Emerald Thundercloud, Male Tabaxi [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'3" has a big stupid grin on his face most of the time. He is typically in his Body Guard uniform. His fur is short and lavender. His copper eyes dart around the room hyper actively observing anyone and anything.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He works hard and plays hard.
History: He is the product a well kept family trust fund and as such has never really known need. After coming to the age of reason, Emerald took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He became a Body Guard soon after.
Motivation: Wants to have a good time and be beloved; and expand his business
Ideals: Optimist, Gifted. Flaws: Hedonist. Bonds: Job, Rich. Occupation: Body Guard
Voice: High pitched, excited
Attributes [hide]
Medium (5'3") Tabaxi, Lawful Neutral (CR 10)
Armor Class 12
Hit Points 25 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 15 (+2) | 9 (-1) | 16 (+3) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Giant, Aquan, Dwarven
Attacks Melee +8 / 3d6+4, Ranged +6 / 3d6+2, Grapple +4
Possessions: Golden circlet with four aquamarines (5000 gp). Golden circlet with four aquamarines (5000 gp). Ceremonial electrum dagger with a star ruby in the pommel (500 gp).
Dworic Hammerstone, Male Dwarf [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He does not wear sleeves and tends to eschew shirts when he can avoid it. He has no hair. His fierce gray eyes like to dwell on things.
Personality: He is almost excessively polite to everyone, even when angry. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: The child of a Bowyer, who enjoyed hunting, Dworic was taken on many hunting expeditions. A gypsy cursed him at a young age, leading to his ugly appearance. He bought a sword and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He desires power and/or immortality; and wants his loneliness to end
Flaws: Ugly, Shy, Forgetful. Bonds: Poor, Nature. Occupation: Dilettante
Voice: High pitched, excited
Attributes [hide]
Medium (4'5") Dwarf, Neutral Evil (CR 2)
Armor Class 9
Hit Points 17 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 17 (+3) | 13 (+1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Elven
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple +3
Possessions: 500 sp. Golden pearl (100 gp). Amethyst (100 gp). Rock crystal (20 gp). 1 Masterwork Common Melee.
Qemuel Principle, Male Tiefling [Permalink]
Personal [hide]
Description: He very much looks the part of a Junk Dealer. He is physically well-built. He has dyed his greying black hair a little too much giving a sharp black color. His silver eyes dart from person to person to random spaces in the air.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Gifted from a young age, Qemuel studied abroad. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Junk Dealer. Days after completing his studies, news broke out that his hometown was attacked by illithids. Qemuel was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.
Motivation: Sabotage a competitor; and expand his business
Ideals: Joker, Optimist, Gifted. Bonds: Job, Enemies. Occupation: Junk Dealer
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'2") Tiefling, Neutral Good (CR 8)
Armor Class 13
Hit Points 70 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 14 (+2) | 14 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Aquan, Dwarven
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 1 |
Possessions: 900 gp. Sard (40 gp). Aquamarine (1100 gp). 1 Minor magic item. 1 Minor magic item.
Shadow In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a simple grey robe with blue stripes complete with hood. His fur is white, silky, and of moderate length. His eyes, though not visible through his cowl, are amber.
Personality: Shadow speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. Flattery will make him almost putty in your hands.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. In his 18th year, his parents were killed by a drow raid, leaving Shadow alone in the world. After a stint in an orphanage, he was adopted. He now mingles about in high society.
Motivation: Many drow want him driven away.
Ideals: Impeccable. Flaws: Selfish. Bonds: Attractive, Rich, Enemies. Occupation: Beggar
Voice: Smoker's lung
Attributes [hide]
Medium (5'6") Tabaxi, Chaotic Good (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 14 (+2) | 12 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 110 gp.
Left-Handed Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'7" has a big stupid grin on his face most of the time. He wears bulky tan painted plate armor. He keeps his cinnamon fur in a pixie cut. His eyes are a pleasant hazel.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was born several months after his father was called into army service. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bricklayer. He was granted druidic powers by his dying brother.
Motivation: To settle down with his crush; and to prove his worth to the world
Ideals: Gifted. Flaws: Impulsive. Bonds: Job, Military, Has a crush. Occupation: Bricklayer
Voice: Stutters
Attributes [hide]
Medium (6'7") Tabaxi, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 17 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 13 (+1) | 17 (+3) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Orc, Terran, Auran
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 400 gp.
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