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Two Llamas Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: This slender man stands about 5'0". He wears baggy black pantaloons and a red scarf. His yellow fur has been sun bleached extensively. He tend to wears goggles to shield his eyes.

Personality: He dislikes all the random violence that takes place in the north. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Two Llamas is combative with any and all who dare try his patience in the slightest.

History: He is a Lamia in disguise. He was an adventurer many years ago and he formed a blood bond with his Tabaxi companion (his 'brother'). Some 2 years later his spouse died after the birth of his daughter. Heartbroken, Two Llamas never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Pacifist, Justice. Bonds: Adventurer, In love, Religious. Occupation: Doctor

Voice: High pitched, excited

Attributes [hide]

Two Llamas Of Clay, Male Tabaxi Expert 7
Medium (5'0") Tabaxi, Chaotic Evil (CR 7)
Armor Class 14
Hit Points 28 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 13 (+1)11 (+0) 11 (+0)17 (+3)
Skills Animal Handling +3, Performance +6
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +7 / 2d8+4, Grapple +4

Possessions: 1100 gp. Smoky quartz (50 gp). Star rose quartz (50 gp).


Social Check DCs


Roge Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: An older man who wears long strands of sapphire and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, he is not a threatening figure. He wears his black hair up in a very large beehive style do. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born the only child of a wealthy merchant. His father was very strict, and drilled into him lessons on being the perfect gentleman. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He is greedy.

Ideals: Joker, Entrepeneur, Impeccable. Flaws: Insomniac. Bonds: Rich. Occupation: Performer

Voice: Dark and ominous

Attributes [hide]

Roge Jamjar, Male Halfling Monk 4
Small (2'11") Halfling, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 15 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 9 (-1)16 (+3) 10 (+0)8 (-1)
Skills Insight +2, Stealth +3
Senses Passive Perception 10
Languages Common, Halfling, Abyssal, Dwarven, Sylvan
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1

Possessions: Brass mug with jade inlays (100 gp).


Social Check DCs


Barfa Thackeray, Male Half-Orc [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a simple black robe with tan stripes complete with hood. He wears a deerstalker hat to cover his moderate length red hair. He tend to wears goggles to shield his eyes.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He has a habit of throwing himself into exceedingly dangerous situations.

History: Born in a small village he learned the ways of the warrior from his father. There was a wharf not far from home where he often wandered off to fish. He moves from town to town, unable to find a place to settle.

Motivation: Expand his business; and to be a fortune-teller again

Ideals: Fighting. Flaws: Impulsive. Bonds: Nature, Immigrant, Job. Occupation: Cartwright

Voice: Pirate accent

Attributes [hide]

Barfa Thackeray, Male Half-Orc Druid 7
Medium (6'4") Half-Orc, Neutral Evil (CR 7)
Armor Class 10
Hit Points 56 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 14 (+2)8 (-1) 12 (+1)14 (+2)
Skills Insight +4, Religion +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +3 / 2d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12643

Possessions: 4000 sp. A roughly beaten golden orb (50 gp). Silver ewer (10 gp). Gold and topaz bottle stopper cork (500 gp). Fire opal pendant on a fine gold chain (1800 gp).


Social Check DCs


Einkil Orcfoe, Male Dwarf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a tight fitting black shirt and pants. His brown hair is knotted and matted. He wears crescent spectacles with a black brim.

Personality: Abrasive and pushy, he has a hard time making friends. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Einkil was born the youngest of three triplets. He was an apprentice working in his mother's forge. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Wants to work out more often; and marry his brother to traveling adventurers

Ideals: Athletic, Justice. Flaws: Antagonistic. Bonds: Family, Job. Occupation: Mortician

Voice: Soft and mumbly

Attributes [hide]

Einkil Orcfoe, Male Dwarf Druid 4
Medium (4'2") Dwarf, Lawful Good (CR 4)
Armor Class 13
Hit Points 21 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)9 (-1) 12 (+1)9 (-1)
Skills Nature +1, Performance +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 100 gp. Eyepatch with mock eye of sapphire and moonstone (1000 gp). Brass mug with jade inlays (500 gp). 1 Minor magic item.


Social Check DCs


Thervan Iathrana, Male Elf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he dresses well, wearing black shirts, loose pants, and blazers most of the time. His hair is chestnut and very short. His fierce hazel eyes like to dwell on things.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His mother was a soldier and died while he was still young. Thervan was left his mother's suit of armor and trained in its use and care. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He has money and likes to spend it; and he is greedy

Flaws: Mundane. Bonds: Attractive, Nature, Rich, Military. Occupation: Cook

Voice: Pronounces O like U

Attributes [hide]

Thervan Iathrana, Male Elf Commoner 3
Medium (4'8") Elf, Chaotic Good (CR 3)
Armor Class 13
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 14 (+2)8 (-1) 15 (+2)13 (+1)
Skills History +1, Religion +1
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 1d8+4, Ranged +5 / 1d8+3, Grapple +4

Possessions: 200 gp. 4 Antitoxin. 1 Everburning torch.


Social Check DCs

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