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NPC Generator

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Advanced [show]


Don Mellerelel, Male Half-Elf [Permalink]

Personal [hide]

Description: This late middle aged man has a large white mantle and cape that has been intricately interwoven into his brown robe and is in decent physical shape. His blonde hair is greying along the sides and has receded to reveal a widow's peak. He is baby faced.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Born in the west to a Dilettante, Don learned a great deal about his father's area of expertise. He found a children's book about a Half-Elf Monk who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He ran away from his former home and has been making his living as a Dilettante for the past few years.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and a deep hatred of goblins

Ideals: Optimist. Bonds: In love, Job, Adventurer, Enemies. Occupation: Dilettante

Voice: Spanish accent

Attributes [hide]

Don Mellerelel, Male Half-Elf Monk 5
Medium (5'11") Half-Elf, Neutral Evil (CR 5)
Armor Class 12
Hit Points 37 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)15 (+2) 17 (+3)13 (+1)
Skills Investigation +5, Perception +6
Senses Passive Perception 16
Languages Common, Elven, Ignan, Goblin
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 4000 sp. Malachite (14 gp). Golden yellow topaz (1300 gp). Golden pearl (160 gp).


Social Check DCs


Gomory Mori, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is extraordinarily eccentric. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: Gifted from a young age, Gomory studied abroad. Gomory was born on a far northern desert where he grew up under the tutelage of his father, an expert Servant. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: Someone believes him a fraud; and several ex partners dislike his way of doing things and want revenge

Ideals: Gifted. Flaws: Insane. Bonds: Poor, Enemies, Immigrant. Occupation: Servant

Voice: Uses lots of figures of speech

Attributes [hide]

Gomory Mori, Male Half-Elf Rogue 5
Medium (5'1") Half-Elf, Lawful Good (CR 5)
Armor Class 13
Hit Points 10 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 9 (-1)13 (+1) 12 (+1)15 (+2)
Skills Arcana +4, Religion +4
Senses Passive Perception 11
Languages Common, Elven, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 600 gp. Hematite (8 gp). Zircon (30 gp). Silver pearl (90 gp). Tiger eye turquoise (8 gp).


Social Check DCs


Thoradin Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a blue collared shirt and pastel pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. He has a long auburn beard with little hanging trinkets. His eyes are hazel.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born to a poor family in the city he treasured whatever gifts he got. Like his mother and his sister before him, after school he went straight into learning to become a Interpreter. He's also a talented Cook, but doesn't like to broadcast it.

Motivation: Balancing his hectic life and new Interpreter responsibilities is difficult.

Flaws: Shy, Fearful. Bonds: Attractive, Poor, Job. Occupation: Interpreter

Voice: Hissing voice

Attributes [hide]

Thoradin Trueblood, Male Dwarf Paladin 12
Medium (4'2") Dwarf, Chaotic Good (CR 12)
Armor Class 14
Hit Points 95 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 12 (+1)13 (+1) 9 (-1)15 (+2)
Skills Deception +6, Nature +5
Senses Passive Perception 9
Languages Common, Dwarven, Celestial
Attacks Melee +6 / 3d10+2, Ranged +8 / 3d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 1000 gp. Malachite (15 gp). Rock crystal (20 gp). Iolite (20 gp). Sard (20 gp). Rhodochrosite (15 gp). Red spinel (90 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Seebo Pingun, Male Gnome [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His hair is auburn and very short. His eyes are blue and catlike.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Gnomes in the north were limited. He has set out to sabotage the competition.

Motivation: Expand his business; and to unite with his sister

Ideals: Entrepeneur. Bonds: Attractive, Immigrant, Job, Family. Occupation: Blacksmith

Voice: Aggressive tone

Attributes [hide]

Seebo Pingun, Male Gnome Wizard 3
Small (3'3") Gnome, True Neutral (CR 3)
Armor Class 12
Hit Points 18 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 16 (+3)12 (+1) 12 (+1)12 (+1)
Skills History +3, Performance +3
Senses Passive Perception 11
Languages Common, Gnome, Sylvan
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 400 gp.


Social Check DCs


Trym Hallewell, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. Beneath his clothing is a huge mess of scar tissue. His golden hair is smooth and relatively long. His ears are large.

Personality: He is fixated on the number 89. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He invites people to come help in his community garden.

History: The child of a Assassin, who enjoyed hunting, Trym was taken on many hunting expeditions. There was a wharf not far from home where he often wandered off to fish. He bought a scythe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Philantrophist. Flaws: Ugly, Insane. Bonds: Rich, Slave, Nature. Occupation: Interpreter

Voice: Loud with bravado

Attributes [hide]

Trym Hallewell, Male Human Commoner 1
Medium (6'5") Human, Lawful Good (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 10 (+0)12 (+1) 9 (-1)14 (+2)
Skills Investigation +3
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 2000 cp.


Social Check DCs

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