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NPC Generator

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Advanced [show]


Bilbron Scheppen, Male Gnome [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and prefers to wear flannel. His skin is also unnaturally pale. His red hair is well kept and his bushy mustache is tapered upwards at the ends. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: The child of a Locksmith, who enjoyed hunting, Bilbron was taken on many hunting expeditions. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Tailor. Since then, he has sought to make the best of life.

Motivation: Sabotage a competitor.

Ideals: Optimist, Joker. Flaws: Ugly. Bonds: Nature, Job. Occupation: Tailor

Voice: Gruff and masculine

Attributes [hide]

Bilbron Scheppen, Male Gnome Aristocrat 1
Small (3'8") Gnome, Lawful Evil (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 16 (+3)9 (-1) 10 (+0)9 (-1)
Skills Intimidation +1, Performance +1
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 3000 cp.


Social Check DCs


Travok Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a faded coat and loose pants complete with top hat. His chestnut hair is kept up in a ponytail inside a top hat. His eyes are a pleasant green.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He would rather hide behind his crafts than deal with other people.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He worked as a nervous Detective and found it very stressful. He ran away from his former home and has been making his living as a Detective for the past few years.

Motivation: He is unsatisfied with his job; and wants to open a new tavern

Ideals: Artistic, Gifted. Flaws: Shy. Bonds: Attractive, Job. Occupation: Detective

Voice: Breathy voice

Attributes [hide]

Travok Daerdahk, Male Dwarf Commoner 3
Medium (4'0") Dwarf, True Neutral (CR 3)
Armor Class 13
Hit Points 17 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)11 (+0) 12 (+1)12 (+1)
Skills Religion +2, Stealth +5
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Riardon Wasanthi, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears grey trousers with green and red striped suspenders. He wears various colorful collared shirts. His hair is greying and his face has many wrinkles. His otherwise smooth face is marked with small tiny scars.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. His job bores him to no end. He has decided to make it more interesting.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Detective father left him crippled. He hasn't been sleeping well lately.

Motivation: Seeks redemption.

Ideals: Joker. Flaws: Disease, Insomniac. Bonds: Adventurer, Criminal record. Occupation: Spice Merchant

Voice: Mumbles to self between sentences

Attributes [hide]

Riardon Wasanthi, Male Half-Elf Adept 2
Medium (5'4") Half-Elf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 14 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 17 (+3)15 (+2) 16 (+3)13 (+1)
Skills Acrobatics +5
Senses Passive Perception 13
Languages Common, Elven, Druidic, Halfling
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 140 gp. Citrine (30 gp). Amber (50 gp). Rock crystal (30 gp). 1 Chain shirt.


Social Check DCs


Kyle Feeny, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He has a large white mantle and cape that has been intricately interwoven into his black robe. He has a very tight haircut. He has a dull look in his violet eyes.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Kyle was raised in a hard working conservative environment. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To clean up the streets; and he is being blackmailed/forced/etc and this influences his actions

Flaws: Hedonist. Bonds: Poor, Guardian, Job, Criminal record. Occupation: Baker

Voice: Pirate accent

Attributes [hide]

Kyle Feeny, Male Half-Elf Warlock 5
Medium (5'6") Half-Elf, True Neutral (CR 5)
Armor Class 9
Hit Points 33 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 13 (+1)16 (+3) 14 (+2)11 (+0)
Skills Animal Handling +5, Stealth +2
Senses Passive Perception 12
Languages Common, Elven, Gnoll, Orc, Draconic
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143222000

Possessions: 300 gp.


Social Check DCs


Varg Anderton, Male Half-Orc [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His brown hair is cut jaggedly and amateurishly. He wears crescent spectacles with a black brim.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He never wears the same outfit twice, unless he absolutely has to.

History: He was born several months after his father was called into army service. He has had some formal singing training, and achieved minor success. He ran away from his former home and has been making his living as a Butcher for the past few years.

Motivation: He feels the way he acts is they only way to get by in the world; and he'd like to take his coworkers down a peg

Ideals: Philantrophist, Artistic, Impeccable. Bonds: Rich, Military, Job. Occupation: Butcher

Voice: Irish accent

Attributes [hide]

Varg Anderton, Male Half-Orc Monk 4
Medium (6'6") Half-Orc, Chaotic Good (CR 4)
Armor Class 13
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)14 (+2) 11 (+0)10 (+0)
Skills Insight +2, Religion +4
Senses Passive Perception 10
Languages Common, Orc, Terran, Druidic
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: Red spinel (90 gp). Red spinel (90 gp).


Social Check DCs

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