Senteq Oomtrowl, Male Gnome [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He likes to wear grey tank tops with white pants. His hair is greying and his face has many wrinkles. He wears round tiny glasses practically rammed into his face.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Gifted from a young age, Senteq studied abroad. His arcane abilities were realized during a raid on his village. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes
Ideals: Gifted, Persistence, Impeccable. Bonds: Attractive, Adventurer. Occupation: Stylist
Voice: American accent
Attributes [hide]
Small (3'7") Gnome, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 9 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 16 (+3) | 11 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
Possessions: 60 gp.
Cockaby Munggen, Male Gnome [Permalink]
Personal [hide]
Description: He has a large black mantle and cape that has been intricately interwoven into his brown robe. He has a moderate pudge and is not very fit. He has shaved his head bald. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.
Personality: Abrasive and pushy, he has a hard time making friends. He is a great chef.
History: A powerful slaver made him what he is. Brilliant and gifted he never wanted to apply himself. He has dedicated himself to building a better world.
Motivation: An old rival family wants him found; and he's looking for his big break
Ideals: Gifted. Flaws: Antagonistic. Bonds: Mentor, Adventurer, Family. Occupation: Butcher
Voice: Spits words with contempt
Attributes [hide]
Small (3'4") Gnome, Neutral Evil (CR 3)
Armor Class 14
Hit Points 27 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 16 (+3) | 12 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 200 gp.
Traki Amastacia, Male Elf [Permalink]
Personal [hide]
Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has a moderate pudge and is not very fit. His black hair is singed and shortened. He wears large thick round spectacles.
Personality: Traki wants to be seen as a stoic, levelheaded, noble Bard, so he tries to act the part. He does a good job, for the most part... He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was born a particularly ugly child, much to the horror of his parents. A gifted student he started as a Guard, but he got bored and became a Healer. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Expand his business; and money/treasure
Ideals: Disciplined, Philantrophist. Flaws: Ugly, Disease. Bonds: Job, Rich. Occupation: Healer
Voice: High pitched, excited
Attributes [hide]
Medium (5'3") Elf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 9 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 10 (+0) | 10 (+0) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 200 gp.
Veit Brazzik, Male Dwarf [Permalink]
Personal [hide]
Description: Runty and weak-looking, he is renowned for his bright brown suits and hats. His chestnut hair is matted, messy, and big. His otherwise smooth face is marked with small tiny scars.
Personality: He can speak with the recently deceased. He is afraid of women and trembles around them
History: He served in the navy to pay for his family's outstanding loans. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Veit took refuge in the large cave and found the beat up nunchaku and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants nothing more than to rejoin the army; and wants his loneliness to end
Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Poor, Military, Nature. Occupation: Priest
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (4'0") Dwarf, Neutral Evil (CR 2)
Armor Class 9
Hit Points 27 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 20 (+5) | 17 (+3) | 15 (+2) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Elven, Infernal, Auran
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
Possessions: 170 gp. 1 Masterwork Common Melee.
Edge Of World, Male Tabaxi [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears baggy violet pantaloons and a white scarf. He keeps his long yellow fur kept up in a rat tail. He has hazel eyes and a violet hat with a white feather.
Personality: Eccentric and domineering, Edge will drive conversation. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Brilliant and gifted he never wanted to apply himself. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He wants to meet his childhood hero; and he has money and likes to spend it
Ideals: Extrovert, Justice, Gifted. Bonds: Adventurer, Rich. Occupation: Apothecary
Voice: Farmer accent
Attributes [hide]
Medium (5'2") Tabaxi, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 14 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 11 (+0) | 13 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 | 4 |
Possessions: 800 gp. Coral (160 gp). Silver pearl (160 gp). Blue quartz (8 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!