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NPC Generator

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Advanced [show]


Adrex Qyxpahrgh, Male Dragonborn [Permalink]

Personal [hide]

Description: He stands about 6'3" and likes to wear violet tank tops with brown pants. His left leg appears badly burned and disfigured. His red crest is still thick. His otherwise smooth face is marked with small tiny scars.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is afraid of women and trembles around them

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His father was very strict, and drilled into him lessons on being the perfect gentleman. He hasn't been sleeping well lately.

Motivation: He doesn't get along with people that don't share his tastes; and to get a good night's sleep

Ideals: Impeccable. Flaws: Shy, Disease, Insomniac. Occupation: Actor

Voice: Shortens vowels

Attributes [hide]

Adrex Qyxpahrgh, Male Dragonborn Commoner 11
Medium (6'3") Dragonborn, True Neutral (CR 11)
Armor Class 10
Hit Points 39 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)15 (+2) 12 (+1)19 (+4)
Skills Animal Handling +5, Intimidation +8
Senses Passive Perception 11
Languages Common, Draconic, Celestial
Attacks Melee +7 / 3d8+3, Ranged +4 / 3d8+0, Grapple +3

Possessions: 2600 gp. Star ruby (1000 gp). Coral (50 gp). Aquamarine (200 gp).


Social Check DCs


Paymon Haunted, Male Tiefling [Permalink]

Personal [hide]

Description: A plain young-adult man, he is wearing a tight black one piece outfit complete with pants, hood, and a cape. He wears a Stetson hat to cover his moderate length silver hair. His eyes are gold.

Personality: He is overprotective of those who hire his services. He misses his home and complains about the freezing weather, even in summer.

History: He was born into a rich family. His family was turned out during the war. He and his family wandered south to less war torn lands. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: A need for knowledge about a nearby landmark; and to clean up the streets

Flaws: PTSD. Bonds: Guardian, Immigrant, Rich, Adventurer. Occupation: Dilettante

Voice: Cold and demanding tone

Attributes [hide]

Paymon Haunted, Male Tiefling Ranger 7
Medium (6'7") Tiefling, Chaotic Good (CR 7)
Armor Class 10
Hit Points 56 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 18 (+4)9 (-1) 14 (+2)12 (+1)
Skills Athletics +5, Persuasion +4
Senses Passive Perception 12
Languages
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 600 gp. Lapis lazuli (12 gp). 1 Minor magic item.


Social Check DCs


Nalral Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears just a yellow suit. He wears a top hat to cover his moderate length red hair. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born in the south, but his parents moved at a very young age to the east. In his 16th year, his parents were killed by a gnolls raid, leaving Nalral alone in the world. After a stint in an orphanage, he was adopted. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He wants revenge against gnolls; and a deep hatred of gnolls

Ideals: Optimist. Flaws: Addict. Bonds: Adventurer, Immigrant, Enemies. Occupation: Interpreter

Voice: Thin and wheezing

Attributes [hide]

Nalral Bloodkith, Male Dwarf Adept 2
Medium (4'1") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 16 (+3)17 (+3) 11 (+0)11 (+0)
Skills Insight +2, Nature +5
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon, Aquan, Abyssal
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: Just what you see.


Social Check DCs


Wiggens Miggledy, Male Gnome [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He has a slight overbite and is overall scrawny. His silver hair is styled in orderly dreadlocks. He has a dull look in his hazel eyes.

Personality: Overbrimming with self-confidence, Wiggens isn't afraid of most anything. He has a strong dislike to people who do not believe in Gnomish unity. He has a minor phobia of water and hates getting wet.

History: He was raised in a white middle class family as the only child. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Balancing his hectic life and new Healer responsibilities is difficult; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Flaws: Fearful, Mundane. Bonds: Family, Job. Occupation: Healer

Voice: Pronounces difficult words wrong

Attributes [hide]

Wiggens Miggledy, Male Gnome Adept 2
Small (3'5") Gnome, Neutral Good (CR 2)
Armor Class 14
Hit Points 18 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 18 (+4)9 (-1) 14 (+2)17 (+3)
Skills Deception +5, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 290 gp. Red spinel (40 gp). Star rose quartz (80 gp). Jade (40 gp). 1 Buckler.


Social Check DCs


Tanglar Ramsay, Male Half-Orc [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His long white hair reaches down to his waist. He wears an eyepatch.

Personality: Abrasive and pushy, he has a hard time making friends. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit men.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. In his 13th year, his parents were killed by a giants raid, leaving Tanglar alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by giants. Tanglar was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.

Motivation: Wants a kiss; and he has passion for adventuring and risk

Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Has a crush, Adventurer, Enemies. Occupation: Mason

Voice: Complex vocabulary, royal

Attributes [hide]

Tanglar Ramsay, Male Half-Orc Cleric 3
Medium (6'2") Half-Orc, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)14 (+2) 16 (+3)8 (-1)
Skills Nature +4, Stealth +3
Senses Passive Perception 13
Languages Common, Orc, Infernal, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 400 gp.


Social Check DCs

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