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NPC Generator

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Advanced [show]


Guy Harley, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he tends to wear a green poncho over his likewise colored trousers and shirt. His hair is white, silky, and of moderate length. His eyes are gray and he is always smoking a pipe.

Personality: Always inclined to offer people food he seems plenty friendly. He is able to make almost anything out of random pieces of junk.

History: Guy lived on a farm with his mother, near the main road leading to a nearby town. His first spouse was a Unemployed, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been saving his money to try and buy his brother's freedom.

Motivation: To unite with his brother; and find a way to reverse the transformation of his brother

Ideals: Philantrophist, Gifted. Bonds: Attractive, Family. Occupation: Mortician

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Guy Harley, Male Human Commoner 1
Medium (5'3") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 15 (+2)12 (+1) 14 (+2)12 (+1)
Skills Insight +4, Religion +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3

Possessions: 50 gp.


Social Check DCs


Baern Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a grey costume with the symbols of the four houses of cards on his torso. He is an epitome of beauty. His hair, while still mostly chestnut, has prominent grey streaks. His face is covered beneath a completely black helmet.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. When he's not drinking or sleeping the drinks off, he's doing music.

History: Baern was born in the north. At a young age he loved to build and create. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He's repulsed by the PC; and wants to open a new tavern

Ideals: Artistic, Persistence. Flaws: Antagonistic. Bonds: Attractive. Occupation: Ploughman

Voice: German accent

Attributes [hide]

Baern Aranore, Male Dwarf Wizard 2
Medium (4'0") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 17 (+3)16 (+3) 12 (+1)11 (+0)
Skills Animal Handling +3, Arcana +5
Senses Passive Perception 11
Languages Common, Dwarven, Orc, Terran, Celestial
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134200000

Possessions: 300 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Uraim Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: He usually wears his brown robe and has his bow always slung over his shoulder. He carries with him a set of bows, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. He has dyed his greying silver hair a little too much giving a sharp silver color. His ears are large.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is a font of random trivia from the lore and stories he has discovered

History: He was born to loving parents in a slum to the east. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Shepherd work with an outfit from a few towns over. Shepherd work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has set out to sabotage the competition.

Motivation: Sabotage a competitor; and he is unsatisfied with his job

Ideals: Fighting, Logical. Flaws: Ugly. Bonds: Job, Poor. Occupation: Shepherd

Voice: Creaky witch voice

Attributes [hide]

Uraim Helcral, Male Dwarf Ranger 2
Medium (3'11") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)16 (+3) 11 (+0)13 (+1)
Skills Deception +3, Stealth +3
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon, Orc, Giant
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 210 gp.


Social Check DCs


Halander Porridgepot, Male Halfling [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a white vest and prefers blue and white shirts. His boots appear to have been at one point steel toed but are quite worn down. With bright golden hair and a scraggly beard. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born to a pair of adventurers, Halander grew up listening to his mother's many stories. He was an adventurer many years ago and he formed a blood bond with his Halfling companion (his 'brother'). He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Wants to work out more often.

Ideals: Athletic, Joker. Flaws: Ugly, Insane. Bonds: Adventurer. Occupation: Carter

Voice: Sounds elderly

Attributes [hide]

Halander Porridgepot, Male Halfling Ranger 16
Small (3'3") Halfling, Neutral Evil (CR 16)
Armor Class 14
Hit Points 118 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 19 (+4)11 (+0) 12 (+1)8 (-1)
Skills Deception +4, Investigation +5
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +6 / 4d10+1, Ranged +8 / 4d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14022

Possessions: 9000 gp. Carnelian (40 gp). Alexandrite (500 gp). Tourmaline (60 gp). Tourmaline (60 gp). Black opal (1500 gp). Tourmaline (60 gp). Obsidian (11 gp). Moonstone (40 gp). Brown-green garnet (60 gp). Malachite (11 gp). Emerald (1500 gp). Tourmaline (60 gp). Sardonyx (40 gp). Violet garnet (500 gp). Banded agate (11 gp). 1 Medium magic item.


Social Check DCs


Solomon Jethro, Male Half-Elf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears very tight pants and wife beaters, though occasionally he sports a brown coat. His golden hair is styled in orderly dreadlocks. His eyes are green and he is always smoking a pipe.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. From his teen years he was always beautiful and desirable, so people have always doted on him. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He wants to get laid; and wants to work out more often

Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Has a crush. Occupation: Scribe

Voice: Ums and uhs a lot

Attributes [hide]

Solomon Jethro, Male Half-Elf Barbarian 5
Medium (5'11") Half-Elf, Lawful Good (CR 5)
Armor Class 10
Hit Points 49 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)12 (+1) 16 (+3)12 (+1)
Skills Deception +4, Insight +6
Senses Passive Perception 13
Languages Common, Elven, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 100 gp. Smoky quartz (80 gp). Freshwater pearl (7 gp). Citrine (80 gp). Alexandrite (200 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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