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Advanced [show]


Einkil Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: He is a husky man, who is typically in his Animal Trainer uniform. His auburn hair is long and unkept. His eyes, though not visible through his cowl, are hazel.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He misses his home and complains about the freezing weather, even in summer.

History: Born to a pair of adventurers, Einkil grew up listening to his mother's many stories. He helped his mother out around the business and became quite the natural. He has drifted from career to career and currently works as a Animal Trainer.

Motivation: Sabotage a competitor; and he's looking for his big break

Ideals: Disciplined. Flaws: Ugly. Bonds: Job, Immigrant, Adventurer. Occupation: Animal Trainer

Voice: Scottish accent

Attributes [hide]

Einkil Helcral, Male Dwarf Fighter 3
Medium (4'1") Dwarf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 17 (+3)12 (+1) 12 (+1)10 (+0)
Skills Investigation +3, Persuasion +2
Senses Passive Perception 11
Languages Common, Dwarven, Orc
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 1 Masterwork Uncommon Weapon.


Social Check DCs


Ur-Lisak Charlton, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose yellow pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has a slight overbite and is overall scrawny. His silver hair is matted, messy, and big. He wears crescent spectacles with a black brim.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He is a Jackalwere in disguise. A gypsy cursed him at a young age, leading to his ugly appearance. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature scimitar.

Motivation: Obtaining odd cultural Half-Orc artifacts is his passion; and to reunite with his old friends

Ideals: Philantrophist. Flaws: Ugly. Bonds: Poor, Military, Adventurer. Occupation: Cook

Voice: Strong lisp

Attributes [hide]

Ur-Lisak Charlton, Male Half-Orc Adept 5
Medium (5'9") Half-Orc, Lawful Evil (CR 5)
Armor Class 13
Hit Points 29 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 15 (+2)14 (+2) 13 (+1)14 (+2)
Skills Insight +4, Religion +5
Senses Passive Perception 11
Languages Common, Orc, Ignan, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123210

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs


Arjhan Baharoosh, Male Dragonborn [Permalink]

Personal [hide]

Description: 6'2" and lanky with angular features, he is an attractive figure. He prefers to wear flannel. His green crest is lengthy. His gold unseeing eyes seem to look past you.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He served in the navy to pay for his family's outstanding loans. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has been saving his money to try and buy his sister's freedom.

Motivation: An old rival family wants him found.

Ideals: Optimist. Flaws: Disease. Bonds: Attractive, Military, Family. Occupation: Hunter

Voice: French accent

Attributes [hide]

Arjhan Baharoosh, Male Dragonborn Monk 12
Medium (6'2") Dragonborn, Neutral Good (CR 12)
Armor Class 10
Hit Points 67 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 11 (+0)11 (+0) 14 (+2)18 (+4)
Skills Insight +6, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 3d10+3, Ranged +4 / 3d10+0, Grapple +3

Possessions: 300 pp. Violet garnet (1400 gp). Chrysoprase (40 gp). Red spinel (50 gp). Silver pearl (50 gp).


Social Check DCs


Efferil Ethanasath, Male Elf [Permalink]

Personal [hide]

Description: He prefers to wear violet clothing when he does not wear armor. He carries with him a set of sickles, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. His hair is cut close to his head. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He comes from a rich eastern family. Efferil was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Efferil decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it.

Ideals: Fighting. Flaws: Antagonistic, Hedonist. Bonds: Attractive, Rich, Criminal record. Occupation: Knight

Voice: Jittery and nervous

Attributes [hide]

Efferil Ethanasath, Male Elf Expert 3
Medium (5'0") Elf, True Neutral (CR 3)
Armor Class 14
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 11 (+0)16 (+3) 10 (+0)12 (+1)
Skills Persuasion +3
Senses Passive Perception 10
Languages Common, Elven, Dwarven, Undercommon, Druidic
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4

Possessions: 13000 cp.


Social Check DCs


Pog Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: This exceptionally lanky man typically wears red cloth garments or leather armor. His brown hair is matted, messy, and big. His ears are large.

Personality: He is business-like. He takes instructions and follows them to the letter. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born blind and as such lacked many opportunities for work. Pog liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He's repulsed by the PC.

Ideals: Professionalism, Fighting. Flaws: Ugly, Disease. Bonds: Nature. Occupation: Barrister

Voice: Jamaican accent

Attributes [hide]

Pog Wildwander, Male Gnome Warlock 4
Small (3'4") Gnome, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 34 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 20 (+5)14 (+2) 11 (+0)15 (+2)
Skills Athletics +4, Medicine +2
Senses Passive Perception 10
Languages Common, Gnome, Halfling, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232200

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs

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