Zepar Fright, Male Tiefling [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a kukri, but if one is not available he will default to his mace. He has done his best to style his blue hair to look like a famous performer. His face is covered beneath a completely black helmet.
Personality: He is a hateful person. He taunts others and blames them for his problems. A true patriot, Zepar would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Zepar was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was an athlete and attended two major summer competitions. He never won. After a long history of fighting, Zepar and his spouse have recently divorced.
Motivation: He wants nothing more than to rejoin the army; and wants a kiss
Ideals: Athletic. Flaws: Antagonistic. Bonds: Military, Poor. Occupation: Sage
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'11") Tiefling, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 14 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 14 (+2) | 18 (+4) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Terran, Sylvan, Aquan
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 1 Bullseye lantern. 1 Masterwork Musical instrument.
Burgell Gummen, Male Gnome [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a white deerstalker hat and white clothes, and a wedding ring on his left hand. His deerstalker hat is riddled with cuts and holes. His eyes are violet and catlike.
Personality: This man loves painting and to teach people painting more than just about anything. Further he is a bit of a stoner and is frequently out of it.
History: He was born into a rich family. A gypsy cursed him at a young age, leading to his ugly appearance. He now mingles about in high society.
Motivation: Wishes to resurrect an old love; and money/treasure
Ideals: Artistic, Fighting. Flaws: Ugly, Addict. Bonds: In love, Rich. Occupation: Unemployed
Voice: Hard of hearing, loud
Attributes [hide]
Small (3'5") Gnome, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 18 (+4) | 16 (+3) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnome, Aquan, Terran, Giant
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 60 gp.
Three Thunder, Male Tabaxi [Permalink]
Personal [hide]
Description: Runty and weak-looking, he is generally shirtless and showing off his tattooed chest. His red fur is still thick. He wears round tiny glasses practically rammed into his face.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: A powerful necromancer made him what he is. He took every job he could get his hands on, but the opportunities for Tabaxis in the south were limited. Since then, he has sought to make the best of life.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist, Philantrophist. Flaws: Ugly. Bonds: Poor, Mentor, Immigrant. Occupation: Baker
Voice: Scratchy, weak
Attributes [hide]
Medium (5'4") Tabaxi, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 34 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 11 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 16
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.
Don Garrick, Male Human [Permalink]
Personal [hide]
Description: 5'10" and muscular, this eastern man very much looks the part of a Detective. His hair is blonde, silky, and of moderate length. His eyes are likewise brown. His teeth are white and perfect.
Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: Born in the east to a Detective, Don learned a great deal about his father's area of expertise. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He inherited the family business which he has now maintained for 13 years.
Motivation: Sabotage a competitor; and wants to open a new tavern
Ideals: Athletic, Artistic. Bonds: Job, Attractive, Military. Occupation: Detective
Voice: Soothing and warm
Attributes [hide]
Medium (5'10") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 44 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 15 (+2) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +4
Possessions: 40000 cp. Chalcedony (70 gp). Citrine (70 gp).
Fargrim Strakeln, Male Dwarf [Permalink]
Personal [hide]
Description: This malnourished man wears baggy grey pantaloons and a white scarf. He has a very tight haircut. His ears are large.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was born in a small plains village. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He bought a whip and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Retire the richest man in the south; and he is currently in port desperately looking for someone to get him out
Ideals: Gifted, Entrepeneur. Flaws: Ugly. Bonds: Poor, Nature. Occupation: Painter
Voice: Squeaky
Attributes [hide]
Medium (4'3") Dwarf, True Neutral (CR 1)
Armor Class 10
Hit Points 14 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 14 (+2) | 16 (+3) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Aquan, Terran, Auran
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 50 gp.
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