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NPC Generator

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Advanced [show]


Rolf Leeming, Male Half-Elf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Half-Elf, and stands approximately 5'4". He is generally well dressed albeit a few years behind the times, and his gloved hand is found clutching a sickle. He wears a feathered hat to cover his moderate length white hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He also hits on women, regardless of circumstances.

History: Born in the north to a Farmer, Rolf learned a great deal about his father's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Farmer work with an outfit from a few towns over. Farmer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has achieved small success as a Farmer.

Motivation: To be a Bricklayer again; and he wants to get laid

Flaws: Insomniac, Antagonistic. Bonds: Attractive, Has a crush, Job. Occupation: Farmer

Voice: Voice breaks

Attributes [hide]

Rolf Leeming, Male Half-Elf Sorcerer 6
Medium (5'4") Half-Elf, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 28 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)15 (+2) 10 (+0)14 (+2)
Skills Deception +5
Senses Passive Perception 10
Languages Common, Elven, Gnome, Gnoll
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13665300

Possessions: Blue sapphire (1400 gp). Emerald (1400 gp).


Social Check DCs


Thamior Ilphelkiir, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears brown leather gloves, a brown jacket, and tight pants. His hair is always cut to a buzz. He is baby faced.

Personality: He is witty, but his monotone delivery comes off as unnerving He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: Thamior was born the youngest of three triplets. His mother was a soldier and died while he was still young. Thamior was left his mother's suit of armor and trained in its use and care. He has been saving his money to try and buy his brother's freedom.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and he is content

Ideals: Joker. Flaws: Mundane. Bonds: Enemies, Family, Military. Occupation: Courier

Voice: Low rumbling, strings words together

Attributes [hide]

Thamior Ilphelkiir, Male Half-Elf Warrior 7
Medium (5'2") Half-Elf, Neutral Good (CR 7)
Armor Class 12
Hit Points 35 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 13 (+1)10 (+0) 11 (+0)14 (+2)
Skills Animal Handling +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3

Possessions: 400 gp. Black velvet mask with numerous citrines (180 gp). Embroidered silk and velvet mantle with numerous moonstones (2600 gp). Old masterpiece painting (2200 gp). Sapphire pendant on gold chain (2600 gp).


Social Check DCs


Adrex Sumnarghthrysh, Male Dragonborn [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears suspenders and red workpants. His shirt is brown, and he wears a heavy red leather apron most of the time. His bronze crest is smooth and relatively long. His eyes, though not visible through his cowl, are gold.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Adrex was raised in a hard working conservative environment. His homeland was ravaged by war and he spent much of his life rebuilding it. He ran away from his former home and has been making his living as a Banker for the past few years.

Motivation: He feels threatened by others; and he is wracked by social anxiety

Flaws: Depressed, PTSD, Fearful. Bonds: Rich, Job. Occupation: Banker

Voice: Low and grunting

Attributes [hide]

Adrex Sumnarghthrysh, Male Dragonborn Wizard 3
Medium (6'1") Dragonborn, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 13 (+1)13 (+1) 11 (+0)12 (+1)
Skills Arcana +3, Deception +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: Just what you see.


Social Check DCs


Peter Gentry, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is renowned for his bright pastel suits and hats. He sports a flattop hair cut. His green eyes dart from person to person.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is an amazing painter.

History: He was born to a criminal king-pin and mafia family In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He got away from his former life and has fallen to alcoholism.

Motivation: He has decided he is irredeemable; and he desires power and/or immortality

Ideals: Optimist, Gifted. Flaws: Addict. Bonds: Poor, Criminal record, Adventurer. Occupation: Barber

Voice: Sighs a lot, exhausted

Attributes [hide]

Peter Gentry, Male Human Adept 1
Medium (6'5") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 11 (+0)14 (+2) 11 (+0)13 (+1)
Skills Perception +2, Sleight of Hand +5
Senses Passive Perception 15
Languages Common, Gnoll, Celestial
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 5000 cp.


Social Check DCs


Orsik Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: He wears bulky brown painted plate armor. He has a small bristly mustache and wavy white hair. He has hazel eyes and a brown hat with a black feather.

Personality: He loves telling others what to do and how they should feel about things. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. While he appears to be a normal Dwarf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: He has a crush on the local Tanner; and to reunite with his old friends

Ideals: Opinionated. Flaws: Insane. Bonds: Adventurer, Religious, Has a crush. Occupation: Painter

Voice: Low range voice

Attributes [hide]

Orsik Gorunn, Male Dwarf Sorcerer 2
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)10 (+0) 12 (+1)9 (-1)
Skills Deception +1, Persuasion +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 80 gp. 4 Antitoxin.


Social Check DCs

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