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Advanced [show]


Hamil Tallfellow, Male Halfling [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He dresses like a well dressed Locksmith does. His whole body is exceptionally muscular. His golden hair and beard is wavy and long. His green eyes are slightly larger than normal.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. Hamil enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born to a Ploughman, his mother struggled to pay the bills. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Locksmith work with an outfit from a few towns over. Locksmith work suited him well, and with each successful project, he earned more gold and more respect from his peers. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg

Flaws: Antagonistic, Hedonist. Bonds: Job, Immigrant, Poor. Occupation: Locksmith

Voice: Spanish accent

Attributes [hide]

Hamil Tallfellow, Male Halfling Paladin 2
Small (3'3") Halfling, Lawful Evil (CR 2)
Armor Class 13
Hit Points 18 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 10 (+0)17 (+3) 12 (+1)17 (+3)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common, Halfling, Gnome, Druidic, Celestial
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 1 Half-Plate.


Social Check DCs


Tricking Of Snakes, Male Tabaxi [Permalink]

Personal [hide]

Description: This malnourished man is renowned for his bright tan suits and hats. His gray fur is drawn into a tight pony tail with a rose scrunchie. His eyes are hazel and beady.

Personality: Stoic and calm, he prefers to meditate than take action. He is lazy, self-centered, vain, and jealous.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Retire the richest man in the north; and his religion dominates his actions

Ideals: Disciplined, Entrepeneur. Flaws: Ugly, Selfish. Bonds: Poor, Religious. Occupation: Carter

Voice: Breathy voice

Attributes [hide]

Tricking Of Snakes, Male Tabaxi Druid 3
Medium (6'10") Tabaxi, Lawful Good (CR 3)
Armor Class 14
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 11 (+0)17 (+3) 17 (+3)12 (+1)
Skills Athletics +3, Insight +5
Senses Passive Perception 13
Languages Common, Abyssal, Gnome, Infernal
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342100000

Possessions: Deep green spinel (50 gp). 1 Masterwork Heavy wooden shield.


Social Check DCs


River Of Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: He sports white clothing, slightly heavier than average wear. He carries with him a set of swords, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. His fur is cut close to his head. His thin eyebrows rest above his beady hazel eyes.

Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was raised in a mountains tribe. In his 12th year, his parents were killed by a dire rats raid, leaving River alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by dire rats. River was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.

Motivation: Many dire rats want him driven away; and a deep hatred of dire rats

Ideals: Fighting, Optimist. Flaws: Ugly. Bonds: Enemies, Nature. Occupation: Spy

Voice: Soft and mumbly

Attributes [hide]

River Of Storm, Male Tabaxi Expert 16
Medium (5'5") Tabaxi, True Neutral (CR 16)
Armor Class 12
Hit Points 105 (16d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 16 (+3)13 (+1) 11 (+0)16 (+3)
Skills Investigation +6, Nature +6
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +5 / 4d10+0, Ranged +7 / 4d10+2, Grapple +2

Possessions: 1200 pp. Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Large well-done wool tapestry (400 gp). Silver ewer (80 gp). Gold cup set with emeralds (11000 gp). Brass mug with jade inlays (400 gp). A pair of silk slippers encrusted with tiny pearls. (120 gp). A silver and pearl hairclip (80 gp). Fire opal pendant on a fine gold chain (700 gp). A roughly beaten golden orb (120 gp). Fire opal pendant on a fine gold chain (700 gp). 1 Medium magic item.


Social Check DCs


Arannis Sherman, Male Half-Elf [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. His long red hair is drawn into a two foot long braid. His eyes are brown and he is always smoking a pipe.

Personality: He is business-like. He takes instructions and follows them to the letter. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Sold as a small child to a slaver, Arannis was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Recently he has begun working with bootleggers and crooks.

Motivation: He has decided he is irredeemable; and he feels that his past leaves him morally obligated to help

Ideals: Professionalism. Bonds: Attractive, Religious, Mentor, Criminal record. Occupation: Cartwright

Voice: Cold and demanding tone

Attributes [hide]

Arannis Sherman, Male Half-Elf Expert 5
Medium (4'10") Half-Elf, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 28 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)18 (+4) 14 (+2)11 (+0)
Skills Investigation +7, Performance +3
Senses Passive Perception 12
Languages Common, Elven, Druidic, Ignan, Infernal, Giant
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 600 gp.


Social Check DCs


Bernard Solvenstein, Male Half-Elf [Permalink]

Personal [hide]

Description: 5'4" and lanky with angular features, he is an attractive figure. He prefers to wear blue clothing when he does not wear armor. His black hair is kept up in a ponytail inside a broad hat. He has a tattooed face.

Personality: He is a Actor first and foremost. He believes firmly that knowledge should be universal. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Bernard was raised in a hard working conservative environment. He has had some formal painting training, and achieved minor success. He has taken up work as a Actor and fed both sides of the war false information with the goal of increasing casualties.

Motivation: His relatives are trying to arrange a marriage; and he is unsatisfied with his job

Ideals: Joker, Artistic. Flaws: PTSD. Bonds: Attractive, Job, Family. Occupation: Actor

Voice: Sleepy voice

Attributes [hide]

Bernard Solvenstein, Male Half-Elf Ranger 5
Medium (5'4") Half-Elf, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)13 (+1) 13 (+1)13 (+1)
Skills Acrobatics +4, Arcana +4
Senses Passive Perception 11
Languages Common, Elven, Druidic
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 3000 sp. Bloodstone (60 gp). Coral (130 gp). Rhodochrosite (4 gp). Lapis lazuli (4 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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