Quarethon Sumnarghthrysh, Male Dragonborn [Permalink]
Personal [hide]
Description: This slender man stands about 6'2". He wears brown painted combat armor at almost all times. He wears his copper crest down. His gold eyes have a joyful gleam in them most of the time.
Personality: He is calm most of the time but flees social interaction. Animals are drawn to him, and he is able to talk to them.
History: He was always a brilliant, if unscrupulous mind. After coming to the age of reason, Quarethon took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted martial powers by his dying sister.
Motivation: He is not mentally stable, and does not behave rationally; and to share knowledge with the world
Ideals: Gifted, Logical. Flaws: Shy, Insane. Occupation: Shipwright
Voice: Scandinavian accent
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 12
Hit Points 64 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 15 (+2) | 16 (+3) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Auran, Undercommon, Abyssal
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 2 | 2 | 2 | 2 | 0 |
Possessions: White pearl (80 gp). Malachite (13 gp). Amethyst (80 gp).
Arannis Lathalas, Male Elf [Permalink]
Personal [hide]
Description: 4'8" and muscular, this western man is wearing colorful clothing, dressed as a Marshal. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. He wears large thick round spectacles.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Arannis was born the youngest of three triplets. He found a children's book about a Elf Cleric who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted from career to career and currently works as a Marshal.
Motivation: A rival would like him out of the picture; and balancing his hectic life and new marshal responsibilities is difficult
Ideals: Athletic. Bonds: Job, Enemies, Family, Adventurer, Criminal record. Occupation: Marshal
Voice: Excited and jittery
Attributes [hide]
Medium (4'8") Elf, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 14 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 11 (+0) | 10 (+0) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1 Half-Plate.
Alberich Fallack, Male Dwarf [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair, while still mostly chestnut, has prominent grey streaks. This brown eyed westerner is not easily forgotten.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.
History: Born in the west to a Unemployed, Alberich learned a great deal about his mother's area of expertise. When Alberich reached his early adolescence his Dwarf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. By chance he met his brother recently and the two have been together since.
Motivation: He wants nothing more than to rejoin the army; and find a way to reverse the transformation of his brother
Ideals: Optimist, Artistic. Bonds: Family, Job, Military. Occupation: Unemployed
Voice: Spanish accent
Attributes [hide]
Medium (4'1") Dwarf, Lawful Neutral (CR 10)
Armor Class 11
Hit Points 90 (10d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 15 (+2) | 11 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2
Possessions: Just what you see.
Dondon Cherrycheeks, Male Halfling [Permalink]
Personal [hide]
Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears an entirely blue suit with violet socks and a vest with buckled shoes. He is bald on top and has large red tufts of hair around his ears. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is calm most of the time but flees social interaction. He does suffer from mild PTSD, and the sight of giants may trigger it at times.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Adept school at a young age so that he could practice his druidic talents. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and many giants want him driven away
Ideals: Gifted. Flaws: Ugly, Insane, Shy. Bonds: Enemies. Occupation: Masseuse
Voice: Speaks with lips pursed
Attributes [hide]
Small (2'10") Halfling, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 26 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 13 (+1) | 16 (+3) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Terran, Abyssal, Gnoll
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 1 | 0 |
Possessions: 30 pp. Blue quartz (6 gp). 1 Minor magic item.
Aldous Eathalena, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a black coat over a brown low-cut shirt, and a Stetson hat upon his head. He carries a battered shortspear and tarnished sickle as well. He wears his golden hair down. His violet eyes dart around the room hyper actively observing anyone and anything.
Personality: He is a Mortician first and foremost. He believes firmly that knowledge should be universal. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He was raised in a white middle class family as the only child. Cursed with unlife at a very young age, Aldous has worked very hard to control his curse. He now owns his own business.
Motivation: Retire the richest man in the north; and expand his business
Ideals: Fighting, Entrepeneur. Flaws: Mundane, Disease. Bonds: Job. Occupation: Mortician
Voice: Eastern European accent
Attributes [hide]
Medium (5'9") Half-Elf, Neutral Evil (CR 6)
Armor Class 11
Hit Points 21 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 13 (+1) | 17 (+3) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Druidic, Gnoll, Infernal
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 30 pp. Malachite (13 gp). Hematite (13 gp). Fiery yellow corundum (800 gp). Chrysoprase (40 gp).
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Their contribution stands as a beacon of hope for all adventurers!