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Advanced [show]


Azzakh Verthisathurgiesh, Male Dragonborn [Permalink]

Personal [hide]

Description: This western man dresses well, typically a more casual-formal manner. His clothes are grease stained in places. He has wavy silver crest. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He dislikes all the random violence that takes place in the west. He does not believe in violence as a means to an end. He is a dedicated Sculptor but believes his peers are too gung-ho.

History: He was born several months after his mother was called into army service. Azzakh was born on a far western plains where he grew up under the tutelage of his mother, an expert Sculptor. He left for the west, certain he would find work there.

Motivation: He wants nothing more than to rejoin the army; and seeks redemption

Ideals: Pacifist. Bonds: Attractive, Poor, Immigrant, Military. Occupation: Sculptor

Voice: Speaks fast with a slight lisp

Attributes [hide]

Azzakh Verthisathurgiesh, Male Dragonborn Wizard 7
Medium (6'3") Dragonborn, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 16 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 11 (+0)14 (+2) 11 (+0)11 (+0)
Skills Athletics +7, Perception +3
Senses Passive Perception 13
Languages Common, Undercommon, Draconic
Attacks Melee +7 / 2d8+4, Ranged +5 / 2d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1344321

Possessions: 600 gp. Chrysoprase (60 gp). Red spinel (120 gp). Rose (60 gp). Black star sapphire (500 gp).


Social Check DCs


Shifting Buttons, Male Tabaxi [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing colorful clothing, dressed as a Painter. His fur is white and curly. He has gleaming, smiling blue eyes.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. As long as the job gets done he does not care how it got done.

History: He was raised in a island tribe. He worked as a nervous Painter and found it very stressful. He struck the Painter job and began his own company from there.

Motivation: Wants his loneliness to end; and expand his business

Ideals: Disciplined, Professionalism. Bonds: Immigrant, Nature, Job, Has a crush. Occupation: Painter

Voice: Soft and mumbly

Attributes [hide]

Shifting Buttons, Male Tabaxi Cleric 9
Medium (5'4") Tabaxi, True Neutral (CR 9)
Armor Class 12
Hit Points 89 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 18 (+4)17 (+3) 14 (+2)16 (+3)
Skills Investigation +6
Senses Passive Perception 12
Languages Common, Terran, Dwarven, Gnoll
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364432

Possessions: 800 gp. Rich purple corundum (1600 gp). Blue quartz (7 gp).


Social Check DCs


Zâthra Tickle, Male Half-Orc [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'1" has a big stupid grin on his face most of the time. He is well dressed, constantly wearing a brown suit, tan shirt, and brown tie. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are amber and catlike.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Zâthra is combative with any and all who dare try his patience in the slightest.

History: He was born on a small isolated farm. Zâthra liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: A need for knowledge about a nearby landmark; and to reunite with his absent father

Ideals: Optimist, Justice. Bonds: Nature, Family, Adventurer. Occupation: Barrister

Voice: Mumbles to self between sentences

Attributes [hide]

Zâthra Tickle, Male Half-Orc Expert 7
Medium (5'1") Half-Orc, Lawful Neutral (CR 7)
Armor Class 10
Hit Points 37 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 15 (+2)11 (+0) 15 (+2)16 (+3)
Skills Athletics +7, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +3 / 2d8+0, Grapple +3

Possessions: 6000 sp.


Social Check DCs


Dean Eathalena, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he sports pastel clothing, slightly heavier than average wear. His golden hair is lengthy and is close to two feet long. His blue eyes peer out from beneath his deerstalker pastel hat.

Personality: Always inclined to offer people food he seems plenty friendly. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: A powerful slaver made him what he is. He found a children's book about a Half-Elf Wizard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He then took over the family business and is one of the better Dyer for hire.

Motivation: Money/treasure; and he has passion for adventuring and risk

Ideals: Philantrophist. Bonds: Adventurer, Mentor, Job, Rich. Occupation: Dyer

Voice: Laughs frequently while speaking

Attributes [hide]

Dean Eathalena, Male Half-Elf Wizard 9
Medium (4'11") Half-Elf, True Neutral (CR 9)
Armor Class 11
Hit Points 40 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 15 (+2)13 (+1) 16 (+3)13 (+1)
Skills Arcana +4, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Elven, Abyssal
Attacks Melee +2 / 3d4-1, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124443

Possessions: 500 gp. Aquamarine (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Zaffrab Offund, Male Gnome [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He wears bulky yellow painted plate armor, marred by chocolates. His black hair and beard is wavy and long. He has amber eyes.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: From birth he was tutored by a cruel and relentless mentor. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bricklayer work with an outfit from a few towns over. Bricklayer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He struck the Bricklayer job and began his own company from there.

Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Mentor, Job. Occupation: Bricklayer

Voice: Speaks with lips pursed

Attributes [hide]

Zaffrab Offund, Male Gnome Druid 4
Small (3'5") Gnome, Lawful Evil (CR 4)
Armor Class 13
Hit Points 33 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 16 (+3)13 (+1) 10 (+0)17 (+3)
Skills Investigation +3, Stealth +4
Senses Passive Perception 10
Languages Common, Gnome, Ignan
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 14000 sp. 3 Alchemist’s fire. 2 Antitoxin. 3 Thunderstones.


Social Check DCs

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