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NPC Generator

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Advanced [show]


Dreali Hardy, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. He carries with him a set of daggers on his belt, each one with a ruby on the hilt. He has dyed his greying brown hair a little too much giving a sharp brown color. He wears round tiny glasses practically rammed into his face.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Born to a Barber, his father struggled to pay the bills. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now spends his time doing works of charity.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to prove his worth to the world

Ideals: Fighting, Philantrophist. Flaws: Impulsive. Bonds: Poor. Occupation: Server

Voice: Sensual and smooth

Attributes [hide]

Dreali Hardy, Male Half-Elf Paladin 9
Medium (5'0") Half-Elf, Lawful Evil (CR 9)
Armor Class 12
Hit Points 48 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)17 (+3) 14 (+2)12 (+1)
Skills Intimidation +4, Performance +4
Senses Passive Perception 12
Languages Common, Elven, Goblin, Halfling, Gnoll
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 80 pp.


Social Check DCs


Hupe TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: 3'4" and lanky with angular features, he is an attractive figure. He wears a white shirt with thin green vertical stripes and blue pants. His red hair is kept up in a ponytail inside a feathered hat. His fair skin shows little sign of his aristocratic breeding.

Personality: He likes to make people angry or surprised. He has a minor phobia of water and hates getting wet.

History: Hupe lived on a farm with his mother, near the main road leading to a nearby town. His first spouse was a Painter, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He used his abilities to travel the world and help people.

Motivation: Find a way to reverse the transformation of his brother.

Ideals: Philantrophist. Flaws: Antagonistic, Fearful. Bonds: Attractive, Family. Occupation: Merchant

Voice: Nasally tone

Attributes [hide]

Hupe TellPenny, Male Halfling Wizard 6
Small (3'4") Halfling, Chaotic Good (CR 6)
Armor Class 14
Hit Points 32 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 16 (+3)12 (+1) 13 (+1)15 (+2)
Skills Acrobatics +6, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Halfling, Terran
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12433

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tarhun Orexijandilin, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a tan shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. His black crest has been sun bleached extensively. He wears a mask on his face.

Personality: Tarhun is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Gifted from a young age, Tarhun studied abroad. A gifted student he started as a Ploughman, but he got bored and became a Jeweler. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: His relatives are trying to arrange a marriage; and he has passion for adventuring and risk

Ideals: Extrovert, Gifted. Bonds: Job, Adventurer, Family. Occupation: Jeweler

Voice: Sighs a lot, exhausted

Attributes [hide]

Tarhun Orexijandilin, Male Dragonborn Druid 4
Medium (6'2") Dragonborn, Lawful Good (CR 4)
Armor Class 11
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)13 (+1) 14 (+2)15 (+2)
Skills Nature +3, Performance +4
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 200 gp.


Social Check DCs


Kilvar Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a green suit, tan shirt, and pastel tie. He carries with him a set of rapiers, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His blonde hair is matted, messy, and big. His eyes are gray and he is always smoking a pipe.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: The child of northern immigrants he idolized his mother. Kilvar was born on a far northern desert where he grew up under the tutelage of his mother, an expert Detective. He moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Ugly, Antagonistic, Fearful. Bonds: Immigrant. Occupation: Detective

Voice: Mousy voice

Attributes [hide]

Kilvar Fallack, Male Dwarf Paladin 2
Medium (4'5") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 20 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)18 (+4) 8 (-1)10 (+0)
Skills Investigation +6, Persuasion +2
Senses Passive Perception 9
Languages Common, Dwarven, Gnoll, Orc, Celestial, Halfling
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2000 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Shedinn Vangdondalor, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His black crest has been sun bleached extensively. He tend to wears goggles to shield his eyes.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He feeds upon the attention of others.

History: Shedinn was born with his father's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Shedinn fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often; and his religion dominates his actions

Ideals: Fighting, Athletic. Flaws: Shy. Bonds: Attractive, Religious. Occupation: Performer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Shedinn Vangdondalor, Male Dragonborn Bard 12
Medium (6'7") Dragonborn, Chaotic Neutral (CR 12)
Armor Class 13
Hit Points 49 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)12 (+1) 13 (+1)17 (+3)
Skills Insight +5, Persuasion +7
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13333

Possessions: 200 pp. Red spinel (90 gp). White pearl (90 gp). Amethyst (90 gp). Carnelian (30 gp). Black pearl (600 gp). Alexandrite (600 gp). Moss agate (7 gp). Violet garnet (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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