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NPC Generator

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Advanced [show]


Laucian Xistsrith, Male Elf [Permalink]

Personal [hide]

Description: This eastern man wears a simple white robe with yellow stripes complete with hood. His clothes are grease stained in places. He has done his best to style his blonde hair to look like a famous performer. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Laucian was born on a far eastern mountains where he grew up under the tutelage of his father, an expert Dilettante. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To find somewhere to settle down; and he seems to be bored by most things

Ideals: Logical. Flaws: Insomniac, Mundane. Bonds: Poor, Immigrant. Occupation: Dilettante

Voice: Speaks fast with a slight lisp

Attributes [hide]

Laucian Xistsrith, Male Elf Ranger 13
Medium (5'1") Elf, Chaotic Good (CR 13)
Armor Class 13
Hit Points 82 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)14 (+2) 12 (+1)15 (+2)
Skills Arcana +6, Nature +6
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Infernal
Attacks Melee +5 / 4d4+1, Ranged +7 / 4d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13011

Possessions: Silver-plated steel longsword with jet jewel in hilt (300 gp). Gold music box (1000 gp). Gold and topaz bottle stopper cork (1100 gp). Jeweled gold crown (3000 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (60 gp). Large well-done wool tapestry (500 gp). Embroidered and bejeweled glove (1000 gp). Golden circlet with four aquamarines (2000 gp). Gold and topaz bottle stopper cork (1100 gp). Jeweled anklet (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Halander Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a black and red handkerchief worn on his right side. His attire stands in sharp contrast to his kukri, which is beautifully polished and possesses an ornate carving of a cross on it. He has styled his silver hair well, parting it to the right. He has several tiny opal earrings on each ear.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: Halander was born the youngest of three triplets. His homeland was ravaged by war and he spent much of his life rebuilding it. He became a Fletcher soon after.

Motivation: Find a way to reverse the transformation of his brother; and doesn't want to be a fletcher and was forced into it by his family

Ideals: Artistic. Flaws: Insane, PTSD. Bonds: Rich, Job, Family. Occupation: Fletcher

Voice: Draws out vowels

Attributes [hide]

Halander Jamjar, Male Halfling Fighter 6
Small (3'1") Halfling, Lawful Good (CR 6)
Armor Class 11
Hit Points 35 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)9 (-1) 12 (+1)15 (+2)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: 400 gp.


Social Check DCs


Hork Conway, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a green coat. With a patchy auburn beard and wild auburn hair. His eyes, though not visible through his cowl, are gray.

Personality: He is witty, but his monotone delivery comes off as unnerving Hork enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He comes from a rich northern family. His childhood dream was to be a Baker, but he was a colossal failure. He now mingles about in high society.

Motivation: Wants his loneliness to end; and he has money and likes to spend it

Ideals: Joker. Flaws: Hedonist. Bonds: Rich, Job, Has a crush. Occupation: Assassin

Voice: Old thin voice

Attributes [hide]

Hork Conway, Male Half-Orc Commoner 17
Medium (5'4") Half-Orc, Lawful Neutral (CR 17)
Armor Class 14
Hit Points 113 (17d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 18 (+4)10 (+0) 12 (+1)13 (+1)
Skills Acrobatics +10, Stealth +10
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 5d4+1, Ranged +10 / 5d4+4, Grapple +10

Possessions: 9000 gp. Jade (50 gp). Bloodstone (80 gp). Red garnet (50 gp). Obsidian (11 gp). Sardonyx (80 gp). Eye agate (11 gp). Smoky quartz (80 gp). Pink pearl (50 gp). Hematite (11 gp).


Social Check DCs


Everard Conway, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears a green armored body suit, with a simple tan line shooting up and back down. His whole body is exceptionally muscular. He has dyed his greying red hair a little too much giving a sharp red color. His otherwise smooth face is marked with small tiny scars.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born into a rich family. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He has built up a small fortune and can afford his own way.

Motivation: He is greedy.

Ideals: Justice. Flaws: Greedy. Bonds: Immigrant, Rich. Occupation: Unemployed

Voice: Australian accent

Attributes [hide]

Everard Conway, Male Human Cleric 11
Medium (5'1") Human, Neutral Evil (CR 11)
Armor Class 12
Hit Points 57 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)18 (+4) 13 (+1)11 (+0)
Skills Investigation +8, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Draconic, Sylvan, Undercommon, Giant
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136544

Possessions: 340 pp. Black pearl (1200 gp). Freshwater pearl (11 gp). Blue star sapphire (800 gp). Obsidian (11 gp). Emerald (800 gp). Iolite (20 gp). Hematite (11 gp). Aquamarine (1200 gp). Jade (130 gp). Citrine (20 gp).


Social Check DCs


Olunt Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He usually wears his violet robe and has his monstrous two handed axe always slung over his shoulder. He sports a flattop hair cut. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: Olunt is depressed about a lot of things. He tends to be a nihilist. He does not believe in violence as a means to an end. He is a dedicated Laborer but believes his peers are too gung-ho.

History: Born in the west his family was never financially stable. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Being a Laborer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He loathes his own lifestyle.

Ideals: Athletic, Pacifist. Flaws: Depressed. Bonds: Attractive, Poor. Occupation: Laborer

Voice: Jamaican accent

Attributes [hide]

Olunt Holderhek, Male Dwarf Aristocrat 1
Medium (3'11") Dwarf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)16 (+3) 14 (+2)15 (+2)
Skills Arcana +5, Investigation +5
Senses Passive Perception 12
Languages Common, Dwarven, Draconic, Celestial, Elven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 5000 cp.


Social Check DCs

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