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NPC Generator

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Advanced [show]


Dazzazn Vangdondalor, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a husky man, who is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has styled his scarlet crest well, parting it to the left. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Prone to second guessing himself, he comes off as nervous. He feeds upon the attention of others.

History: He served in the navy to pay for his family's outstanding loans. While studying, he fell in love. They married and had a daughter. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He loathes his own lifestyle; and he wants nothing more than to rejoin the army

Flaws: Shy, Depressed. Bonds: Attractive, Military, In love. Occupation: Bowyer

Voice: Scandinavian accent

Attributes [hide]

Dazzazn Vangdondalor, Male Dragonborn Bard 8
Medium (6'4") Dragonborn, Lawful Evil (CR 8)
Armor Class 12
Hit Points 49 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 15 (+2)15 (+2) 13 (+1)15 (+2)
Skills Nature +5, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Aquan, Halfling
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13333100

Possessions: 500 gp.


Social Check DCs


Wymar Woods, Male Human [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across his face, he wears just a white suit. His long white hair is drawn into a two foot long braid. His face is covered beneath a completely black helmet.

Personality: Overbrimming with self-confidence, Wymar isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Born in a small village he learned the ways of the warrior from his father. Like his father and his brother before him, after school he went straight into learning to become a Cook. He now owns his own business.

Motivation: Doesn't want to be a Cook and was forced into it by his family.

Ideals: Impeccable, Fighting. Bonds: Family, Job. Occupation: Cook

Voice: Farmer accent

Attributes [hide]

Wymar Woods, Male Human Rogue 1
Medium (6'6") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 9 (-1)15 (+2) 12 (+1)14 (+2)
Skills Athletics +2, Performance +4
Senses Passive Perception 11
Languages Common, Abyssal, Gnome
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +4

Possessions: 4000 cp.


Social Check DCs


Barfa Wedgwood, Male Half-Orc [Permalink]

Personal [hide]

Description: This man wears skinny pants and wears a violet and brown robe with the hood down. He is muscular with a powerful set of arms. He wears a colorful flower in his silver hair. He has blue eyes.

Personality: He is a Carter first and foremost. He believes firmly that knowledge should be universal. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Born in the west his family was never financially stable. He helped his father out around the business and became quite the natural. He bought a kukri and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Balancing his hectic life and new Carter responsibilities is difficult; and to settle down with his crush

Bonds: Attractive, Job, Has a crush, Poor, Nature. Occupation: Carter

Voice: Puts emphasis on the wrong words

Attributes [hide]

Barfa Wedgwood, Male Half-Orc Rogue 7
Medium (6'4") Half-Orc, Neutral Good (CR 7)
Armor Class 10
Hit Points 45 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)12 (+1) 13 (+1)10 (+0)
Skills History +4, Performance +3
Senses Passive Perception 11
Languages Common, Orc, Dwarven
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1

Possessions: 900 gp. Large well-done wool tapestry (300 gp). A miniature golden chest with tiny emeralds lining the top (30 gp). Black velvet mask with numerous citrines (30 gp). Embroidered and bejeweled glove (2000 gp). 1 Minor magic item.


Social Check DCs


Ombul Elderberry, Male Halfling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is dressed in a clean black cloak covering his clean studded leather. His silver hair is smooth and relatively long. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is obsessed with a lost civilization.

History: He was born blind and as such lacked many opportunities for work. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. During his travels, Ombul and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Ombul discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Ombul fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He uses money and sex appeal to get what he needs; and he has money and likes to spend it

Ideals: Fighting. Flaws: Disease. Bonds: Adventurer, Rich, Attractive. Occupation: Marshal

Voice: Speaks with back of mouth

Attributes [hide]

Ombul Elderberry, Male Halfling Aristocrat 5
Small (3'0") Halfling, Neutral Good (CR 5)
Armor Class 12
Hit Points 45 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 16 (+3)14 (+2) 14 (+2)16 (+3)
Skills Nature +5, Performance +6
Senses Passive Perception 12
Languages Common, Halfling, Dwarven, Goblin
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 500 gp.


Social Check DCs


Fargas Goodbarrel, Male Halfling [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears skinny pants and wears a violet and tan robe with the hood down. He has dyed his greying silver hair a little too much giving a sharp silver color. His skin is flawless and his blue eyes scan people very quickly.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was an adventurer many years ago and he formed a blood bond with his Halfling companion (his 'brother'). He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To reunite with his old friends; and he feels threatened by others

Flaws: Disease, Fearful. Bonds: Attractive, Immigrant, Adventurer. Occupation: Cartwright

Voice: Mousy voice

Attributes [hide]

Fargas Goodbarrel, Male Halfling Sorcerer 6
Small (3'1") Halfling, Lawful Neutral (CR 6)
Armor Class 15
Hit Points 21 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 13 (+1)11 (+0) 13 (+1)13 (+1)
Skills Medicine +4, Stealth +7
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 5000 sp.


Social Check DCs

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