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Advanced [show]


Gale Of Wine, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a pastel vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his pastel boots flare out at the collars. His fur is black and very short. His eyes are a pleasant yellow.

Personality: He is mildly Tabaxi supremacist, though he does not identify as such. He receives visions of the future at random moments

History: He was born in the north, but his parents moved at a very young age to the south. Gale liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: A strong sense of loyalty to Tabaxi people; and tabaxi compassion

Ideals: Gifted. Flaws: Racist, Antagonistic. Bonds: Immigrant, Nature. Occupation: Detective

Voice: pre-pubescent

Attributes [hide]

Gale Of Wine, Male Tabaxi Warrior 5
Medium (5'10") Tabaxi, Chaotic Good (CR 5)
Armor Class 13
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)11 (+0) 14 (+2)14 (+2)
Skills Animal Handling +5, Sleight of Hand +6
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 500 gp. Deep blue spinel (700 gp). 1 Minor magic item.


Social Check DCs


Gildmak Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears bulky pastel painted plate armor. He keeps his auburn hair in a flapper bob. His gray eyes lackadaisically let the world flow into them.

Personality: He can speak with the recently deceased. Flattery will make him almost putty in your hands.

History: He was born to a criminal king-pin and mafia family His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He used his abilities to trick people and travel the world for free.

Motivation: Seeks redemption; and he is a bit of a kleptomaniac

Ideals: Gifted, Logical. Flaws: Selfish. Bonds: Attractive, Criminal record. Occupation: Carter

Voice: Speaks with lips pursed

Attributes [hide]

Gildmak Jamjar, Male Halfling Adept 10
Small (2'10") Halfling, Neutral Evil (CR 10)
Armor Class 13
Hit Points 49 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)8 (-1) 17 (+3)10 (+0)
Skills Performance +4, Religion +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15332100

Possessions: 20000 sp. Malachite (9 gp). Rich purple corundum (400 gp). Aquamarine (600 gp). Tiger eye turquoise (9 gp).


Social Check DCs


Rhogar Akambherylliax, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is wearing the road beaten gear of a warrior. He is muscular with a powerful set of arms. His feathered hat is riddled with cuts and holes. He has several tiny amber earrings on each ear.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: His father raised him in a mountain cabin. His mother had invested heavily in several trade routes and wanted him to inherit them. He bought a axe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to have a good time and be beloved.

Ideals: Fighting, Optimist. Flaws: Ugly, Forgetful. Bonds: Rich, Nature. Occupation: Fisher

Voice: Deep voice with rolling R's

Attributes [hide]

Rhogar Akambherylliax, Male Dragonborn Cleric 10
Medium (6'6") Dragonborn, Lawful Good (CR 10)
Armor Class 11
Hit Points 51 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 10 (+0)17 (+3) 15 (+2)17 (+3)
Skills Intimidation +7, Perception +6
Senses Passive Perception 16
Languages Common, Sylvan, Halfling, Orc
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14644332

Possessions: 1000 gp. 1 Minor magic item.


Social Check DCs


Gimurt Rubyeye, Male Dwarf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a grey vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his grey boots flare out at the collars. His broad hat is riddled with cuts and holes. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Justice, Fighting. Flaws: Ugly. Bonds: Nature, Military. Occupation: Mason

Voice: Sore throat, cough

Attributes [hide]

Gimurt Rubyeye, Male Dwarf Druid 1
Medium (4'0") Dwarf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)14 (+2) 14 (+2)7 (-2)
Skills Acrobatics +2, Persuasion +0
Senses Passive Perception 12
Languages Common, Dwarven, Ignan, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 30 gp.


Social Check DCs


Flame Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. He keeps his white fur in a pixie cut. His fair skin shows little sign of his aristocratic breeding.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Flame is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. He struck the Locksmith job and began his own company from there.

Motivation: Expand his business.

Flaws: Antagonistic. Bonds: Attractive, Job, Family. Occupation: Locksmith

Voice: Soft and mumbly

Attributes [hide]

Flame Candle, Male Tabaxi Commoner 2
Medium (5'10") Tabaxi, Neutral Good (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)12 (+1) 16 (+3)14 (+2)
Skills Persuasion +4, Survival +5
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 150 gp. Sardonyx (50 gp). Coral (110 gp). Blue quartz (12 gp).


Social Check DCs

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