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Advanced [show]


Theobald Royston, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears tan leather gloves, a tan jacket, and tight pants. He sports a long auburn beard, and similarly colored long hair. His brown eyes have a joyful gleam in them most of the time.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Theobald lived on a farm with his mother, near the main road leading to a nearby town. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has since lost track of the people in his past.

Motivation: To reunite with his absent mother; and wants to raise his children well

Ideals: Athletic. Flaws: Shy, Impulsive. Bonds: Family, In love. Occupation: Actor

Voice: Nasally tone

Attributes [hide]

Theobald Royston, Male Human Bard 1
Medium (5'5") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)15 (+2) 10 (+0)14 (+2)
Skills Arcana +4, Deception +4
Senses Passive Perception 10
Languages Common, Druidic, Celestial
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12200000

Possessions: 110 gp. 1 Banded mail.


Social Check DCs


Hamil Goldfound, Male Halfling [Permalink]

Personal [hide]

Description: Standing 3'1", this man wears loose pants and a collared shirt complete with sweater beneath his coat. His hair is long and golden with streaks of auburn, and is pulled back with small black clips. His beard is auburn, braided, and well cared for. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He also hits on women, regardless of circumstances.

History: Hamil lived on a farm with his mother, near the main road leading to a nearby town. His first spouse was a Engraver, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: He's attracted to the PC; and several ex partners dislike his way of doing things and want revenge

Flaws: Insomniac, Terse. Bonds: Has a crush, Family, Enemies. Occupation: Fortune-teller

Voice: Spanish accent

Attributes [hide]

Hamil Goldfound, Male Halfling Fighter 6
Small (3'1") Halfling, Lawful Evil (CR 6)
Armor Class 12
Hit Points 53 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)18 (+4) 13 (+1)14 (+2)
Skills Investigation +7, Performance +5
Senses Passive Perception 11
Languages Common, Halfling, Terran, Elven, Undercommon, Druidic
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 7000 sp. Malachite (4 gp). Alexandrite (1600 gp). Black pearl (1600 gp). Emerald (1000 gp). 1 Minor magic item.


Social Check DCs


Erky Nopenstallen, Male Gnome [Permalink]

Personal [hide]

Description: He wears baggy blue pantaloons and a grey scarf. His skin is fair and his fingers are delicate and long. His white hair is unkempt and raggedy. He wears round tiny glasses practically rammed into his face.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Erky was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Erky decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Laborer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is a bit of a kleptomaniac.

Flaws: Ugly, Depressed, Mundane. Bonds: Poor, Criminal record. Occupation: Laborer

Voice: Old Prospector

Attributes [hide]

Erky Nopenstallen, Male Gnome Commoner 8
Small (3'3") Gnome, Neutral Evil (CR 8)
Armor Class 11
Hit Points 43 (8d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 16 (+3)18 (+4) 15 (+2)12 (+1)
Skills History +7, Nature +7
Senses Passive Perception 12
Languages Common, Gnome, Elven, Gnoll, Infernal, Sylvan
Attacks Melee +2 / 2d10-1, Ranged +3 / 2d10+0, Grapple +0

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bertram Tatum, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears dark leathers with embroidery. His chestnut hair is braided into rings. His eyes are likewise green.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He now travels the world, in search of power and loot.

Motivation: To get a good night's sleep; and he desires power and/or immortality

Ideals: Gifted. Flaws: Antagonistic, Insomniac. Bonds: Adventurer, Military. Occupation: Assassin

Voice: Nasally tone

Attributes [hide]

Bertram Tatum, Male Human Fighter 1
Medium (5'8") Human, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 16 (+3)13 (+1) 15 (+2)15 (+2)
Skills Deception +4, Religion +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3

Possessions: 100 gp. 1 Chain shirt.


Social Check DCs


Bertram Vance, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears tight fitting clothing which further accentuates his frame. His red hair is lengthy and is close to two feet long. He has blue eyes.

Personality: He speaks before he thinks and is too direct. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Bertram lived on a farm with his father, near the main road leading to a nearby town. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He's in love.

Flaws: Impulsive. Bonds: Attractive, Has a crush, Adventurer, Family, Criminal record. Occupation: Mortician

Voice: High pitched, excited

Attributes [hide]

Bertram Vance, Male Human Aristocrat 3
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 15 (+2)13 (+1) 15 (+2)9 (-1)
Skills Intimidation +1, Persuasion +1
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 800 sp. Rhodochrosite (6 gp). Rock crystal (70 gp). Sard (70 gp).


Social Check DCs

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