Krimmon Strongbones, Male Halfling [Permalink]
Personal [hide]
Description: This slender man stands about 2'10". He wears a black shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. He has moderate length red hair. He has several tiny sapphire earrings on each ear.
Personality: A skeptical and narcissistic man, Krimmon's first love is himself. His second love is also himself. Energy wise he seems alert and responsive.
History: He got into the Bounty Hunter business at a young age. Krimmon was born on a far southern mountains where he grew up under the tutelage of his father, an expert Bounty Hunter. He has achieved small success as a Bounty Hunter.
Motivation: He doesn't get along with people that don't share his tastes; and he is unsatisfied with his job
Ideals: Impeccable, Professionalism. Bonds: Rich, Job, Immigrant. Occupation: Bounty Hunter
Voice: Dark and ominous
Attributes [hide]
Small (2'10") Halfling, True Neutral (CR 6)
Armor Class 13
Hit Points 42 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 13 (+1) | 12 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Orc
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 800 gp.
Bulzo Sunmeadow, Male Halfling [Permalink]
Personal [hide]
Description: He typically wears white cloth garments or leather armor. He is portly but not overly obese. He wears his brown hair down. His eyes are amber and catlike.
Personality: He acts crazy and hedonistic. He is harsh and unforgiving.
History: He was born blind and as such lacked many opportunities for work. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has dedicated himself to building a better world.
Motivation: He wants to meet his childhood hero; and he's repulsed by the pc
Flaws: Hedonist, Antagonistic, Disease. Bonds: Adventurer. Occupation: Priest
Voice: Sleepy voice
Attributes [hide]
Small (3'2") Halfling, Lawful Neutral (CR 6)
Armor Class 14
Hit Points 38 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 17 (+3) | 13 (+1) | 17 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Giant, Celestial, Dwarven
Attacks Melee +1 / 2d6-2, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 3 | 2 |
Possessions: 700 gp.
Aerdeth Xistsrith, Male Half-Elf [Permalink]
Personal [hide]
Description: This northern man is dressed in an above average manner. His clothes are grease stained in places. His hair is short and golden. His eyes are gray and he is always smoking a pipe.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Aerdeth was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. A few years later when the south was not economically sound they moved to his current location. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: Retire the richest man in the north; and he is content
Ideals: Entrepeneur. Flaws: Mundane. Bonds: Attractive, Poor, Immigrant. Occupation: Layabout
Voice: Spanish accent
Attributes [hide]
Medium (5'10") Half-Elf, Lawful Evil (CR 5)
Armor Class 12
Hit Points 31 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 14 (+2) | 11 (+0) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
Possessions: 500 gp. 1 Darkwood Buckler. 1 Darkwood Buckler. 1 Full Plate. 1 Full Plate.
Dagger Thundercloud, Male Tabaxi [Permalink]
Personal [hide]
Description: This man wears dark leathers with embroidery. He is muscular with a powerful set of arms. His long yellow fur is drawn into a two foot long braid. His fair skin shows little sign of his aristocratic breeding.
Personality: He speaks before he thinks and is too direct. Further he is a bit of a stoner and is frequently out of it.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He is searching for what he claims is his rightful reward.
Motivation: He's looking for his big break; and he has passion for adventuring and risk
Ideals: Gifted. Flaws: Impulsive, Addict. Bonds: Attractive, Adventurer. Occupation: Junk Dealer
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'2") Tabaxi, Lawful Neutral (CR 17)
Armor Class 15
Hit Points 73 (17d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 21 (+5) | 12 (+1) | 16 (+3) | 15 (+2) | 10 (+0) |
Senses Passive Perception 18
Languages Common, Orc, Gnome, Auran
Attacks Melee +7 / 5d4+1, Ranged +11 / 5d4+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 3 | 3 | 3 | 3 | 2 | 1 |
Possessions: 6000 gp. Onyx (60 gp). Black pearl (200 gp). Azurite (11 gp). Black pearl (200 gp). Pink pearl (130 gp). Sard (60 gp). Bloodstone (60 gp). Golden yellow topaz (200 gp). Moonstone (60 gp). Deep green spinel (130 gp). Malachite (11 gp).
Sammal Random, Male Tiefling [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears many layers of old clothing at all times. He keeps his white hair in a pixie cut. His black eyes have a joyful gleam in them most of the time.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Sammal is combative with any and all who dare try his patience in the slightest.
History: Born in the south his family was never financially stable. Aside from being a slave or a gladiator, there isn't much legitimate work for Tieflings in Sammal's homeland. Sammal decided to take the middle way and become a bodyguard. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He's repulsed by the PC; and he is terrified, and will act out of fear
Ideals: Justice, Fighting. Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant. Occupation: Blacksmith
Voice: Pronounces O like U
Attributes [hide]
Medium (5'7") Tiefling, Neutral Evil (CR 6)
Armor Class 10
Hit Points 37 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 17 (+3) | 13 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 5 | 3 |
Possessions: 10 pp. Freshwater pearl (13 gp). Tiger eye turquoise (13 gp). Rock crystal (70 gp).
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