Hûmgrat Bradly, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears an entirely grey suit with brown socks and a vest with buckled shoes. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is cut close to his head. His eyes are violet and catlike.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Born to a poor family in the city he treasured whatever gifts he got. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Hunter work with an outfit from a few towns over. Hunter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He's also a talented Mortician, but doesn't like to broadcast it.
Motivation: Further expansion of business.
Ideals: Opinionated. Bonds: Attractive, Job, Poor. Occupation: Hunter
Voice: High pitched, excited
Attributes [hide]
Medium (5'11") Half-Orc, Lawful Good (CR 2)
Armor Class 14
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 10 (+0) | 14 (+2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc, Giant, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
Possessions: 500 sp.
Taklinn Hammerstone, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His chestnut hair is lengthy. His face is scarred and worn.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He does not believe in violence as a means to an end. He is a dedicated Cartwright but believes his peers are too gung-ho.
History: When he was but 5 years old his parents immigrated from the north. Taklinn was born on a far northern forest where he grew up under the tutelage of his mother, an expert Cartwright. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He desires power and/or immortality.
Ideals: Pacifist. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Immigrant. Occupation: Cartwright
Voice: Jittery and nervous
Attributes [hide]
Medium (4'5") Dwarf, Lawful Evil (CR 3)
Armor Class 11
Hit Points 34 (3d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 17 (+3) | 13 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven, Halfling
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 3200 sp. 1 Half-Plate. 1 Darkwood Buckler. 1 Masterwork Light wooden shield.
Conrad England, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His broad hat is riddled with cuts and holes. His eyes are likewise blue.
Personality: He acts crazy and hedonistic. He is a ruthless business man, a trait he acquired from his father.
History: Conrad was born in the south. At a young age he loved to build and create. His father was a soldier and died while he was still young. Conrad was left his father's suit of armor and trained in its use and care. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: Retire the richest man in the south; and he has money and likes to spend it
Ideals: Entrepeneur, Persistence. Flaws: Ugly, Hedonist. Bonds: Rich, Military. Occupation: Masseuse
Voice: Smoker's lung
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 39 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 12 (+1) | 18 (+4) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Ignan, Celestial, Draconic, Halfling
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 3 |
Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.
Bertram Wildheart, Male Halfling [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing a tight tan one piece outfit complete with pants, hood, and a cape. His hair is cut close to his head. He has a dull look in his violet eyes.
Personality: He dislikes all the random violence that takes place in the east. He also hits on women, regardless of circumstances.
History: Bertram was born with his mother's beautiful face. His family was turned out during the war. He and his family wandered east to less war torn lands. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: Wants a kiss.
Ideals: Pacifist. Flaws: PTSD. Bonds: Immigrant, Has a crush, Attractive. Occupation: Laborer
Voice: pre-pubescent
Attributes [hide]
Small (3'4") Halfling, Neutral Evil (CR 3)
Armor Class 12
Hit Points 18 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 14 (+2) | 11 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 300 gp. 1 Masterwork Uncommon Weapon.
Delg Daerdahk, Male Dwarf [Permalink]
Personal [hide]
Description: He wears tattered old clothes. He has relatively light skin and is very physically imposing due to his abundance of muscles. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are hazel and he is always smoking a pipe.
Personality: He can speak with the recently deceased. He is lazy, self-centered, vain, and jealous.
History: His father raised him in a mountain cabin. His mother was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He is currently in port desperately looking for someone to get him out; and he has a crush on the local bricklayer
Ideals: Gifted, Persistence. Flaws: Ugly, Selfish. Bonds: Nature. Occupation: Sage
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (4'3") Dwarf, Lawful Evil (CR 6)
Armor Class 12
Hit Points 30 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 12 (+1) | 14 (+2) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon, Ignan
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
Possessions: 800 gp. Lapis lazuli (5 gp). Fiery yellow corundum (900 gp). Rhodochrosite (5 gp). Star rose quartz (50 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.
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