1
Medium (6'2") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)13 (+1) 13 (+1)11 (+0)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 50 gp.


Social Check DCs

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