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Advanced [show]


Shane Walpole, Male Human [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. His attire stands in sharp contrast to his flail, which is beautifully polished and possesses an ornate carving of a cross on it. His hair is greying and his face has many wrinkles. His face is scarred and worn.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born in a small mountains village. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. After a long history of fighting, Shane and his spouse have recently divorced.

Motivation: He's attracted to the PC; and wants a kiss

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Rich, Nature, Has a crush. Occupation: Detective

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Shane Walpole, Male Human Wizard 7
Medium (6'6") Human, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 11 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 8 (-1)10 (+0) 15 (+2)16 (+3)
Skills Athletics +4, Sleight of Hand +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 40000 cp. 1 Minor magic item.


Social Check DCs


Akmen Open, Male Tiefling [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears skinny pants and wears a tan and yellow robe with the hood down. His purple hair has been sun bleached extensively. His face is scarred and worn.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born blind and as such lacked many opportunities for work. Cursed with unlife at a very young age, Akmen has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he is compelled to act according to his religious beliefs

Ideals: Passionate. Flaws: Ugly, Impulsive, Disease. Occupation: Courier

Voice: American accent

Attributes [hide]

Akmen Open, Male Tiefling Warlock 4
Medium (6'6") Tiefling, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 10 (+0)13 (+1) 9 (-1)14 (+2)
Skills Deception +4, Investigation +3
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113220

Possessions: 600 gp. 1 Healer’s kit.


Social Check DCs


Bertram High-hill, Male Halfling [Permalink]

Personal [hide]

Description: He wears a brown wide-brimmed hat and brown clothes. He is portly but not overly obese. His hair is chestnut and curly. He has gleaming, smiling blue eyes.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. Around other people he will do his best to conceal his emotions and appear jolly.

History: Bertram hails from a village terrorized by gnolls. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a Navigator soon after.

Motivation: He feels that his past leaves him morally obligated to help; and further expansion of business

Flaws: Shy. Bonds: Criminal record, Enemies, Job. Occupation: Navigator

Voice: Soothing and warm

Attributes [hide]

Bertram High-hill, Male Halfling Bard 10
Small (3'1") Halfling, Lawful Evil (CR 10)
Armor Class 14
Hit Points 64 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 14 (+2)13 (+1) 16 (+3)10 (+0)
Skills Investigation +5, Stealth +7
Senses Passive Perception 13
Languages Common, Halfling, Aquan
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133332

Possessions: 1800 gp. Star rose quartz (70 gp). White opal (500 gp). Jade (80 gp). Blue star sapphire (500 gp).


Social Check DCs


Umpen Fiddlefen, Male Gnome [Permalink]

Personal [hide]

Description: 3'2" and lanky with angular features, he is an attractive figure. He wears very tight pants and wife beaters, though occasionally he sports a white coat. His hair is long and white with streaks of brown, and is pulled back with small white clips. His beard is brown, braided, and well cared for. His amber unseeing eyes seem to look past you.

Personality: Confrontational and typically high on some drug or another. He is lazy, self-centered, vain, and jealous.

History: He was born to a pair of big game hunters, but was frequently ill as a child. After coming to the age of reason, Umpen took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He got away from his former life and has fallen to alcoholism.

Motivation: Wants to have a good time and be beloved; and his name or reputation has been wronged in the past by dire rats, and he desires to right it

Ideals: Gifted. Flaws: Disease, Addict, Selfish. Bonds: Attractive. Occupation: Stableman

Voice: Spits words with contempt

Attributes [hide]

Umpen Fiddlefen, Male Gnome Druid 4
Small (3'2") Gnome, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 36 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 18 (+4)11 (+0) 15 (+2)16 (+3)
Skills Persuasion +5, Stealth +1
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 1 Minor magic item.


Social Check DCs


Kilvar Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He keeps his brown hair in a pixie cut. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: While he acts the brute, he is far gentler than he would appear. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: He was raised in a white middle class family as the only child. In his 10th year, his parents were killed by a gnolls raid, leaving Kilvar alone in the world. After a stint in an orphanage, he was adopted. He's since become an addict/alcoholic.

Motivation: Someone believes him a fraud.

Ideals: Fighting. Flaws: Addict, Mundane. Bonds: Attractive, Enemies. Occupation: Stylist

Voice: Speaks through clenched teeth

Attributes [hide]

Kilvar Goldfinder, Male Dwarf Warrior 2
Medium (4'4") Dwarf, True Neutral (CR 2)
Armor Class 13
Hit Points 22 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 19 (+4)13 (+1) 17 (+3)14 (+2)
Skills Insight +5, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Dwarven, Celestial
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 1400 sp. 3 Acid flasks.


Social Check DCs

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