Spear Plume, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a red deerstalker hat and red clothes. His fur, while still mostly black, has prominent grey streaks. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.
Personality: He has a massive crush on the younger sibling of the Fisher who has hired him part-time. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was born on a small isolated farm. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: He has a rivalry with the Church that dominates his actions; and he's attracted to the pc
Bonds: Attractive, Has a crush, Rich, Nature, Family, Religious. Occupation: Fisher
Voice: Scottish accent
Attributes [hide]
Medium (5'7") Tabaxi, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 43 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 10 (+0) | 17 (+3) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Draconic, Terran, Infernal
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 500 gp. Red-brown spinel (130 gp). 1 Magnifying glass. 1 Crowbar. 1 Disguise kit. 1 Spyglass.
Fonkin Shadowcloak, Male Gnome [Permalink]
Personal [hide]
Description: This fat eastern man has a bulbous nose and typically wears a sleeveless long coat of deep yellow leather and dull pastel iron scale mail. His skin is also unnaturally pale. His silver hair is styled in orderly dreadlocks. His eyes are likewise gray.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was born several months after his father was called into army service. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Passionate, Joker. Flaws: Ugly. Bonds: Military, Rich. Occupation: Roofer
Voice: Tuts and clicks tongue
Attributes [hide]
Small (3'7") Gnome, Chaotic Good (CR 4)
Armor Class 13
Hit Points 23 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 11 (+0) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Elven
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +3
Possessions: 40 pp. 1 Minor magic item.
Barendd Frostbeard, Male Dwarf [Permalink]
Personal [hide]
Description: This younger middle-aged man likes to wear ponchos typically of a light red in addition to tight pants, and a wedding ring on his right hand. His hair is greying and his face has many wrinkles. His ears are large.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He does not trust anyone and sleeps with one eye open.
History: Sold as a small child to a necromancer, Barendd was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Some 2 years later his spouse died after the birth of his daughter. Heartbroken, Barendd never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.
Motivation: He wants nothing more than to rejoin the army; and to get a good night's sleep
Ideals: Persistence. Flaws: Ugly, Insomniac. Bonds: In love, Mentor, Military. Occupation: Detective
Voice: Low range voice
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 18 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 17 (+3) | 13 (+1) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven, Terran
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 1200 sp.
Great Moon, Male Tabaxi [Permalink]
Personal [hide]
Description: He stands about 6'9" and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His left leg appears badly burned and disfigured. He has no fur. His ears are large.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. After a long history of fighting, Great and his spouse have recently divorced.
Motivation: Retire the richest man in the north; and to prove his worth to the world
Ideals: Entrepeneur. Flaws: Ugly, Selfish, Antagonistic. Occupation: Sage
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'9") Tabaxi, True Neutral (CR 6)
Armor Class 14
Hit Points 24 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 19 (+4) | 13 (+1) | 8 (-1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +7 / 2d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 300 gp. 1 Minor magic item.
Shamash Mohradyllion, Male Dragonborn [Permalink]
Personal [hide]
Description: He is wearing the road beaten gear of a warrior. He is portly but not overly obese. His crest is white, silky, and of moderate length. His otherwise smooth face is marked with small tiny scars.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Shamash fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To reunite with his old friends; and he's looking for his big break
Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Adventurer, Rich, Religious. Occupation: Unemployed
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Neutral (CR 15)
Armor Class 13
Hit Points 43 (15d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 11 (+0) | 13 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +7 / 4d8+2, Ranged +8 / 4d8+3, Grapple +6
Possessions: 7000 gp. A necklace of small pink pearls (3000 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Eyepatch with mock eye of sapphire and moonstone (1900 gp). A life-sized copper and silver statuette of a cockatrice. (30 gp). Large well-done wool tapestry (100 gp). Gold music box (4000 gp). Gold music box (4000 gp). Fire opal pendant on a fine gold chain (1900 gp). Fire opal pendant on a fine gold chain (1900 gp). Sapphire pendant on gold chain (600 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). A life-sized copper and silver statuette of a cockatrice. (30 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (30 gp). Fire opal pendant on a fine gold chain (1900 gp). Black velvet mask with numerous citrines (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!