Zedaar Turnuroth, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears long strands of topaz and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'3" when asserting himself. His gold crest is matted, messy, and big. His eyes are a pleasant gold.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is obsessed with his god.
History: He was raised in a island tribe. His mother had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Money/treasure.
Ideals: Impeccable. Flaws: Ugly. Bonds: Rich, Religious, Nature. Occupation: Tanner
Voice: Italian accent
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 11
Hit Points 50 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 12 (+1) | 12 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 1100 gp. Large well-done wool tapestry (400 gp). Eyepatch with mock eye of sapphire and moonstone (1100 gp). Jeweled gold crown (3000 gp). 1 Minor magic item. 1 Minor magic item.
Gimûb Eastoft, Male Half-Orc [Permalink]
Personal [hide]
Description: This late middle aged man wears a tight fitting green shirt and pants and is in decent physical shape. His long auburn hair is drawn into a two foot long braid. His eyes, though not visible through his cowl, are brown.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. His father took him hunting and taught him how to get in the mind of other creatures. He bought a shortbow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: A need for knowledge about a nearby landmark; and to reunite with his old friends
Ideals: Impeccable, Justice, Artistic. Bonds: Nature, Adventurer. Occupation: Mason
Voice: Rolls R's
Attributes [hide]
Medium (5'7") Half-Orc, True Neutral (CR 17)
Armor Class 12
Hit Points 91 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 11 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 5d4+1, Ranged +8 / 5d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 |
Possessions: 4000 gp. Silver-plated steel longsword with jet jewel in hilt (100 gp). Jeweled anklet (3000 gp). Large well-done wool tapestry (100 gp). Gold and topaz bottle stopper cork (400 gp). Sapphire pendant on gold chain (800 gp). Jeweled electrum ring (2000 gp). Black velvet mask with numerous citrines (90 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (60 gp). Black velvet mask with numerous citrines (90 gp). Jeweled electrum ring (2000 gp). Large well-done wool tapestry (100 gp). Gold dragon comb with red garnet eye (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). A small bag of saffron. (60 gp). Silver comb with moonstones (100 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Gold and topaz bottle stopper cork (400 gp). Large well-done wool tapestry (100 gp). Gold and ruby ring (3000 gp). 1 Medium magic item. 1 Medium magic item.
Cockaby Nucklestamp, Male Gnome [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is white and curly. His amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He never swears and excessively uses polite adverbs when speaking. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Born in a small village he learned the ways of the warrior from his mother. He worked as a nervous Shepherd and found it very stressful. He used his abilities to travel the world and help people.
Motivation: Revenge; and sabotage a competitor
Ideals: Optimist, Fighting, Philantrophist. Bonds: Job, Enemies. Occupation: Shepherd
Voice: Boston accent
Attributes [hide]
Small (3'5") Gnome, Neutral Good (CR 8)
Armor Class 11
Hit Points 47 (8d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 15 (+2) | 13 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 15
Languages Common, Gnome, Goblin
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 3 | 3 | 2 | 0 |
Possessions: 1 Minor magic item.
Zedaar Tiammanthyllish, Male Dragonborn [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a simple burlap shirt and baggy pants. He conceals his axe with his veritable burlap sack of a shirt. His crest is bronze and very short. His eyes are red and beady.
Personality: He acts crazy and hedonistic. He would rather hide behind his crafts than deal with other people.
History: He was born a particularly ugly child, much to the horror of his parents. He was an athlete and attended two major summer competitions. He never won. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He is not mentally stable, and does not behave rationally; and wants to work out more often
Ideals: Athletic, Artistic. Flaws: Ugly, Hedonist, Shy. Occupation: Seamstress
Voice: Old Prospector
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Good (CR 9)
Armor Class 10
Hit Points 44 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 16 (+3) | 11 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 4 |
Possessions: Brass mug with jade inlays (100 gp). 1 Minor magic item. 1 Minor magic item.
Corkitron Sunmeadow, Male Halfling [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His red hair and beard is wavy and long. His eyes are green and beady.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's repulsed by the PC; and retire the richest man in the south
Ideals: Entrepeneur, Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Ruler
Voice: Nasally tone
Attributes [hide]
Small (3'1") Halfling, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 12 (+1) | 13 (+1) | 14 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Sylvan, Terran
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
