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Advanced [show]


Oppleby Nucklestamp, Male Gnome [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears suspenders and green workpants. His shirt is tan, and he wears a heavy green leather apron most of the time. His chestnut hair is long and unkept. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is happy with his job as a Bather. He turns his eye from what people do, preferring to live and let live. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. Oppleby abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has never given up on his singing dream.

Motivation: He desires power and/or immortality; and he's looking for his big break

Ideals: Artistic. Flaws: Ugly, Secretive. Bonds: Job, Adventurer. Occupation: Bather

Voice: Soothing and warm

Attributes [hide]

Oppleby Nucklestamp, Male Gnome Expert 14
Small (3'2") Gnome, Chaotic Evil (CR 14)
Armor Class 10
Hit Points 70 (14d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 13 (+1)10 (+0) 13 (+1)12 (+1)
Skills Nature +5, Stealth +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 4d6-1, Ranged +4 / 4d6-1, Grapple -1

Possessions: 3000 gp. Chrysoberyl (40 gp). Jade (40 gp). Azurite (11 gp). 1 Medium magic item.


Social Check DCs


Senteq Cobblelob, Male Gnome [Permalink]

Personal [hide]

Description: This tall, slender man wears a brown Stetson hat and brown clothes. His white hair is greasy and uncared for. His otherwise smooth face is marked with small tiny scars.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He believes the world needs to unite to get rid of goblins once and for all.

History: He was born several months after his father was called into army service. His parents were killed by goblins in a raid when he was still a young child. The goblins captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Further expansion of business; and to be a blacksmith again

Flaws: Ugly, Shy. Bonds: Enemies, Military, Guardian, Job. Occupation: Navigator

Voice: Rhymes sentences (sorry)

Attributes [hide]

Senteq Cobblelob, Male Gnome Paladin 4
Small (3'5") Gnome, Neutral Good (CR 4)
Armor Class 10
Hit Points 16 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 11 (+0)17 (+3) 11 (+0)13 (+1)
Skills Animal Handling +2, Performance +3
Senses Passive Perception 10
Languages Common, Gnome, Undercommon, Gnoll, Auran
Attacks Melee +0 / 1d10-2, Ranged +1 / 1d10-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 60 pp. 1 Minor magic item.


Social Check DCs


Roge Bigheart, Male Halfling [Permalink]

Personal [hide]

Description: He is in excellent shape and dresses in collared shirts and wears a proper scarf over his head. His hair, while still mostly auburn, has prominent grey streaks. His ears are large.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Born to a pair of adventurers, Roge grew up listening to his father's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He has passion for adventuring and risk; and meet up once more with his childhood friend

Ideals: Athletic. Flaws: Ugly, Cynical, Hedonist. Bonds: Adventurer. Occupation: Healer

Voice: Australian accent

Attributes [hide]

Roge Bigheart, Male Halfling Paladin 6
Small (3'3") Halfling, Chaotic Good (CR 6)
Armor Class 11
Hit Points 40 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)9 (-1) 15 (+2)12 (+1)
Skills Animal Handling +5, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Immeral Casilltenirra, Male Elf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a brown armored body suit, with a simple red line shooting up and back down. His hair is black and curly. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is harsh and unforgiving.

History: Immeral hails from a village terrorized by gnolls. Through the years after Immeral was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Immeral's father didn't care for him much, and the feeling was mutual. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: Someone believes him a fraud.

Ideals: Athletic, Fighting. Flaws: Antagonistic. Bonds: Enemies. Occupation: Server

Voice: American accent

Attributes [hide]

Immeral Casilltenirra, Male Elf Expert 2
Medium (5'1") Elf, Neutral Good (CR 2)
Armor Class 13
Hit Points 7 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 8 (-1)12 (+1) 15 (+2)16 (+3)
Skills Deception +5, Intimidation +5
Senses Passive Perception 12
Languages Common, Elven, Gnome
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 1700 sp.


Social Check DCs


Broce Dunben, Male Gnome [Permalink]

Personal [hide]

Description: He wears bulky green painted plate armor. He carries a battered shield and tarnished mace as well. He has a auburn handlebar mustache and slicked back auburn hair. His half smiles and green eyes are beguiling and draw you in.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Sold as a small child to a necromancer, Broce was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Obtaining odd cultural Gnomish artifacts is his passion; and to reunite with his old friends

Ideals: Fighting. Flaws: Depressed. Bonds: Attractive, Adventurer, Mentor. Occupation: Soapmaker

Voice: Pronounces O like U

Attributes [hide]

Broce Dunben, Male Gnome Warrior 4
Small (3'8") Gnome, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 49 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 19 (+4)13 (+1) 11 (+0)14 (+2)
Skills Nature +3, Survival +2
Senses Passive Perception 10
Languages Common, Gnome, Giant
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 100 gp. Blue star sapphire (1200 gp). Zircon (30 gp).


Social Check DCs

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