Shedinn Tiammanthyllish, Male Dragonborn [Permalink]
Personal [hide]
Description: This slender man stands about 6'3". He typically wears green cloth garments or leather armor. His red crest is unkempt and raggedy. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: While he acts the brute, he is far gentler than he would appear. He is harsh and unforgiving.
History: Born in the north his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Marshal hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC.
Ideals: Fighting. Flaws: Ugly, Insomniac, Antagonistic. Bonds: Poor. Occupation: Marshal
Voice: Aggressive tone
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Good (CR 7)
Armor Class 10
Hit Points 54 (7d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 11 (+0) | 11 (+0) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
Possessions: 700 gp. 1 Minor magic item.
Vilberg Palomarez, Male Half-Orc [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a chocolate of some kind. He wears a grey vest and prefers brown and pastel shirts. His boots appear to have been at one point steel toed but are quite worn down, marred by chocolates. He has no hair. He tend to wears goggles to shield his eyes.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was born blind and as such lacked many opportunities for work. Cursed with a spirit at a very young age, Vilberg has worked very hard to control his curse. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: Regain custody of his daughter; and to reunite with his absent mother
Ideals: Joker, Entrepeneur. Flaws: Ugly, Disease. Bonds: Family. Occupation: Baker
Voice: Jamaican accent
Attributes [hide]
Medium (6'6") Half-Orc, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 13 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 13 (+1) | 15 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Celestial, Druidic
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
Possessions: 160 gp. A large tome filled with over one hundred recipes written by a former royal chef. (140 gp).
Maagog Daardendrian, Male Dragonborn [Permalink]
Personal [hide]
Description: He sports white clothing, slightly heavier than average wear, and carries whips. His red crest is thinning but still full. His red eyes are passionate and lively.
Personality: Maagog speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is obsessed with his god.
History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has since lost track of the people in his past.
Motivation: He wants revenge against goblins.
Ideals: Fighting, Impeccable. Bonds: Religious, Enemies, Family. Occupation: Crown-heir
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'3") Dragonborn, Neutral Good (CR 9)
Armor Class 12
Hit Points 19 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 10 (+0) | 10 (+0) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 1700 gp. Black opal (400 gp). Black pearl (700 gp). Golden yellow topaz (700 gp). Red garnet (130 gp). Banded agate (12 gp).
Purson Rescue, Male Tiefling [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He is constantly adorned with expensive silk clothing, often dyed in bright brown and black, and wears rings and necklaces with large, colorful gems. He wears a Stetson hat to cover his moderate length brown hair. His white eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is happy with his job as a Locksmith. He turns his eye from what people do, preferring to live and let live. When he's not drinking or sleeping the drinks off, he's doing dancing.
History: He was born several months after his mother was called into army service. He moved out south to avoid the crime he committed. He has built up a small fortune and can afford his own way.
Motivation: He has decided he is irredeemable; and to unite with his sister
Ideals: Artistic. Bonds: Rich, Job, Military, Criminal record, Family. Occupation: Locksmith
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'1") Tiefling, True Neutral (CR 11)
Armor Class 11
Hit Points 90 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 14 (+2) | 13 (+1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 1500 gp. Jeweled electrum ring (4000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1600 gp). Large well-done wool tapestry (500 gp). A delicate silver chain set with a tourmaline (60 gp).
Trym Heiser, Male Human [Permalink]
Personal [hide]
Description: With blue face paint in a stripe pattern across his face, he is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft brown waves gently in the breeze. He has a small bristly mustache and wavy white hair. His thin eyebrows rest above his beady green eyes.
Personality: He has always had a great fascination with Human culture. He is obsessed with his god.
History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. His mother had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.
Motivation: Money/treasure; and several ex partners dislike his way of doing things and want revenge
Flaws: Ugly, Racist. Bonds: Rich, Religious, Enemies. Occupation: Slave Trader
Voice: Scottish accent
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 11)
Armor Class 12
Hit Points 69 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 12 (+1) | 15 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Abyssal, Giant
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +6
Possessions: 300 pp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
