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Moon Running, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it. His beige fur, when down, is lengthy. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He also has developed a complete distrust of the Layabout profession.

History: He was born in the east, but his parents moved at a very young age to the north. His mother had invested heavily in several trade routes and wanted him to inherit them. He has drifted from career to career and currently works as a Bowyer.

Motivation: He has money and likes to spend it; and wants to open a new tavern

Ideals: Joker. Flaws: Ugly. Bonds: Job, Immigrant, Rich. Occupation: Bowyer

Voice: Cold and demanding tone

Attributes [hide]

Moon Running, Male Tabaxi Barbarian 2
Medium (5'4") Tabaxi, Lawful Good (CR 2)
Armor Class 12
Hit Points 22 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)11 (+0) 13 (+1)16 (+3)
Skills History +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 150 gp.


Social Check DCs


Howard TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He is portly but not overly obese. He has no hair. His face is scarred and worn.

Personality: He acts crazy and hedonistic. He is a great chef.

History: Born in the west his family was never financially stable. He was taken from his home at a very young age. He was granted psionic powers by his dying sister.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Gifted. Flaws: Ugly, Hedonist. Bonds: Poor, Slave. Occupation: Unemployed

Voice: Uses lots of figures of speech

Attributes [hide]

Howard TellPenny, Male Halfling Aristocrat 4
Small (3'1") Halfling, Neutral Evil (CR 4)
Armor Class 14
Hit Points 24 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)8 (-1) 12 (+1)13 (+1)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 80 pp.


Social Check DCs


Mamnen Aid, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he prefers to wear flannel. His long white hair is drawn into a two foot long braid. His otherwise smooth face is marked with small tiny scars.

Personality: He is very quiet and rarely speaks above a whisper. He is able to make almost anything out of random pieces of junk.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Mamnen reached his early adolescence his Tiefling mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He wants to meet his childhood hero; and he has passion for adventuring and risk

Ideals: Gifted. Flaws: Shy. Bonds: Military, Job, Adventurer. Occupation: Mason

Voice: Dark and ominous

Attributes [hide]

Mamnen Aid, Male Tiefling Cleric 2
Medium (6'2") Tiefling, True Neutral (CR 2)
Armor Class 10
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)14 (+2) 12 (+1)10 (+0)
Skills Investigation +4, Survival +3
Senses Passive Perception 11
Languages Common, Giant, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 50 gp. Solid gold idol (200 gp). A roughly beaten golden orb (50 gp). Brass mug with jade inlays (500 gp).


Social Check DCs


Five Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His orange fur is lengthy and is close to two feet long. His eyes, though not visible through his cowl, are green.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He would rather hide behind his crafts than deal with other people.

History: He was born in the north. After coming to the age of reason, Five took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He moves from town to town, unable to find a place to settle.

Motivation: Regain custody of his daughter; and wants to raise his children well

Ideals: Artistic, Gifted. Flaws: Shy. Bonds: Attractive, Immigrant, Family. Occupation: Scribe

Voice: Gruff and masculine

Attributes [hide]

Five Shore, Male Tabaxi Cleric 9
Medium (6'7") Tabaxi, Lawful Good (CR 9)
Armor Class 11
Hit Points 49 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)11 (+0) 9 (-1)13 (+1)
Skills Athletics +4, Sleight of Hand +4
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1000 gp. Golden yellow topaz (1400 gp). Smoky quartz (40 gp). 1 Minor magic item.


Social Check DCs


Roondar Beren, Male Gnome [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Gnomes. His skin is light but he possesses many black ritualistic tattoos. He is generally shirtless and showing off his tattooed chest. He has a long silver beard with little hanging trinkets. His violet eyes peer out from beneath his broad brown hat.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Roondar is combative with any and all who dare try his patience in the slightest.

History: Gifted from a young age, Roondar studied abroad. Through the years after Roondar was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Roondar's father didn't care for him much, and the feeling was mutual. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Wants to open a new tavern; and expand his business

Ideals: Justice, Gifted. Flaws: Secretive, Antagonistic. Bonds: Job. Occupation: Fortune-teller

Voice: Forgets to breathe while speaking

Attributes [hide]

Roondar Beren, Male Gnome Bard 10
Small (3'2") Gnome, Neutral Good (CR 10)
Armor Class 12
Hit Points 62 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 17 (+3)12 (+1) 11 (+0)13 (+1)
Skills Animal Handling +4, History +5
Senses Passive Perception 10
Languages Common, Gnome, Ignan
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13333

Possessions: 2000 sp.


Social Check DCs

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