Varg Rutland, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Half-Orcs. His skin is dark but he possesses many tan ritualistic tattoos. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His hair is red and curly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Stoic and calm, he prefers to meditate than take action. He uses divination through singing.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His childhood dream was to be a Fortune-teller, but he was a colossal failure. He hasn't been sleeping well lately.
Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him
Ideals: Disciplined, Gifted, Impeccable. Flaws: Insane, Insomniac. Bonds: Job. Occupation: Cartwright
Voice: Pronounces O like U
Attributes [hide]
Medium (6'10") Half-Orc, Chaotic Good (CR 7)
Armor Class 12
Hit Points 42 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 10 (+0) | 14 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Orc, Draconic, Halfling
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 1 |
Possessions: 70 pp. Black star sapphire (1600 gp).
Morgran Orcfoe, Male Dwarf [Permalink]
Personal [hide]
Description: He is a husky man, who has the majority of his body covered in plate. His white hair is drawn into a tight pony tail with a cross scrunchie. He wears round tiny glasses practically rammed into his face.
Personality: He can speak with the recently deceased. He is a very good compulsive liar and kleptomaniac.
History: He was always a brilliant, if unscrupulous mind. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He is untrained/undisciplined, which makes him dangerous.
Motivation: A rival would like him out of the picture.
Ideals: Gifted, Logical. Flaws: Insane. Bonds: Criminal record. Occupation: Ruler
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Neutral (CR 10)
Armor Class 12
Hit Points 85 (10d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 16 (+3) | 12 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Auran
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
Possessions: 70 pp. Silver-plated steel longsword with jet jewel in hilt (600 gp). A necklace of small pink pearls (5000 gp). A pair of silk slippers encrusted with tiny pearls. (70 gp). Brass mug with jade inlays (500 gp). Jeweled electrum ring (2000 gp). A life-sized copper and silver statuette of a cockatrice. (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ahrim Honor, Male Tiefling [Permalink]
Personal [hide]
Description: 6'10" and lanky with angular features, he is an attractive figure. He prefers to wear flannel. He wears a small hat to cover his moderate length dark red hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is lazy, self-centered, vain, and jealous.
History: His father raised him in a mountain cabin. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He is untrained/undisciplined, which makes him dangerous.
Motivation: He has comitted a past crime that haunts him to this day; and seeks redemption
Flaws: Insane, Selfish. Bonds: Attractive, Nature, Criminal record. Occupation: Navigator
Voice: Excited and jittery
Attributes [hide]
Medium (6'10") Tiefling, Neutral Evil (CR 8)
Armor Class 9
Hit Points 59 (8d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 10 (+0) | 12 (+1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +5 / 2d10+2, Ranged +2 / 2d10-1, Grapple +2
Possessions: 50 pp. Pink pearl (110 gp).
River Paws, Male Tabaxi [Permalink]
Personal [hide]
Description: With white face paint in a stripe pattern across his face, he dresses in brown turtlenecks beneath a violet coat with white slacks. His white fur is matted, messy, and big. He tend to wears goggles to shield his eyes.
Personality: River hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He is frequently practicing swordplay.
History: He was born blind and as such lacked many opportunities for work. After coming to the age of reason, River took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants nothing more than to rejoin the army; and he wants nothing more than to rejoin the army
Ideals: Artistic, Gifted. Flaws: Ugly, Disease. Bonds: Military. Occupation: Fletcher
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'0") Tabaxi, True Neutral (CR 12)
Armor Class 12
Hit Points 118 (12d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 17 (+3) | 12 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 16
Languages Common, Draconic
Attacks Melee +8 / 3d10+4, Ranged +6 / 3d10+2, Grapple +4
Possessions: 200 pp. Red spinel (110 gp). Chalcedony (60 gp). Malachite (16 gp). Bloodstone (60 gp). Alexandrite (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Thorpe TellPenny, Male Halfling [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears brown painted combat armor at almost all times. His blonde hair is styled in orderly dreadlocks. His face is scarred and worn.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Jeweler arts, while his father instructed him in etiquette, music and courtly manner. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He desires power and/or immortality.
Ideals: Optimist. Flaws: Ugly. Bonds: Adventurer, Rich. Occupation: Jeweler
Voice: Indian accent
Attributes [hide]
Small (2'10") Halfling, Lawful Neutral (CR 6)
Armor Class 15
Hit Points 39 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 11 (+0) | 12 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Halfling, Sylvan
Attacks Melee +2 / 2d6-1, Ranged +7 / 2d6+4, Grapple +4
Possessions: 5000 sp. Rich purple corundum (1400 gp). Deep blue spinel (1600 gp). Eye agate (8 gp). Iolite (30 gp).
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Their contribution stands as a beacon of hope for all adventurers!