Drifting In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His black fur is long and unkept. His eyes, though not visible through his cowl, are amber.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Sold as a small child to a slaver, Drifting was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His father was a mechanic, and taught him how to fix just about anything. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He's repulsed by the PC; and he wants to meet his childhood hero
Ideals: Persistence. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Mentor. Occupation: Locksmith
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'9") Tabaxi, Lawful Neutral (CR 7)
Armor Class 13
Hit Points 40 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 14 (+2) | 17 (+3) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Orc, Terran, Druidic
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 900 gp.
Baern Dankil, Male Dwarf [Permalink]
Personal [hide]
Description: He is in excellent shape and tends to wear a large yellow jacket. He has a red handlebar mustache and slicked back red hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Baern was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. A freak accident while working with his Shipwright father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Wants to work out more often; and a deep hatred of dire rats
Ideals: Athletic, Logical. Flaws: Disease. Bonds: Attractive, Enemies, Poor. Occupation: Carpenter
Voice: Eastern European accent
Attributes [hide]
Medium (3'11") Dwarf, Neutral Good (CR 5)
Armor Class 11
Hit Points 30 (5d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 17 (+3) | 10 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
Possessions: 10 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Raer Xiloscient, Male Elf [Permalink]
Personal [hide]
Description: He dresses well, typically a more casual-formal manner. His long blonde hair is drawn into a two foot long braid. He has several tiny aquamarine earrings on each ear.
Personality: Stoic and calm, he prefers to meditate than take action. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: He was born into a rich family. He has chosen to use the inheritance that was left to him frivolously. Being a Spice Merchant kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.
Ideals: Disciplined. Flaws: Insane. Bonds: Attractive, Rich, Criminal record. Occupation: Spice Merchant
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'3") Elf, Lawful Evil (CR 9)
Armor Class 12
Hit Points 79 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 13 (+1) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Aquan
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
Possessions: 60 pp. Emerald (1500 gp).
Morgran Bigtoe, Male Dwarf [Permalink]
Personal [hide]
Description: A moderately attractive man, he usually wears his black robe and has his hammer always slung over his shoulder. He has shaved his head bald. He wears large thick round spectacles.
Personality: Morgran speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Gifted from a young age, Morgran studied abroad. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. He now owns his own business.
Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable, Opinionated, Gifted. Bonds: Attractive, Job. Occupation: Assassin
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 58 (8d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 15 (+2) | 13 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 15
Languages Common, Dwarven, Celestial
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3
Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Rivaan Zzzxaaxthroth, Male Dragonborn [Permalink]
Personal [hide]
Description: He stands about 6'2" and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His right hand appears badly burned and disfigured. His bronze crest has been sun bleached extensively. He wears large thick round spectacles.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He always tries to repair and not replace. It was this mentality that drove him into the Shoemaker business.
History: His father raised him in a mountain cabin. He found a children's book about a Dragonborn Expert who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He bought a shield and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He has passion for adventuring and risk; and he wants to meet his childhood hero
Ideals: Optimist, Persistence. Bonds: Adventurer, Nature. Occupation: Shoemaker
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'2") Dragonborn, Neutral Good (CR 1)
Armor Class 10
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 8 (-1) | 14 (+2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Druidic, Aquan
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
Possessions: 60 gp. Citrine (70 gp).
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