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NPC Generator

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Advanced [show]


Purban Glenfellow, Male Halfling [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a white coat. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He believes the world needs to unite to get rid of brigands once and for all.

History: He got into the Courier business at a young age. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Purban took refuge in the ruined castle and found the beat up monstrous two handed axe and armor he uses now. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He has comitted a past crime that haunts him to this day; and wants to open a new tavern

Flaws: Antagonistic. Bonds: Enemies, Job, Nature, Criminal record. Occupation: Courier

Voice: Tuts and clicks tongue

Attributes [hide]

Purban Glenfellow, Male Halfling Expert 5
Small (3'4") Halfling, Neutral Evil (CR 5)
Armor Class 12
Hit Points 24 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)11 (+0) 17 (+3)15 (+2)
Skills History +3, Perception +6
Senses Passive Perception 16
Languages Common, Halfling
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Hugh Kent, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is wearing a long, grey cloak. His golden hair is cut jaggedly and amateurishly. He is baby faced.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born in the west to a Sailor, Hugh learned a great deal about his father's area of expertise. His father was a soldier and died while he was still young. Hugh was left his father's suit of armor and trained in its use and care. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Retire the richest man in the west; and wants to work out more often

Ideals: Athletic, Fighting, Entrepeneur. Flaws: Ugly. Bonds: Job, Military. Occupation: Sailor

Voice: Speaks like tongue is numb

Attributes [hide]

Hugh Kent, Male Human Wizard 1
Medium (6'3") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)17 (+3) 15 (+2)15 (+2)
Skills Intimidation +4
Senses Passive Perception 12
Languages Common, Aquan, Gnome, Auran
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1331000000

Possessions: 400 sp.


Social Check DCs


Mormog Kensley, Male Half-Orc [Permalink]

Personal [hide]

Description: This southern man wears tight fitting clothing which further accentuates his frame. His clothes are grease stained in places. His red hair is lengthy. He wears large thick round spectacles.

Personality: He is almost excessively polite to everyone, even when angry. He always tries to repair and not replace. It was this mentality that drove him into the Mercenary business.

History: When he was but 6 years old his parents immigrated from the south. There was a wharf not far from home where he often wandered off to fish. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Regain custody of his daughter.

Ideals: Persistence. Flaws: Shy. Bonds: Attractive, Poor, Immigrant, Nature. Occupation: Mercenary

Voice: Posh accent

Attributes [hide]

Mormog Kensley, Male Half-Orc Adept 7
Medium (5'7") Half-Orc, Neutral Good (CR 7)
Armor Class 13
Hit Points 35 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)16 (+3) 12 (+1)12 (+1) 16 (+3)10 (+0)
Skills Intimidation +3, Medicine +6
Senses Passive Perception 13
Languages Common, Orc, Giant
Attacks Melee +8 / 2d8+5, Ranged +6 / 2d8+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14332000

Possessions: Pink pearl (50 gp). Black pearl (800 gp). Aquamarine (800 gp). Amethyst (50 gp).


Social Check DCs


Korag Deighton, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is dressed in an above average manner. He has a penchant for wearing a ring with an oversized opal on his left hand. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His eyes are brown.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He comes from a rich southern family. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Half-Orcs became a terror of the countryside. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He uses money and sex appeal to get what he needs; and wants to have a good time and be beloved

Ideals: Gifted, Optimist. Bonds: Attractive, Rich, In love. Occupation: Butcher

Voice: German accent

Attributes [hide]

Korag Deighton, Male Half-Orc Sorcerer 2
Medium (6'10") Half-Orc, Neutral Evil (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)8 (-1) 13 (+1)12 (+1)
Skills Intimidation +3, Survival +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Kildrak Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner, and carries daggers. He has dyed his greying white hair a little too much giving a sharp white color. He tend to wears goggles to shield his eyes.

Personality: Kildrak is depressed about a lot of things. He tends to be a nihilist. He is a very good compulsive liar and kleptomaniac.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He used his abilities to trick people and travel the world for free.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Depressed. Bonds: Attractive, Criminal record, Military. Occupation: Bather

Voice: Speaks in third person

Attributes [hide]

Kildrak Aranore, Male Dwarf Cleric 7
Medium (4'3") Dwarf, True Neutral (CR 7)
Armor Class 13
Hit Points 59 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 16 (+3)14 (+2) 14 (+2)11 (+0)
Skills Arcana +5, Performance +3
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll, Draconic
Attacks Melee +2 / 2d8-1, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364321

Possessions: Violet garnet (700 gp). Tourmaline (140 gp). Rose (70 gp).


Social Check DCs

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