Einkil Rubyeye, Male Dwarf [Permalink]
Personal [hide]
Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His attire stands in sharp contrast to his longsword, which is beautifully polished and possesses an ornate carving of a rose on it. He has done his best to style his white hair to look like a famous performer. He has gray eyes and a tan hat with a brown feather.
Personality: While he acts the brute, he is far gentler than he would appear. He also hits on women, regardless of circumstances.
History: Born in a small village he learned the ways of the warrior from his father. Einkil was born on a far eastern forest where he grew up under the tutelage of his father, an expert Bounty Hunter. He now travels the world, in search of power and loot.
Motivation: To prove his worth to the world; and meet up once more with his childhood friend
Ideals: Fighting. Flaws: Impulsive. Bonds: Has a crush, Immigrant, Adventurer. Occupation: Bounty Hunter
Voice: Spits and sputters
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 31 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 19 (+4) | 17 (+3) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Draconic, Abyssal, Goblin
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +2
Possessions: 200 gp.
Arjhan Kerrhylon, Male Dragonborn [Permalink]
Personal [hide]
Description: This late middle aged man sports yellow clothing, slightly heavier than average wear and is in decent physical shape. His silver crest, when down, is lengthy. This red eyed northerner is not easily forgotten.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Arjhan was born the youngest of three triplets. While studying, he fell in love. They married and had a daughter. He has been saving his money to try and buy his sister's freedom.
Motivation: Wants to work out more often; and find a way to reverse the transformation of his sister
Ideals: Joker, Philantrophist, Athletic. Bonds: Family, In love. Occupation: Architect
Voice: Draws out vowels
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Good (CR 3)
Armor Class 10
Hit Points 17 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 13 (+1) | 10 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2
Possessions: Just what you see.
Shamash Dhyrktelonis, Male Dragonborn [Permalink]
Personal [hide]
Description: A 6'2" northern man, he wears a tight fitting blue shirt and pants. His long bronze crest is drawn into a two foot long braid. He wears large thick round spectacles.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Shamash was raised in a hard working conservative environment. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He became a Banker soon after.
Motivation: He'd like to take his coworkers down a peg; and further expansion of business
Ideals: Disciplined, Impeccable. Flaws: Insane, Fearful. Bonds: Job. Occupation: Banker
Voice: Slurs words
Attributes [hide]
Medium (6'2") Dragonborn, Neutral Good (CR 13)
Armor Class 12
Hit Points 64 (13d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 12 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 4d4+1, Ranged +6 / 4d4+2, Grapple +2
Possessions: 3000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Lone In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: He is scrawny and has patchy white fur. He wears very tight pants and wife beaters, though occasionally he sports a red coat. He has a hunchback. His fur is cut close to his head. He has blue eyes and a red hat with a blue feather.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He is able to fit into much smaller and tighter spaces than normal.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His homeland was ravaged by war and he spent much of his life rebuilding it. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Money/treasure; and he has money and likes to spend it
Ideals: Justice, Gifted. Flaws: Ugly, PTSD. Bonds: Rich. Occupation: Miller
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'0") Tabaxi, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 33 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 15 (+2) | 14 (+2) | 14 (+2) | 19 (+4) |
Senses Passive Perception 12
Languages Common, Druidic, Orc
Attacks Melee +2 / 2d6-1, Ranged +7 / 2d6+4, Grapple +4
Possessions: 600 gp.
Ghaliver Bigheart, Male Halfling [Permalink]
Personal [hide]
Description: This slender man stands about 2'11". He is renowned for his bright brown suits and hats. He has a small bristly mustache and wavy silver hair. His amber unseeing eyes seem to look past you.
Personality: Stoic and calm, he prefers to meditate than take action. He takes great joy in being the best Scribe in town.
History: He was born blind and as such lacked many opportunities for work. He made a point of taking high paying jobs and getting most of it up front. During his travels, Ghaliver and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Ghaliver discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Ghaliver fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.
Motivation: Balancing his hectic life and new Scribe responsibilities is difficult; and doesn't want to be a scribe and was forced into it by his family
Ideals: Disciplined. Flaws: Disease. Bonds: Job, Adventurer, Family. Occupation: Scribe
Voice: Smooth and feminine
Attributes [hide]
Small (2'11") Halfling, Neutral Good (CR 2)
Armor Class 13
Hit Points 15 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 15 (+2) | 11 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 2 |
Possessions: 320 gp.
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Their contribution stands as a beacon of hope for all adventurers!