Arumawann Cobblelob, Male Gnome [Permalink]
Personal [hide]
Description: A moderately attractive man, he is dressed in earthy colors with a black and tan handkerchief worn on his left side. His blonde hair is greying along the sides and has receded to reveal a widow's peak. His skin is flawless and his gray eyes scan people very quickly.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. Arumawann enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: When he was but 4 years old his parents immigrated from the west. Because his father participated in the massacre of their homeland, illithids burned their ranch to the ground and forced them out. He was preparing to flee to the west, but the outbreak of war prevented him and his mother from journeying west to reunite his family. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: He's in love; and to settle down with his crush
Ideals: Passionate. Flaws: Hedonist. Bonds: Attractive, Immigrant, Enemies, Has a crush. Occupation: Carter
Voice: Soft and mumbly
Attributes [hide]
Small (3'3") Gnome, Chaotic Good (CR 4)
Armor Class 12
Hit Points 26 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 13 (+1) | 9 (-1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 8000 sp.
Nykkan Daardendrian, Male Dragonborn [Permalink]
Personal [hide]
Description: This man stands a little under 6'1" and is a bit bulky. He is very muscular particularly in the legs. He wears a red costume with the symbols of strength on his torso. His gold crest is lengthy and is close to two feet long. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his red eyes.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is a font of random trivia from the lore and stories he has discovered
History: He was born at the edge of vast desert. His parents enrolled him in a Sorcerer school at a young age so that he could practice his psionic talents. He was granted psionic powers by his dying brother.
Motivation: Dragonborn compassion; and to share knowledge with the world
Ideals: Logical, Gifted. Flaws: Selfish. Bonds: Attractive, Nature. Occupation: Blacksmith
Voice: Spits and sputters
Attributes [hide]
Medium (6'1") Dragonborn, True Neutral (CR 6)
Armor Class 10
Hit Points 14 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 9 (-1) | 14 (+2) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Druidic, Auran
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 5 | 3 | 0 |
Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gomory Watson, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears rags and sports a simple walking cane. His brown hair is styled in orderly dreadlocks. He has brown eyes.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He also has developed a complete distrust of the Hunter profession.
History: Born in the north to a Barkeep, Gomory learned a great deal about his mother's area of expertise. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He now spends his time doing works of charity.
Motivation: Obtaining odd cultural Human artifacts is his passion; and expand his business
Ideals: Joker, Philantrophist. Bonds: Poor, Job, Religious, Adventurer. Occupation: Barkeep
Voice: French accent
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 17 (+3) | 12 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 30 gp.
Vondal Morigak, Male Dwarf [Permalink]
Personal [hide]
Description: A plain young-adult man, he is dressed in a clean green cloak covering his clean studded leather. His blonde hair is matted, messy, and big. His fierce amber eyes like to dwell on things.
Personality: Calm and collected, he is a well trained Junk Dealer. He enjoys reading and quiet.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Vondal grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Vondal. He has set out to sabotage the competition.
Motivation: A rival would like him out of the picture; and he feels that his past leaves him morally obligated to help
Ideals: Logical, Gifted. Flaws: Ugly. Bonds: Job, Criminal record. Occupation: Junk Dealer
Voice: High pitched and raspy
Attributes [hide]
Medium (4'0") Dwarf, True Neutral (CR 12)
Armor Class 11
Hit Points 96 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 15 (+2) | 15 (+2) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Dwarven, Halfling, Giant
Attacks Melee +4 / 3d10+0, Ranged +5 / 3d10+1, Grapple +1
Possessions: 4000 gp. Chrysoprase (40 gp). Obsidian (8 gp). Golden yellow topaz (1300 gp). Tourmaline (150 gp). Iolite (40 gp). Malachite (8 gp). 1 Minor magic item. 1 Minor magic item.
Justin Hardy, Male Half-Elf [Permalink]
Personal [hide]
Description: He is dressed in earthy colors with a violet and blue handkerchief worn on his left side. He carries with him a set of shortspears on his belt, each one with a topaz on the hilt. His black hair is matted, messy, and big. His eyes are likewise blue. His teeth are yellowed and unaligned.
Personality: He likes to make people angry or surprised. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Justin was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. A gypsy cursed him at a young age, leading to his ugly appearance. He inherited the family business which he has now maintained for 6 years.
Motivation: Someone believes him a fraud; and his name or reputation has been wronged in the past by gnolls, and he desires to right it
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Poor, Job, Enemies. Occupation: Doctor
Voice: American accent
Attributes [hide]
Medium (5'1") Half-Elf, Lawful Evil (CR 5)
Armor Class 12
Hit Points 41 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 17 (+3) | 16 (+3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Terran, Orc, Aquan
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
