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NPC Generator

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Advanced [show]


Pikar Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a brown shirt with thin green vertical stripes and tan pants. His silver hair is greying along the sides and has receded to reveal a widow's peak. His thin eyebrows rest above his beady hazel eyes.

Personality: Pikar speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is afraid of women and trembles around them

History: He served in the navy to pay for his family's outstanding loans. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable. Flaws: Ugly, Shy. Bonds: Military, Religious. Occupation: Mason

Voice: Speaks with a cold

Attributes [hide]

Pikar Tealeaf, Male Halfling Ranger 6
Small (3'1") Halfling, Chaotic Neutral (CR 6)
Armor Class 16
Hit Points 40 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)20 (+5) 13 (+1)13 (+1) 12 (+1)9 (-1)
Skills History +4, Stealth +8
Senses Passive Perception 11
Languages Common, Halfling, Celestial
Attacks Melee +3 / 2d6+0, Ranged +8 / 2d6+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 7000 sp. Smoky quartz (60 gp).


Social Check DCs


Shane Gresham, Male Human [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His chestnut hair is braided into rings. His violet eyes dart from person to person to random spaces in the air.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is obsessed with finding treasure.

History: Shane lived on a farm with his mother, near the main road leading to a nearby town. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Due to his spouse's obsession with being a Mayor they were divorced and he won custody of their daughter. He worked as a Stableman, and he later adopted a second daughter.

Motivation: Doesn't want to be a Stableman and was forced into it by his family.

Ideals: Gifted. Bonds: Poor, Adventurer, Family. Occupation: Stableman

Voice: Soft and melodious

Attributes [hide]

Shane Gresham, Male Human Warlock 1
Medium (5'9") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)15 (+2) 15 (+2)17 (+3)
Skills Athletics +3, Religion +4
Senses Passive Perception 12
Languages Common, Orc, Celestial
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12210000

Possessions: 100 gp.


Social Check DCs


Kyle Stanley, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft brown waves gently in the breeze, marred by chocolates. His tied-back hair is auburn. His eyes are violet and catlike.

Personality: Calm and collected, he is a well trained Bather. He misses his home and complains about the freezing weather, even in summer.

History: Kyle was raised in a hard working conservative environment. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Wants to open a new tavern; and he is greedy

Flaws: Ugly. Bonds: Rich, Job, Immigrant, Adventurer. Occupation: Bather

Voice: High pitched, excited

Attributes [hide]

Kyle Stanley, Male Human Warrior 11
Medium (6'3") Human, Lawful Neutral (CR 11)
Armor Class 12
Hit Points 81 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)14 (+2) 15 (+2)8 (-1)
Skills Medicine +6, Nature +6
Senses Passive Perception 12
Languages Common, Orc, Celestial
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2

Possessions: 2900 gp.


Social Check DCs


Dimble Rofferton, Male Gnome [Permalink]

Personal [hide]

Description: 3'5" and muscular, this northern man is generally well dressed albeit a few years behind the times. His hair is cut close to his head. He has several tiny emerald earrings on each ear.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Dimble was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Wants to work out more often; and money/treasure

Ideals: Athletic, Philantrophist. Bonds: Attractive, Rich, Religious. Occupation: Cook

Voice: Speaks with lips pursed

Attributes [hide]

Dimble Rofferton, Male Gnome Adept 4
Small (3'5") Gnome, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 31 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)12 (+1) 13 (+1)8 (-1)
Skills Medicine +3, Persuasion +1
Senses Passive Perception 11
Languages Common, Gnome, Celestial
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 35000 sp.


Social Check DCs


Gardain Orcfoe, Male Dwarf [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is dressed in an above average manner. His black hair is still thick. His face is covered beneath a completely black helmet.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Gardain was raised in a hard working conservative environment. A gifted student he started as a Shipwright, but he got bored and became a Carter. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Sabotage a competitor; and balancing his hectic life and new carter responsibilities is difficult

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Carter

Voice: Farmer accent

Attributes [hide]

Gardain Orcfoe, Male Dwarf Druid 7
Medium (4'1") Dwarf, Chaotic Neutral (CR 7)
Armor Class 10
Hit Points 47 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)10 (+0) 18 (+4)9 (-1)
Skills Investigation +3, Sleight of Hand +3
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15643210000

Possessions: 100000 cp.


Social Check DCs

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