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Advanced [show]


Zûmug Shelley, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He wears his chestnut hair up in a very large beehive style do. His eyes are violet and he is always smoking a pipe.

Personality: He is a Bricklayer first and foremost. He believes firmly that knowledge should be universal. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: From birth he was tutored by a cruel and relentless mentor. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He inherited the family business which he has now maintained for 9 years.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he feels that his past leaves him morally obligated to help

Flaws: Fearful. Bonds: Rich, Job, Attractive, Mentor, Criminal record. Occupation: Bricklayer

Voice: Farmer accent

Attributes [hide]

Zûmug Shelley, Male Half-Orc Rogue 1
Medium (5'7") Half-Orc, True Neutral (CR 1)
Armor Class 14
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 8 (-1)9 (-1) 11 (+0)13 (+1)
Skills Medicine +2, Performance +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4

Possessions: 50 gp. Rock crystal (70 gp).


Social Check DCs


Sethrekar Tiammanthyllish, Male Dragonborn [Permalink]

Personal [hide]

Description: 6'2" and lanky with angular features, he is an attractive figure. He wears a grey tunic with black highlights, and long pastel pants that bunch up around his shoes. His crest is short and silver. His eyes are gold and he is always smoking a pipe.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born in the south his family was never financially stable. His parents enrolled him in a Ranger school at a young age so that he could practice his martial talents. He has set out to sabotage the competition.

Motivation: His relatives are trying to arrange a marriage; and marry his brother to traveling adventurers

Ideals: Joker, Gifted. Bonds: Attractive, Job, Poor, Family. Occupation: Merchant

Voice: Low range voice

Attributes [hide]

Sethrekar Tiammanthyllish, Male Dragonborn Ranger 1
Medium (6'2") Dragonborn, True Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)14 (+2) 17 (+3)13 (+1)
Skills Arcana +4, Medicine +5
Senses Passive Perception 13
Languages Common, Gnoll, Auran
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 800 sp.


Social Check DCs


Bidreked Ghaallixirn, Male Dragonborn [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears blue painted combat armor at almost all times. He has wavy silver crest. He wears large thick round spectacles.

Personality: Bidreked is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. As long as the job gets done he does not care how it got done.

History: Bidreked was born in the north. At a young age he loved to build and create. His family was turned out during the war. He and his family wandered north to less war torn lands. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He feels threatened by others; and he has money and likes to spend it

Ideals: Extrovert, Professionalism, Persistence. Flaws: PTSD. Occupation: Navigator

Voice: Smooth and feminine

Attributes [hide]

Bidreked Ghaallixirn, Male Dragonborn Ranger 9
Medium (6'2") Dragonborn, True Neutral (CR 9)
Armor Class 10
Hit Points 70 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 14 (+2)12 (+1) 10 (+0)17 (+3)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: Just what you see.


Social Check DCs


Dain Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: He is in excellent shape and has a large blue mantle and cape that has been intricately interwoven into his green robe. His chestnut hair is kept up in a ponytail inside a small hat. He wears round tiny glasses practically rammed into his face.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: His parents moved while he was still in utero so he is the first generation to be born here. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. Due to his spouse's obsession with being a Ruler they were divorced and he won custody of their son. He worked as a Healer, and he later adopted a second son.

Motivation: To unite with his brother; and regain custody of his son

Ideals: Athletic. Flaws: Antagonistic, Hedonist. Bonds: Immigrant, Family. Occupation: Healer

Voice: Timid voice

Attributes [hide]

Dain Bigtoe, Male Dwarf Wizard 7
Medium (3'11") Dwarf, Lawful Evil (CR 7)
Armor Class 12
Hit Points 19 (7d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)14 (+2) 14 (+2)6 (-2)
Skills Nature +5, Religion +5
Senses Passive Perception 12
Languages Common, Dwarven, Druidic, Abyssal
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1344321

Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Senteq Gummen, Male Gnome [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His golden hair is slicked back into a classic pompadour. He wears a mask on his face.

Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He is an amazing painter.

History: Senteq lived on a farm with his father, near the main road leading to a nearby town. Senteq abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He wants revenge against orcs; and seeks redemption

Ideals: Gifted. Flaws: Ugly. Bonds: Enemies, Family, Adventurer, Criminal record. Occupation: Ploughman

Voice: Spits and sputters

Attributes [hide]

Senteq Gummen, Male Gnome Commoner 2
Small (3'3") Gnome, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 17 (+3)14 (+2) 9 (-1)14 (+2)
Skills Insight +1, Nature +4
Senses Passive Perception 9
Languages Common, Gnome, Druidic, Auran
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 500 sp.


Social Check DCs

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