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Advanced [show]


Krimmon Goldfound, Male Halfling [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, and carries sickles. His brown hair is smooth and relatively long. He has a tattooed face.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He invites people to come help in his community garden.

History: Krimmon was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He made a point of taking high paying jobs and getting most of it up front. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Obtaining odd cultural Halfling artifacts is his passion; and meet up once more with his childhood friend

Ideals: Fighting, Philantrophist. Flaws: Cynical. Bonds: Adventurer, Poor. Occupation: Architect

Voice: Uses sign language

Attributes [hide]

Krimmon Goldfound, Male Halfling Paladin 13
Small (3'4") Halfling, Chaotic Evil (CR 13)
Armor Class 14
Hit Points 120 (13d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 16 (+3)14 (+2) 13 (+1)18 (+4)
Skills Acrobatics +7, History +6
Senses Passive Perception 11
Languages Common, Halfling, Abyssal, Orc
Attacks Melee +2 / 4d4-2, Ranged +7 / 4d4+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day130111

Possessions: 1000 gp. 1 Medium magic item.


Social Check DCs


Tanglar Abram, Male Half-Orc [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. With bright white hair and a scraggly beard. He is baby faced.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. A gypsy cursed him at a young age, leading to his ugly appearance. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He loathes his own lifestyle; and he feels kind of lost in life

Ideals: Justice. Flaws: Ugly, Depressed, Mundane. Occupation: Body Guard

Voice: Speaks fast with a slight lisp

Attributes [hide]

Tanglar Abram, Male Half-Orc Expert 4
Medium (5'1") Half-Orc, Neutral Evil (CR 4)
Armor Class 11
Hit Points 19 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)11 (+0) 14 (+2)11 (+0)
Skills Arcana +2, Intimidation +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 17000 cp. Amber (150 gp). White pearl (150 gp). Red spinel (150 gp).


Social Check DCs


Zedaar Wivvyrholdalphiax, Male Dragonborn [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light brown in addition to tight pants. He wears his green crest down. His eyes, though not visible through his cowl, are red.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Zedaar was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. From there he went from mercenary job to mercenary job. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He wants nothing more than to rejoin the army; and he desires power and/or immortality

Ideals: Optimist. Flaws: Terse. Bonds: Poor, Adventurer, Military. Occupation: Stableman

Voice: Pirate accent

Attributes [hide]

Zedaar Wivvyrholdalphiax, Male Dragonborn Expert 10
Medium (6'4") Dragonborn, Neutral Evil (CR 10)
Armor Class 11
Hit Points 56 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)13 (+1) 17 (+3)15 (+2)
Skills Perception +7, Stealth +5
Senses Passive Perception 15
Languages Common, Dwarven
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2

Possessions: 800 gp. An abacus with copper, silver and gold markers (40 gp). Large well-done wool tapestry (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). A pair of silk slippers encrusted with tiny pearls. (40 gp).


Social Check DCs


Kildrak Broodfist, Male Dwarf [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a well pressed and immaculate suit (or dress). His silver hair, when down, is lengthy. His thin eyebrows rest above his beady blue eyes.

Personality: He has a massive crush on the younger sibling of the Gardener who has hired him part-time. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: From birth he was tutored by a cruel and relentless mentor. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Kildrak grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Kildrak. He left for the east, certain he would find work there.

Motivation: To settle down with his crush.

Flaws: Ugly. Bonds: Has a crush, Criminal record, Mentor, Immigrant. Occupation: Gardener

Voice: Hollow voice

Attributes [hide]

Kildrak Broodfist, Male Dwarf Rogue 8
Medium (4'3") Dwarf, Chaotic Neutral (CR 8)
Armor Class 10
Hit Points 54 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 17 (+3)12 (+1) 11 (+0)12 (+1)
Skills Arcana +4, Survival +3
Senses Passive Perception 10
Languages Common, Dwarven, Goblin
Attacks Melee +7 / 2d10+4, Ranged +3 / 2d10+0, Grapple +4

Possessions: 600 gp. Lapis lazuli (8 gp). Sard (70 gp). Aquamarine (1000 gp).


Social Check DCs


Immeral Flows, Male Half-Elf [Permalink]

Personal [hide]

Description: 5'5" and muscular, this southern man is wearing a long, green cloak. His hair is golden and very short. His face is covered beneath a completely black helmet.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He has a habit of throwing himself into exceedingly dangerous situations.

History: He is the product a well kept family trust fund and as such has never really known need. While he appears to be a normal Half-Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To prove his worth to the world.

Ideals: Athletic. Flaws: Emotional, Impulsive, Insane. Bonds: Rich. Occupation: Animal Trainer

Voice: Excited and jittery

Attributes [hide]

Immeral Flows, Male Half-Elf Bard 12
Medium (5'5") Half-Elf, Chaotic Good (CR 12)
Armor Class 11
Hit Points 80 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)16 (+3) 13 (+1)18 (+4)
Skills Animal Handling +5, Intimidation +8
Senses Passive Perception 11
Languages Common, Elven, Halfling, Celestial, Goblin
Attacks Melee +4 / 3d10+0, Ranged +5 / 3d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day153333200

Possessions: 18000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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